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Introduction to Cognition and Information Processing

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Title: Introduction to Cognition and Information Processing


1
Introduction to Cognition and Information
Processing
  • Dr. Sakol Teeravarunyou
  • Nantida Wisawayodhin

2
Overview
  • Human-centered design
  • Area related to cognition and information
    processing

3
What is cogniton?
  • The process or result of recognizing,
    interpreting, judging, and reasoning.
  • High level intellectual functions carries out by
    the human brain, including comprehension, speech,
    visual perception, attention, memory, and
    executive functions such as planning,
    problem-solving and self-monitoring.

4
How it related to HCD?
  • Knowing your user
  • Design interface to suite user abilities and
    limitations
  • Design tasks (product function) to suite users
    expectations
  • Design product to be usable in all appropriate
    contexts of use and environments

Context of use / Environment
Task
Interface
User
5
Where cognition fits?
  • Interface Understand how user perceives, reads
    and interprets symbols and signs
  • Task Design of task sequence has to consider
    users expectations and mental models to make it
    easy to use.
  • Context of use This could have an effect on
    human performance - stressful situation,
    concurrently with another task.
  • Environment Have an effect on human performance
    altitude, temperature, indoor, outdoor etc.
  • Cognition plays a role at every stage of HCD

6
Application
Cockpit management (Decision making)
Toy and child development (Brain, motor )
Learning space (Memory, learning)
Bottle inspection in industry (Attention, fatigue)
Interface (Perception, navigation)
Driving (Perception, attention)
7
Information processing
  • The process of gathering, retrieval, storage,
    searching of informational data.

Input from sensory receptors
Output responses
Mental processing
Channel
Channel
Memory
Filter
Human information processing model
8
Why information processing framework
  • Why the analogy of computer information
  • processing is so attractive to the cognitive
  • psychologists?
  • Computer appears to imitate humans computational
    ability (arithmetic, reading, conversation..)

9
WHY INFORMATION PROCESSING (IP) FRAMEWORK
Basic diagram of a computer IP system
10
STUDY OF COGNITION History
  • The invention of computer by Alan Turning in 1936
  • Psychologists adopt the information processing
    framework for the study of the working of the
    human mind
  • WWI and WWII saw increase practical use of
    cognitive psychology in selection and training
    (personality traits and intelligence)
  • The study of cognitive psychology becomes more
    applied
  • The advancement and complexity of technology
    comes with disasters due to human error and a
    shift in attention from fitting the man to the
    task to fitting the task to the man

11
WHY INFORMATION PROCESSING FRAMEWORK
  • Mental activity could be characterized in terms
    of the flow of information between different
    stores
  • The computer analogy provides psychologists with
    a skeletal structure empty boxes to fill in

12
Study of cognition
13
Cognitive psychology
  • Follows experimental tradition of cognitive
    psychology by carrying out empirical studies and
    infer the processes involved in cognition based
    on careful experimental design.
  • Develops models and theories to formulate the
    understanding and explain the sequential
    cognitive stages encompassed within the
    information processing framework.

14
Cognitive psychology
  • Provided the content to go into the boxes within
    the information processing framework and the
    explanations of the processes connecting these
    boxes.
  • Developed and modified the skeletal framework
    provided by the computer analogy to a more
    sophisticated framework suitable for the
    explanation of the human mind.

15
Cognitive science
Study of psychology Study of computer
  • Cognitive scientists defined all
    information-processing systems as operating
    according to the same principles and therefore
    constituted a single field of study.
  • Make use of computer programming to imitate human
    information processing ability.
  • Different from AI in that the programs have to
    solve problems in the same way human beings do,
    rather than just behave like humans.

16
CONNECTIONISM
Parallel Distributed Processing (PDP), Rumelhart
1986
  • Further development of Cognitive Science
  • Human sensory system multiple processors PDP
  • Based on human natural neural network
  • The connectionists vision is to replace the
    computer model in psychology with the brain model

17
Connectionism
Parallel Distributed Processing, Rumelhart 1986
  • How it works
  • Complex interconnected network of neurons
  • Strength and pattern of connection is based on
    the activity of excitatory and inhibitory
    activators transmitted between neurons.
  • Each pattern is unique giving a particular
    meaning which could be an object, a concept, a
    sound, a set of rules or a piece of knowledge.

18
Connectionism
  • The end result of a connectionist network is
    called a Neural Net

19
Cognitive Neuropsychology
  • To provide a greater understanding of how the
    brain carries out mental operations based on the
    observation of people who have developed specific
    deficits as the result of brain damage.
  • End result a cognitive structure and function of
    the brain.
  • Make use of neuroimaging techniques like MRI and
    PET scan
  • Provide valuable for and against evidence for
    various theories and models proposed by the
    cognitive psychologists.

20
BREAK
  • 15 MINUTES

21
MODEL OF HUMAN INFORMATION PROCESSING
22
STSS(Short-Term Sensory Store)
  • Preattentional store
  • Temporarily store raw sensory stimuli for a brief
    period of time.
  • Visual STSS can be stored around 0.5 seconds
  • Auditory STSS around 2-4 seconds.

23
STSS
  • Example On approach to a traffic light that has
    just turned red, the rays from the illuminated
    red light hit the visual receptors, which sent
    the visual information to the appropriate
    locations in the brain via the neural network.
    The raw sensory data is temporarily stored within
    the STSS.

24
PERCEPTION
  • Where relevant raw sensory stimuli are
    interpreted and attached with meanings
  • Rapid and automatic requiring minimum attentional
    resource
  • Patterns, objects, faces are identified and
    recognized
  • Words, syntax and semantics are processed

25
PERCEPTION
  • Example The driver identifies that the
    illuminated light applies to her lane recognizes
    that the light illuminated is a red light and
    interprets the red light to mean stop due to
    experience and knowledge about traffic lights.

26
MEMORY
  • Working memory
  • The seat of consciousness
  • Where thinking, reasoning, decision making and
    problem solving take place
  • Active, conscious, effortful, vulnerable, and
    resource limited
  • Put heavy burden on attentional resources

27
MEMORY
  • Long-term memory (LTM)
  • Unlimited storage space
  • Where we keep our knowledge and experience of the
    world (declarative, procedural, episodic,
    skilled)
  • Requires no attentional resources
  • Store information in a form of mental models and
    schemata

28
MEMORY
  • Example During the interpretation process, the
    information is mapped to the relevant stored
    schema of red light. The matched schema is
    retrieved and the meaning of the red light is
    accessed together with the rule IF see stop
    light, THEN brake the car.

29
DECISION RESPONSE SELECTION
  • A conscious process carried out in the working
    memory
  • Can put a heavy burden on the attentional
    resources depending on the familiarity of the
    situation
  • Rely on both external cues and internal knowledge
    of the world
  • Requires interpretations, reasoning and the
    application of logic
  • May require repeated access to knowledge and
    rules from the LTM
  • Vulnerable to error

30
DECISION RESPONSE SELECTION
  • Example However, the driver is in a rush and the
    light has just turned red, she has to decide
    whether to apply the appropriate rule and stop
    the car or to jump the light. Her awareness of
    safety won the day and she decided to select the
    stop response. She has now to decide when to
    apply the brake to stop behind the solid line.

31
RESPONSE EXECUTION
  • A separate process to response selection
  • Concerns with the coordination of the muscles for
    controlled motion
  • Motor control and reaction speed

32
RESPONSE EXECUTION
  • Example An experienced driver would apply just
    about the right amount of pressure and at the
    right distance to bring the car to a stop
    smoothly just behind the solid line. An
    inexperienced driver may apply too much or too
    little pressure on the brake and bring the car to
    a stop too soon or too late.

33
ATTENTIONAL RESOURCES
  • Applies throughout the information processing
    stages
  • Resource limited
  • All conscious processes require attention
    (focused attention)
  • We can generally dictate where we pay our
    attention (selective attention)
  • We can pay attention to two things at once
    (divided attention)

34
ATTENTIONAL RESOURCES
  • Example The driver has to pay attention to the
    traffic lights to retrieve its meaning at
    perception stage. She then has to attend to the
    task of deciding how to respond to the light and
    how much pressure to put on the brake paddle to
    bring the car to a stop at the right location.
    All these stages require attention.

35
FEEDBACK
  • Performance monitoring process
  • Executed response make changes to the outside
    world.
  • Feedback loop monitors whether the action create
    the desired result and whether more action is
    needed.

36
FEEDBACK
  • Example The driver is monitoring all the time
    whether enough, more or less pressure is required
    on the brake paddle to bring the car to a stop at
    the right location. If the current action is
    inadequate the feedback is treated as a new
    sensory input that goes through the IP stages
    again.

37
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38
PRACTICAL
½ - 1 page essay on how the information flows
within Wickens Information Processing Model
presented in the class from sensory input through
to response execution and feedback if any?
Using information from the following questions
39
PRACTICAL
  • Scenario 1 An Air Traffic Controller (ATC)
    notices on his radar that two planes are on a
    collision path (flight identification numbers for
    both planes are flashing on the radar screen)
    with one being a big commercial flight carrying
    500 passengers descending on approach to the
    airport of destination and the other plane is a
    small private plane flying at a constant speed
    and altitude. The ATC decided to verbally
    communicate to the private plane to change course
    because he knows from experience that it is
    easier for the private plane to maneuver and
    change course than for the commercial flight to
    do so. The private plane pilot gave an
    affirmative.

40
PRACTICAL
  • Scenario 2 You are in a noisy department store
    when you hear a mobile phone ringing tone. You
    look around and listen to the tone to decide
    whether it is your mobile phone that is ringing.
    You decide that the tone belongs to your mobile
    phone, so you pick up your phone and see the
    screen flashing confirming to you that your
    diagnosis is right. You answer the call.
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