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ETHERNET

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Popular because it is cheap, easy to set up and use and very fast ... SNAP SHOT OF NODE ATTRIBUTES. 9/2/09. University of Hawaii. NETWORK SNAPSHOT. 9/2/09 ... – PowerPoint PPT presentation

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Title: ETHERNET


1
ETHERNET
  • Ashish Babbar
  • Ramkumar Gowrishankar

2
OVERVIEW
  • Introduction to Ethernet
  • CSMA/CD
  • Network Configuration
  • Simulation Parameters
  • Result
  • Conclusion

3
INTRODUCTION TO ETHERNET
  • Ethernet is one of the most widely used network
    topologies for Local Area Network
  • Popular because it is cheap, easy to set up and
    use and very fast
  • Standard Ethernet operates at 10Mbps, fast
    Ethernet operates at 100 Mbps, and latest gigabit
    Ethernet operates 100 times faster than standard
    Ethernet
  • Uses CSMA/CD to share a common bus among several
    users
  • Network Utilization is an instantaneous
    measurement of the ratio between the number of
    bits transmitted in a given period, such as one
    second, divided by the network capacity.

4
CSMA/CD
  • Carrier Sense Multiple Access/Collision Detection
    is the mechanism used by Ethernet to share a
    common bus between multiple users
  • Carrier sense implies that all nodes can
    distinguish between an idle and busy link
  • Collision detection implies that a node keeps
    listening to the medium even when it is
    transmitting in order to detect when a frame it
    is transmitting has collided with a frame from
    another node.

5
LAB OBJECTIVE
  • To demonstrate the operation of the Ethernet
    Network and examine the performance of the
    ethernet under different scenarios.
  • To study how the throughput of the network is
    affected by
  • the network load
  • Number of nodes in the network
  • the size of the packets.
  • Utilization of the bus

6
NETWORK CONFIGURATION
  • Ethernet with 30 nodes is connected via co-axial
    link in a bus topology
  • Co-axial link is operating at a data rate of 10
    Mbps
  • Network is set up in an office of area 200m100m
  • Nodes are connected to the bus via ethernet bus
    tap

7
NETWORK CONFIGURATION (contd.)
  • Propagation delay is 0.05 sec/m
  • A higher delay can be used as an alternative to
    generating a higher traffic which would need
    longer simulation time
  • ON State time exponential(100)
  • OFF State timeexponential(0)
  • Packet size1024 bytes
  • Inter-arrival time set in each simulation to vary
    the offered load
  • Simulation time15 seconds

8
SNAP SHOT OF NODE ATTRIBUTES
9
NETWORK SNAPSHOT
10
SIMULATIONS EXECUTED
  • Relation between received (throughput) and sent
    (load) packets
  • Mean inter-arrival times used are 2, 1, 0.5,
    0.25, 0.1, 0.05, 0.035, 0.03, 0.02
  • Simulation run time15 seconds
  • Output Throughput vs. load graph
  • Average traffic received vs. time (plotted for
    different inter-arrival times)
  • Mean inter-arrival times chosen are 0.1, 0.085,
    0.065, 0.05, 0.035, 0.025, 0.022, 0.02
  • Simulation time 100 seconds
  • Output Average network throughput, Average
    number of collisions, Bus Utilization

11
SIMULATIONS EXECUTED (contd.)
  • Effect of number of nodes on the number of
    collisions in the network
  • Number of nodes reduced to 15 from 30 and also a
    23 node network was simulated
  • Simulation time30 seconds
  • Effect of packet size on the traffic received
  • Packet size changed from 1024 bytes to 512 bytes
  • Simulation time50 seconds
  • Traffic received in bits/ sec and packets/sec
    measured and plotted

12
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13
RESULTS
  • The graph is the traffic received (throughput)
    vs. traffic sent (load)
  • Initially throughput increases with offered load
    and achieves an optimum value
  • After the optimum load any further load only
    leads to decrease in the throughput
  • Thus in order to maximize the throughput the load
    must be chosen carefully

14
RESULTS (contd.)
  • Legend
  • Coax1a0.1 s
  • Coax1b0.085 s
  • Coax1c0.065 s
  • Coax1d0.05 s
  • Coax1e0.035 s
  • Coax1g0.025 s
  • Coax1h0.022 s
  • Coax1i0.02 s

15
RESULTS (contd.)
16
RESULT (contd.)(Bus Utilization)
17
RESULTS (contd.)
  • Both graphs reveal that for given inter-arrival
    time average throughput and average number of
    collisions become constant, i.e., the network
    stabilizes
  • The throughput graph shows that with decreasing
    inter-arrival times the throughput increases till
    a certain maximum throughput is reached and then
    decreases
  • This reveals a band of acceptable inter-arrival
    times in which the throughput is not severely
    degraded
  • The average number of collisions indicates that
    as long as the inter-arrival time is within a
    given limit the number of collisions are not too
    much, but once the critical threshold is reached
    the number of collisions increases dramatically

18
RESULTS (contd.)
  • Graph shows the number of collision for a 30
    node, 23 node and 15 node network
  • Coax1f denotes the 30 node network and Coax2f
    denotes the 23 node network and Coax2f1 denotes
    the 15 node network
  • It is seen that as the number of nodes in the
    network increases the number of collisions
    increases

19
RESULTS (contd.)
  • Time average of packets received/sec is plotted
    for packet size of 1024 bytes (Coax1f) and packet
    size of 512 bytes (Coax3f)
  • The throughput for the 512 byte packet is greater
    than that for the 1024 byte packet

20
RESULTS (contd.)
  • Time average of bits received/sec for both packet
    sizes is shown
  • The Coax3f network has higher bit throughput than
    the Coax1f network

21
CONCLUSIONS
  • The operation of the Ethernet network was studied
  • Results showed that an Ethernet network has an
    optimum throughput only under certain load
    conditions
  • The throughput is not optimum in the case when
    the network load is low or the case where the
    network load is too high
  • It was also seen that greater the number of nodes
    in the network greater the number of collisions
  • The effect of packet size on the collisions in
    the network and also the network throughput was
    studied and it was found that smaller size
    packets are better than larger size packets

22
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