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DIGITAL SPREAD SPECTRUM SYSTEMS

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Data is sent during the dwell time of a frequency hopping radio ... SPECTROGRAM AS VIEWED AT TARGET RECEIVER. Receive Time = 1.7 ms. Jam Time = 2.0 ms ... – PowerPoint PPT presentation

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Title: DIGITAL SPREAD SPECTRUM SYSTEMS


1
DIGITAL SPREAD SPECTRUM SYSTEMS
ENG-737
  • Wright State University
  • James P. Stephens

2
FREQUENCY HOPPING
  • Data is sent during the dwell time of a frequency
    hopping radio
  • Modulation is typically Binary FSK
  • The frequency shift is small compared to the
    frequency hop center frequency channels
  • If the data is voice as in a tactical military
    radio or cordless telephone, it is digitized
    according to some digital voice standard
    (vocoder)
  • Various vocoders have been adopted, but a common
    speech vocoder is known as CVSD (continuously
    variable, slope, delta) modulation
  • Often, forward error correction (FEC) is
    employed, however, speech can tolerate
    considerable disruption before speech becomes
    unintelligible
  • Speech data must be compressed to allow
    continuous transmission during time transmitter
    is transitioning to a new frequency

3
FREQUENCY HOPPINGExample
  • CVSD speech ASICs often use 16 kbps, typically,
    for high quality speech
  • If we wish to use employ frequency hopping, how
    much compression must we use?
  • Assume the channel bandwidth (demodulator) can
    only support 20 kbps
  • Then 16K/20K 0.80 ? 80 duty cycle
  • If we need to send 100 bits per dwell, what is
    our hop rate?
  • 100 bits (1/20K) 5 ms (Dwell time)
  • 5 ms / 0.8 6.25 ms (Hop time) ? 160 hps

6.25 ms
100 data bits
5 ms
4
FREQUENCY HOPPINGClarifying Processing Gain
  • A FH transmitter dwells for a period t1(time per
    hop) at each center frequency
  • Hopping takes place over M frequencies
  • PG Td BWss number of frequencies (M) ( for
    FH)
  • Example
  • Assume contiguous coverage, BWss 20 MHz
  • N 1000 frequencies
  • N 10 log 1000 30 dB
  • If 20 MHz / 1000 20 kHz channel bandwidth
    (contiguous)
  • PG 20 MHz / 20 KHz 1000 30 dB
  • But not so if channels overlap or are
    non-contiguous

5
FREQUENCY HOPPER RECEIVER
st(t)
ht(t)
Sync is usually based on time-of-day and
correlation
1 . . . . .k
6
FREQUENCY HOPPER RECEIVER
  • The frequency synthesizer output is a sequence of
    tones of duration Tc, therefore,
  • ?
  • ht(t) S 2p(t nTc) cos(?nt ?n )
  • n - ?
  • where p(t) is a unit amplitude pulse of duration
    Tc starting at time t 0
  • ?nt and ?n are the radian frequency and phase
    during the nth frequency hop interval
  • The frequency ?n is taken from a set of 2k
    frequencies

7
FREQUENCY HOPPER RECEIVER
  • The transmitted signal is the data modulated
    carrier up-converted to a new frequency ( ?0 ?n
    ) for each FH chip
  • ?
  • st(t) sd(t) S 2p(t nTc) cos(?nt ?n )
  • n - ?
  • The transmitted power spectrum is the frequency
    convolution of Sd (f) and Ht (f)

8
FREQUENCY HOPPER RECEIVER
  • Example
  • FH, 250 hps, 2 ms dwell time, 48 bits per dwell
  • Hop time 1 /250 4 ms
  • ds 48 / 2 ms 24 kbps (signaling rate during a
    dwell)
  • dr 48 / 4 ms 12 kbps (channel rate
    throughput)
  • Minimum spacing for FSK tones are
  • 1 / T 24 kHz (non-coherent FSK)
  • 1 / 2T 48 kHz (coherent FSK)

9
FREQUENCY SYNTHESIZERS
  • There are two fundamental techniques for
    implementing frequency synthesis
  • Direct
  • Indirect
  • In the direct implementation, a number of
    frequencies are mixed together in various
    combinations to give all of the sum and
    difference frequencies
  • Example
  • cos(2??1) cos(2??2) 1/2 cos(2? (?1- ?2))
    1/2 cos(2? (?1 ?2))
  • The selection is made based upon a digital
    control word as to which filters pass the
    selected tone
  • The direct implementation becomes very difficult
    when a large number of frequencies must be used
  • Size and weight of the filters are major factors
    in the choice to use this technique

10
SIMPLE DIRECT FREQUENCY SYNTHESIZER
11
BASIC ADD-AND-DIVIDE FREQUENCY SYNTHESIZER
A control word selects the gate on f2 fm which
are mixed with a reference frequency which
usually specifies the frequency separation or
spacing
12
INDIRECT SYNTHESIZERS
  • Any synthesizer that employs a phase-locked loop
    is called an indirect synthesizer
  • The output of the phase detector is filtered and
    drives a variable controlled oscillator (VCO)
  • The phase detector drives the oscillator in the
    direction necessary to make ?? 0
  • Any change causes the VCO to change in the
    opposite direction, thereby keeping the device
    locked to the input
  • Frequency synthesis is accomplished by adding a
    divide-by-n block in the feedback path
  • The VCO will lock to a multiple of the reference
    selected by n

13
BASIC INDIRECT FREQUENCY SYNTHESIZER
The divide-by-n is changed digitally by the code
generator to select another output frequency
14
NUMERICALLY CONTROLLED OSCILLATORS (NCO)
  • More recent technique of frequency synthesizers
    are NCOs, also called direct digital
    synthesizers (DDS)
  • DDSs are available as ASICs, see appendix 9 in
    text
  • NCOs are available as FPGA cores, i.e. drop-in
    modules
  • These devices simply have a sinusoid stored into
    memory that is outputted when selected.
  • One such device uses a 32-bit tuning word to
    provide 0.0291 Hz tuning resolution and can
    change frequencies 23 million times per second,
    i.e.43 ns switching time
  • These devices can control the phase, often with
    5-bits, in increments of 180, 90, 45, 22.5, 11.25
    degrees or combinations there of

15
BASIC NUMERICALLY CONTROLLED OSCILLATOR
16
DIRECT DIGITAL SYNTHESIZER
17
MULTIPLE CORRELATORS FOR FREQUENCY HOPPING
ACQUISITION
18
MULTIPLE CORRELATORS FOR FREQUENCY HOPPING
ACQUISITION
Time Delay
3 2 1 0
f1 f2 f3 f4 4
f4 f1 f2 f3 0
f3 f4 f1 f2 0
f2 f3 f4 f1 0
f1 f2 f3 f4 4
Delay
f1 f2 f3 f4
Let f1 101 MHz f2 107 MHz f3
105 MHz f4 103 MHz
Outcomes
19
REVISITING PROCESSING GAIN
  • What is processing gain?
  • From Peterson / Ziemer / Borth
  • The amount of performance improvement that is
    achieved through the use of spread spectrum is
    defined as processing gain
  • That effectively means that processing gain is
    the difference between a system using spread
    spectrum and system performance when not using
    spread spectrum. . .all else equal
  • An approximation is
  • Gp BWss / ri
  • Some authors use other definitions
  • Some system marketers use improper definitions
    just to make their system sound superior to
    competitors
  • The particular definition chosen is of little
    consequence as long as it is understood that real
    system performance is the primary concern

20
REVISITING PROCESSING GAIN (Cont.)
  • We could define processing gain as
  • Gp td / tc
  • Where td is the data bit time and tc is the chip
    time
  • In the case of frequency hopping, a jammer or
    interferer can place all of his energy on a
    single narrowband signal, therefore, if the
    signal hops over M frequencies, the jammer must
    distribute power over all M frequencies with 1/M
    watts on each frequency
  • Therefore, Gp M BWss / BWd (frequency
    hopping)
  • however, we must assume contiguous,
    non-overlapping frequencies
  • If overlapping occurs, Gp is reduced because the
    jammer can affect performance in adjacent
    channels. Thus Gp must be reduced by the amount
    of the overlap
  • If non-contiguous, Gp gt M if jammer does not know
    system channelization since power will be wasted
    in regions where hopper never transmits

21
REVISITING PROCESSING GAIN (Cont.)
  • Sklar defines processing gain as
  • How much protection spreading can provide
    against interfering signal with finite power
  • Spread spectrum distributes a relatively
    low-dimensional signal into a large-dimensional
    signal space
  • The signal is thereby hidden so to speak in the
    signal space since the jammer does not know how
    to find it
  • Dixon, however is not very consistent
  • Page 6 A signal-to-noise advantage gained by
    modulation and demodulation process is called
    process gain
  • Page 10 What is really meant by Gp in spread
    spectrum is actually jamming margin
  • Gp BWss / BWinf (which assumes BWinf Rinf
    (1 Hz/bit))

22
REVISITING PROCESSING GAIN (Cont.)
  • Note if
  • Gp BWss / BWinf BWss / Rinf
  • where Rinf 1 / Td
  • Then Gp TdBWss (time-bandwidth product)

23
REVISITING PROCESSING GAIN (Cont.)
  • Example
  • Assume contiguous coverage for a frequency
    hopping radio
  • BWss 20 MHz, N 1000 frequencies
  • Gp N 10 log 1000 30 dB
  • If
  • 20x106 / 1000 20 kHz channelization
  • Gp 20x106 / 20x103 1000 30 dB
  • But not equivalent if channels overlap or are
    non-contiguous

24
COUNTERMEASURES
Electronic Attack (EA)
  • To interfere with the enemys effective use of
    the electromagnetic spectrum
  • Communications jamming involves the disruption of
    information, i.e. voice, video, digital
    command/control signals
  • Rule One Jam receiver, not the transmitter

25
JAMMING MARGIN
  • In general, the major factors which influence
    communicating in a jamming environment are
  • Processing Gain
  • Antenna gain (Tx, Rx, and jammer)
  • Power (Tx and jammer)
  • Receiver sensitivity and performance
  • Geometrical channel
  • Item 5 deals with issues such as directivity and
    line-of-sight features. Adaptive array
    processing and null steering are used to gain
    directivity advantages over a jammer or group of
    jammers

26
SIGNAL-TO-JAMMING RATIO
  • Assume the jammer power dominates thermal noise
    (AWGN)
  • The free-space propagation equation is
  • (S/J)R PTGTGRdJ2 / PJGJdT2
  • GR is the ratio of gain in the direction of the
    communication transmitter to gain in the jammer
    direction

27
SIGNAL-TO-JAMMING RATIO (Cont.)
  • Since,
  • (Eb/Jo) (S/J)R PG
  • Where,
  • (S/J)R the received signal energy-to-noise
    power spectral density ratio
  • Then,
  • (Eb/Jo) min required to achieve an acceptable
    PE performance must satisfy
  • (Eb/Jo) min ? PTGTGR PG dJ2 / PJGJdT2
  • Therefore, to improve performance we can increase
    PT, GT, GR, PG, or dJ
  • Or decrease PJ, GJ, or dT

28
JAMMING STRATEGIES
  • Noise
  • Barrage
  • Partial Band
  • Narrowband
  • Tone
  • Single
  • Multiple
  • Swept
  • Pulsed
  • Smart
  • Synchronized (coherent repeater)
  • Non-synchronized (spectral matching)
  • Knowledge based

29
PROBABILITY OF BER VERSUS SNR
Digital signals are highly susceptible to gradual
degradation
BER
SNR (Eb/N0)
30
KNOWLEDGE POWER RELATIONSHIP IN JAMMING
Brute Force Jamming
Power Required to Jam Victim
Smart / Responsive Jamming
Knowledge Required About Victim
31
JAMMING TECHNIQUES
32
JAMMING TECHNIQUES (Cont)
33
JAMMING TECHNIQUES (Cont)
G3
G2
G1
WSS
STEPPED TONES
34
DSSS IMMUNITY TO WIDEBAND NOISE
Noise jammer rejected by receiver
  • Least power efficient technique but more covert
    than CW
  • Requires no knowledge of signal
  • High collateral damage (fratricide)
  • Jamming power may be adjusted for gradual
    degradation

35
DSSS IMMUNITY TO CW
CW Interferer rejected by receiver
  • Requires high power to overcome DSSS processing
    gain
  • More power efficient than wideband noise
  • Non-covert, target may employ filter to remove
    jammer

36
SPECTROGRAM AS VIEWED AT TARGET RECEIVER
  • Receive Time 1.7 ms
  • Jam Time 2.0 ms
  • Link SNR 20 dB
  • Jammer BW increased to make jammed regions visible

37
ENEMY LINK Pe VERSUS Eb/N0
Enemy Link (J/S6 dB)
Enemy Link (J/S3 dB)
Enemy Link (J/S0 dB)
Enemy Link (no jamming)
38
JAMMING STRATEGIES AGAINST DSSS
  • Most effective (non-adaptive) technique is
    provided by single-tone jammer at or near the
    carrier frequency
  • This stresses the carrier suppression of balanced
    demodulators
  • CCM
  • Use an adaptive notch filter to delete the tone
  • Detect the tone by a PLL and then subtract it
    from the signal or spatially null the jammer
  • Decipher the PN code, replicate it as a jamming
    signal which will not be eliminated by the
    processing gain
  • Most effective if jammer can become synchronized
    to the receiver
  • CCM
  • Make the PN code generators programmable so that
    the code can be readily changed or use complex,
    adaptive, codes

39
JAMMING STRATEGIES AGAINST DSSS (Cont.)
  • Determine the carrier frequency and chip rate,
    then jam with a PN signal having these parameters
    (spectral matching)
  • Less effective than 1) or 2), but more difficult
    to counter
  • CCM - Use an adaptive code rates (ditter)
  • Attack the acquisition process using a
    combination of 1) or 3)
  • CCM Use short code for quick acquisition, then
    switch to longer code
  • Pulse jamming and swept jamming at the carrier
    frequency
  • Generally less effective than other methods
  • Can be vary effective against AGC and tracking
    loops of target receiver if knowledge of receiver
    design is known
  • CCM Use interleaving and error corrective
    coding

40
JAMMING STRATEGIES AGAINST FH
  • Repeater jamming which involves intercepting
    signal, determining the center frequency, and
    transmitting a tone at that carrier frequency
  • Very effective against slower FH systems
  • CCM
  • Increase hop rate
  • Partial band or multitone
  • Jammer places a series of tones across bandwidth
    where the received power per jamming tone exceeds
    the systems received power per hop
  • CCM
  • Use error corrective coding with interleaving
  • Swept frequency
  • Increases the BER, but is less effective than 1)
    or 2)
  • CCM
  • Use error corrective coding with interleaving
  • Note Generally speaking, FH systems are less
    susceptible to attacks on acquisition than are
    DSSS

41
THE TACTICAL SCENARIO
Hopper Link
Jamming Link
Monitor Link
42
GEOMETRY FOR FREQUENCY HOP REPEAT JAMMER
  • Th is the hopping period and ? is the fraction
    of hopping period within which the jammer must
    operate to be effective (Typically 50 of the
    dwell time)

43
GEOMETRY FOR FREQUENCY HOP REPEAT JAMMER
  • For jamming to be effective we must have
  • d2 d3 d1

Propagation time for Jammer
Where, tp jammer processing time c speed
of light (3 x 108 m/sec) (1 - ?) fraction of
dwell to be jammed
Source Modern Communications Jamming Principles
and Techniques - Poisel
44
HOP RATE VERSUS STAND-OFF DISTANCE
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