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Building in the User-Lecture Notes

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Impact What effects will it have on the user's business? ... Guides design tradeoffs. e.g., price vs. features vs. performance ... – PowerPoint PPT presentation

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Title: Building in the User-Lecture Notes


1
Senior Design Seminar
Building the User into the Development Cycle
John A. Bers Associate Professor of the
Practice Management of Technology Program Nov. 5,
2003 Vanderbilt University School of Engineering
2
What things dont we know about our new product?
  • Performance Can our product do what we claim?
  • Applications What will customers use it for?
  • Market Awareness/Interest Do they care?
  • Receptiveness Will they accept it?
  • Preference Will they prefer it to the
    competition?
  • Features What do customers want from our
    product?
  • Pricing How much are they willing to pay for
    it?
  • Compatibility Will it fit in with the users
    operations?
  • Impact What effects will it have on the users
    business?
  • Reliability Will our product hold up in the
    field?
  • Support What will it take to support our
    product?
  • Timing When will our product take off?

3
Design as an Iterative Process
  • A conversation between developer and user.

4
The user as a partner and a resource
5
What Can You Learn from User Surveys?
6
What You ProbablyCant Learn from Surveys
  • Motivations - Why they feel and act as they do
  • Underlying customer business processes
  • Future Behavior
  • intentions and plans
  • behavior expected to depart radically from the
    past

Beware the question starting with Would !
7
Rapid Prototyping
  • Frequent, low-risk market incursions
  • use product itself as a market probe
  • listen, observe market reaction
  • vary, recalibrate the product
  • shoot again

8
What you can gain from observation and controlled
trials
  • Actual usage experience that cannot be captured
    by any other method
  • Minimize/address surprises
  • Impacts on the users business
  • compatibility with existing operations
  • unanticipated side effects
  • measurable business and financial impacts
  • User input/involvement in the design cycle

9
Implementing Rapid Prototyping
  • Target lead users (early adopters, innovators)

Pre- Launch
10
The best prospect for user-innovatorthe Lead
User
  • faces needs today that the general market wont
    face for months or years
  • is able to benefit significantly from a solution
    to those needs
  • may be an industry opinion leader
  • (disproportionate influence)
  • culture open to new technology

11
Examples of Lead Users...
  • Technology/Industry
  • Textiles
  • Financial Services
  • Composites
  • Parallel Processing
  • Retailing Systems
  • Medical Diagnostics
  • Law Enforcement
  • Lead User
  • Milliken
  • Citicorp
  • Air Force
  • Oil Industry
  • Wal-Mart
  • Teaching Hospitals
  • FBI

Best lead user may be outside your industry.
12
Implementing Rapid Prototyping
  • Target lead users
  • Involve potential users early in the development
    cycle
  • Make product easy for users to try out
  • Start with peripheral or minor applications
    (reduce adoption risk)

Pre- Launch
13
Implementing Rapid Prototyping
  • Target lead users
  • Involve potential users early in the development
    cycle
  • Make product easy for users to try out
  • Start with peripheral or minor applications

Pre- Launch
Post- Launch
  • Design product for user to modify.
  • Encourage users to share their results with you.

14
Instrumenting the Site
  • Variables to be measured during the trial
  • Usage parameters
  • Who, how, how much
  • Results
  • Problems (surprises)
  • Business Impact
  • Fit within the operations
  • Impact on the business (ROI)
  • Ancillary Needs
  • Related unmet needs
  • Opportunities for new products, extensions

15
Example of User-guided DesignThe HP Network
Advisor
Users need more data, reports
Help my users recover from crashes
Result HP Network Advisor
16
Exercise Taking Palm to the Factory Floor
  • Product Objective
  • Real-time tracking of work-in-process, raw
    materials, components, inventory
  • Business Objective
  • Catch defects, flag component shortages, keep
    supply chain taught
  • Assignment
  • What would you want to learn from prospective
    users?
  • How would you find it out?

17
Benefits of User Involvement
  • Helps establish design objectives
  • The who-what-when of the target market
  • Guides design tradeoffs
  • e.g., price vs. features vs. performance
  • Stimulates discovery of new directions and
    opportunities
  • e.g., features, new applications, unsolved
    problems
  • Lets you home-in faster on what market will buy.

18
A Spring 04 course to considerMT242 Technology
Marketinghttp//mot.vuse.vanderbilt.edu/marketing
/
  • If youre interested in working for a company
    that is working in the field of your design
    project
  • If you intend to take the project to market
  • If you want to develop and refine your skill sets
    in analyzing technology markets and developing
    market strategies
  • You may use the marketing course project to
    develop a market analysis and plan for your
    senior design project.
  • Only one team member need enroll.
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