Who is non-pro user? - PowerPoint PPT Presentation

1 / 13
About This Presentation
Title:

Who is non-pro user?

Description:

Who is non-pro user? certain experience and skill-set. not necessarily computer-related ... social software, online blogging, offline dairies ... – PowerPoint PPT presentation

Number of Views:9
Avg rating:3.0/5.0
Slides: 14
Provided by: socKul
Category:
Tags: blogging | non | pro | user

less

Transcript and Presenter's Notes

Title: Who is non-pro user?


1
Who is non-pro user?
  • certain experience and skill-set
  • not necessarily computer-related
  • tied to the medium
  • computer skills play a role, but maybe they
    shouldnt

2
Who is non-pro user?
  • how to characterize?
  • do it for a living?
  • lack domain skills?

3
Who is non-pro user?
pro semi-pro non pro
do it for a living career-related domain skills (e.g., audio editing) hobbyist started as non-pro motivated for some reason to acquire more skills non-users average users entertainment instrumental
4
Motivation
  • push non-pro users to semi-pro users?
  • how to motivate?
  • how to facilitate this migration?

5
Role of Tech?
  • non-pro users dont really care
  • just want an easy to use tool
  • maybe move to more sophisticated tools
  • shortest path approach
  • pro, semi-pro want to create better content, but
    perhaps also interested in latest and most
    sophisticated tools

6
Our role for non-pro users
  • non pro users low domain knowledge, low computer
    knowledge
  • our role provide motivation
  • provide more computer knowledge by improving
    interaction

7
Methods
  • contextual inquiry, prototyping, user studies
  • social software, online blogging, offline dairies
  • need to encourage elderly people to contribute to
    online
  • young people post comments without asking

8
Methods
  • web-apps 80 registered users, only 10 active
  • public vs. private?
  • use social software to evaluate concepts or
    brainstorming
  • bring more tools to focus specific ideas
  • use lead users to develop ideas, and feed ideas
    back to non-pros

9
Methods
  • use lead users more domain knowledge, more
    computer knowledge
  • online methods are a good way to reach these
    people
  • user lead users to generate ideas
  • need to complement with traditional methods of
    observation and evaluation for non-pros

10
Methods
  • online tools - use through the whole process
  • quick, continuous feedback
  • users communicate with each other
  • users/participants communicate with
    researchers/developers/designers
  • social software builds community, brings
    researchers closer to users

11
Methods
  • all users introduce themselves to each other
  • how to balance communication between researchers
    and users, or within researchers, or within users

12
How to motivate users?
  • how to keep users interested throughout the
    entire design process?
  • some users dont need motivation
  • e.g., forums for tech support
  • reward system? peer-to-peer evaluation?
  • quick feedback

13
online vs. offline
  • online no direct interaction, more difficult to
    capture the environment
  • online amount of participants can be higher,
    more spread possible geographically
  • online non-pro users difficult to reach or even
    impossible
Write a Comment
User Comments (0)
About PowerShow.com