Title: ProjectBased Learning
1Project-Based Learning
- Apple Class Summer 2005
- Diann Caviness, CRS
- Kempsville Middle School
2What is Project-Based Learning?
- Project-Based Learning is when learning is
organized around projects that provide a
real-world context and a framework for learning
and investigating.
3Why is Project-Based Learning important?
- Project-Based Learning lends itself to authentic
assessments - Project-Based Learning promotes lifelong learning
- Project-Based Learning accommodates students with
varying learning styles and differences - Research supports Project-Based Learning
- Studies show students involved in Project-Based
Learning work more cooperatively with co-workers,
have better problem-solving skills,
group-dynamics and presentation skills. - Research also shows a drop in absenteeism and
an improvement in student achievement.
4How does Technology enhance Project-Based
Learning?
- Helps students develop skills for living in a
knowledge based, highly technological society - Project-Based Learning and Technology bring a
new relevance to learning - Technology enables students, teachers, and
administrators to reach out beyond the school
building
5What is Project-Based Learning?
- Project-Based Learning is curriculum fueled and
standards based - Project-Based Learning ask a BIG question or
poses a problem that each student can answer - Project-Based Learning asks students to
investigate issues and topics addressing
real-world problems while integrating subjects
across the curriculum - Project-Based Learning is a method that fosters
abstract intellectual tasks to explore complex
issues
6How Does Project-Based Learning Work?
7Phase I Preparation/Incubation
- Design a Plan for the project
- What content standards will be addressed?
- Integrate as many subjects as possible
- Know what materials and resources will be
accessible to the students - Be prepared to delve deeper into new topics and
issues that arise as students become more
involved in the active pursuit of answers - Plan for parental involvement, guest speakers,
field trips, and or fundraisers.
8Phase I Preparation/Incubation
BIG
BIG
question!
9Phase I Preparation/Incubation
- Start with a BIG question
- One that will engage the students
- One that is greater than the task at hand and is
open-ended - One that will post a problem or a situation that
the students can tackle knowing there is not one
answer or solution - Take a real-world topic and begin an in-depth
investigation - Make it one the students can feel that they are
making an impact by answering the question or
solving the problem - Make it relevant for your students...
10Phase I Preparation/Incubation
NOW
...question one that has meaning for the
students in their lives at this moment in time
11Phase I Preparation/Incubation
- Create a circle map with students of what they
already know Inspiration is a great program to
use - Brainstorm with students to come up with
questions about the topic
12Phase I Preparation/Incubation
- Create a question tree to classify the questions
according to levels and categories
13Phase I Preparation/Incubation
- Create a Schedule
- Design a timeline for project components - Be
Flexible! - Set benchmarks for students
- Give students directions for managing their time
- Teach them how to schedule their tasks
- Help them to set timelines of their own
- Keep it simple and age appropriate
- Allow students to go in new directions - However
if heading in a questionable direction ask them
to explain their reasoning. They may have insight
into the problem that you did not see. Embrace
new opportunities!
14Phase II Inspiration - Verification
15Phase II Inspiration - Verification
- Field work field trips, guest speakers,
fundraisers, community involvement, interviews - Research, internet, library, experts in the field
16Phase II Inspiration Verification, cont.
- Incorporate Technology
- Internet research, email, Word processing
- Videotape quest speakers, field trips, use Movie
Maker or Producer - Digital cameras field trips, document progress
- Use Spreadsheets to record data, Databases to
organize data, scanners, CD-Burners - Use Desktop Publishing to create brochures,
flyers, invitations - Use Multimedia PowerPoint presentations
- Graphics Paint Draw programs for illustrations
17Phase II Inspiration Verification, cont.
- Monitor students and their Progress
- Facilitate the process
- Teach the students to work collaboratively
- Design roles for the team members
- Remind them they are all a part of the whole
picture - Create a team rubric for each member
- Create a project rubric
18Phase III Communication Validation
19Phase III Communication-Validation
- Present your Project at a culminating event or
activity - Invite members of the community, administration,
other classes, parents - Market your project!
20Phase III Communication-Validation, cont.
- Assess the Outcome
- Helps the teacher design effective instruction
- Allow the students to do self-assessment could
lead to conference time when the teachers
assessment and the students assessment dont agree
21Phase III Communication-Validation, cont.
- Evaluate the Experience
- Reflect VIP for the students to step back and
reflect on what they have discovered. - Reflect VIP for the teachers also to re-assess
the project and plan for future ones. - Share feelings and experiences
- Talk about what worked
- Talk about what needs changing
22References
- The George Lucas Educational Foundation
- www.glef.org/modules/PBL/index.php
- The Journal, January 2005
- Project Based Learning a new piece of the Ed
Tech Puzzle by Melanie Bradford - Newport News Public School
- VSTE 2005 Presentation