An IDEA SYSTEM for QMO - PowerPoint PPT Presentation

1 / 36
About This Presentation
Title:

An IDEA SYSTEM for QMO

Description:

Dr. Alan Robinson, author of 'Ideas Are Free', conducted management training for ... Ideas System. Hedgehog Principle. People Process. AN IDEA SYSTEM: THE OPPORTUNITY ... – PowerPoint PPT presentation

Number of Views:25
Avg rating:3.0/5.0
Slides: 37
Provided by: dini9
Category:
Tags: idea | qmo | system | idea

less

Transcript and Presenter's Notes

Title: An IDEA SYSTEM for QMO


1
An IDEA SYSTEM for QMO
  • Idea System Team

2
BACKGROUND
  • Dr. Alan Robinson, author of Ideas Are Free,
    conducted management training for over 40
    Operations management personnel that included
    implementing effective idea systems.
  • After the second round of training, 3 teams were
    formed to develop and implement the concepts
  • Ideas System
  • Hedgehog Principle
  • People Process

3
AN IDEA SYSTEMTHE OPPORTUNITY
  • Front-line workers see a great many problems and
    opportunities that their managers don't.
  • Today, most managers either don't realize the
    full power of employee ideas or have never
    learned how to tap them effectively.
  • To be truly excellent, and effective at
    execution, you have to be able to capture and
    implement large numbers of employee ideas.

4
EXAMPLES OF GOOD IDEA SYSTEMS
  • Boardroom Inc. 104 ideas per person per year
  • Wainwright Industries 65 ideas per person per
    year 90 percent implemented
  • Dana Corporation 24 ideas per employee per year
  • 95 percent implemented
  • Richer Sounds 20 ideas per employee per year
  • Milliken Corporation 110 ideas per employee per
    year
  • Toyota Lexus 100 ideas per employee per year
  • Google 20 Time, Ideas eBoard (rating buzz
    level), white boards in hallways, game room,
    snack
    bars with creativity centers

5
WHY IDEAS ARE IMPORTANT?
  • The greatest source of competitive advantage is
    not really cost or quality, but creativity.
  • John Micklethwait and Adrian Wooldridge
  • Business editors of the Economist
  • The quickest and easiest way to launch
    improvement activities is through employee
    ideas.
  • Norman Bodek
  • Founder and CEO
  • Productivity Inc./Productivity Press

6
THE GOAL
  • Develop and run a good idea system, to enable
    everyone in QMO to act on the problems and
    opportunities they see.
  • Once rolled out Ideas will be logged, tracked
    and reported to upper management.

7
IDEAS INNOVATIONS AND IMPROVEMENTS
  • When people come up with new ideas, they are
    either
  • Improvements - changes to what is already done or
    already exists
  • OR
  • Innovations - entirely new activities for the
    group
  • (The Deep Dive).
  • Note All improvements require change, but not
    all changes are improvements!

8
The Deep Dive Summary
  • Who has the best ideas?
  • Employees/workers those doing the work
  • The process
  • 1 conversation focused
  • encourage wild/silly ideas build on them
  • defer judgment
  • team votes/decides
  • Fail often in order to
  • succeed sooner
  • Enlightened trial error succeeds over the
  • planning of the lone genius

9
WHY THE NEED FOR A SYSTEM?
  • To know that what is supposed to be happening is
    happening (e.g. Reporting, Rules Guidelines).
  • To create a time and place where people know
    their ideas will be taken seriously.
  • Handling ideas ad-hoc makes them more of a
    nuisance (disruption) than a help over time.
  • A system "Saves Yourself Stress, Time, Energy and
    Money instills discipline

10
HOW TO IMPLEMENT A GOOD IDEA SYSTEM
  • Step 1. Training/education of management and
    design/ implementation team
  • Step 2. Design of system. Need to figure out
  • How to handle the issue of recognition rewards
  • How people will be held accountable
  • What the idea process will look like
  • How ideas will be handled, metrics, how process
    will be reviewed etc
  • What resources will be needed to make the system
    a success
  • Staff, budgets, training for workforce, further
    development training
  • Step 3. Pilot program
  • Step 4. Training of workforce
  • Step 5. System launch

11
5 KEY POINTS
  • POINT 1 GO AFTER SMALL IDEAS - It is impossible
    to improve performance past a certain point
    without getting the little things right.
  • POINT 2 MAKE IDEAS PART OF EVERYONE'S JOB -
    Document ideas and track them. Expect ideas from
    all employees.
  • POINT 3 DESIGN AN EFFICIENT IDEA-HANDLING
    PROCESS
  • POINT 4 FOCUS IDEAS IF NECESSARY - Ask your
    people directly for the kinds of ideas you need
    e.g. productivity, safety and efficiency
    improvements.
  • POINT 5 HELP PEOPLE COME UP WITH MORE AND BETTER
    IDEAS share ideas/make visible, put people in
    places with most potential (e.g. job rotation)
    ASK FOR PROBLEMS THAT CAN BECOME OPPORTUNITIES

12
POINT 1 GO AFTER SMALL IDEAS
  • It is impossible to improve performance past a
    certain point without getting the little things
    right.
  • Most small ideas stay proprietary and create
    sustainable competitive advantage.
  • Small ideas are the best source of big ideas. If
    you don't go after small ideas, you won't get
    many big ones either
  • What other ideas does this one suggest?
  • Where else might this idea be used?
  • Are there any patterns in the ideas that have
    come in?

13
POINT 2 MAKE IDEAS PART OF EVERYONE'S JOB
  • Document ideas and track them.
  • Expect ideas from all employees
  • Value them based on the quantity and quality of
    their ideas.
  • Teach supervisors and managers the value of ideas
    and their own four roles
  • Encouraging, Mentoring, Championing and Looking
    for larger implications of ideas.
  • Value them on how well they promote ideas.

14
POINT 3 DESIGN AN EFFICIENT IDEA-HANDLING PROCESS
  • Make a clear and visible commitment to everyone
    that ideas will be taken seriously.
  • Keep turnaround times low.
  • Pay extra attention to those early ideas e.g.
    Pilot
  • Drive down decision-making and implementation to
    lowest possible levels.
  • Match resources to volume and types of ideas that
    come in, to avoid bottlenecks.
  • Design forums into the process to discuss as many
    ideas as possible within workgroups.

15
POINT 4 FOCUS IDEAS IF NECESSARY
  • Ask your people directly for the kinds of ideas
    you need e.g. productivity, safety and
    efficiency improvements.
  • Articulate and legitimize what wasn't on the
    radar before. Ask for problems
  • Surprisingly, focusing people on particular
    topics leads to more ideas.

16
POINT 5 HELP PEOPLE COME UP WITH MORE AND BETTER
IDEAS
  • Try to expose your people to new experiences that
    will broaden their perspectives on, and deepen
    their knowledge of the company.
  • Job rotation, benchmarking, contact with internal
    /external customers, reading groups, ongoing
    learning and development.
  • Use idea activators, and hone their technique,
    both in "hard skills" and "soft skills
  • such as speaking, persuasion, negotiation,
    running meetings, and confrontation.
  • Show them how to Improve their powers of
    observation.
  • Teach and value problem-solving skills.
  • (Learning After Doing - After Action Review)

17
THE GOLDEN RULE
  • As experience is gained with the process, always
    think about how to improve it.
  • If things go well, it should change (improve) and
    evolve over time.
  • (Everyday Creativity)

18
Everyday Creativity
  • We all have the potential to be creative
  • Creativity look at the ordinary, see the
    extraordinary
  • find uncommon solutions to everyday challenges
  • Like changing the lens on a camera change your
    perspective/point of view
  • Theres always more than 1 right answer
  • Reframe problems into opportunities
  • Dont be afraid to make mistakes learn from
    them
  • Train your technique put yourself in the place
    of most potential find other right answers

19
Example / Exercise
20
Hint Simple, quick to implement, relatively
inexpensive
21
(No Transcript)
22
Exercise
  • http//csob.berry.edu/faculty/jgrout/15minexe/inde
    x.html
  • HINT think The Hierarchy of Controls
  • Best site for ideas
  • http//www.mistakeproofing.com
  • also
  • http//elsmar.com/Error_Proofing/

23
Hierarchy of Controls 4 Levels
  • Elimination or Substitution This means to design
    the error-potential out of the process or to
    substitute an existing material or process with
    another that does not pose contain the
    error-potential. (think the familiar term
    thats a mistake waiting to happen)
  • Engineering Controls If the error-potential
    cannot be eliminated entirely, engineering
    measures are added to the process in order to
    provide protection from the error or minimize the
    error-potential.
  • Administrative Controls (e.g. Training
    Warnings) The objective of training is to teach
    workers how to avoid errors. Warnings are means
    by which the existence of an error and how to
    avoid it are communicated to anyone who may be
    exposed / prone to that error.
  • Personal Protective Equipment (PPE) This is
    apparatus worn on the exposed person's body that
    places a barrier between the person and the
    hazard.
  • Just as the term hierarchy denotes, this is a
    top-down approach in which elimination of the
    error-potential, being the most effective, is at
    the top of the hierarchy.

24
Step 1 SUBMITTING PROBLEMS / IDEAS
  • Establish a simple system, but one that is
    tracked documented.
  • i.e. a centralized, visible place for posting
    problems AND ideas e.g. cork boards, white
    boards, etc.
  • Collection can vary to fit what works best for
    that group but overall system is same.
  • as a guideline for participation average 1
    problem or idea per person per month
  • All Problems/Ideas will be logged showing issue,
    submitter, disposition and responsibility
  • Log is available for review (e.g. posted) by all
    workers and by next level supervision/management.

25
Step 2 PROCESSING IDEAS
  • First-line supervisors are the focal point and
    are accountable (part of their performance
    expectations)
  • Supervisor can approve immediately OR defer to
    local peer team/committee
  • Only local team/committee can refuse/reject
  • If disagreement continues or potential contract
    violation, defer to the next level manager
  • Categorize Problems / Ideas
  • ESH Environment, Safety or Health improvement
  • Q - Quality improvement
  • P - Productivity improvement
  • C - Cost reduction

26
Step 3 EVALUATION / FEEDBACK
  • Quick turn around on decision.
  • Evaluation team/committee should meet at least
    once every 2 weeks.
  • Decisions captured in local idea logs.
  • Target for providing feedback to idea originator
    2 weeks max.

27
Step 3B CAN IDEAS BE USED ELSEWHERE?
  • Local team / committee identifies ideas with
    sharing potential
  • Organizations should have a contact (POC) to
    share ideas, consider applicability of ideas from
    other organizations and handle ideas that are not
    local.
  • Again see www.mistakeproofing.com

28
Step 4 RECOGNITION / REWARD
  • Recognition of accepted ideas encouraged at the
    local level, e.g. quarterly breakfast, lunch etc.
  • Recognition of implemented ideas at the
    organization level, e.g. quarterly drawing by DDO
    for small prizes
  • Use ideas as criteria for existing awards e.g.
    Spotlight Awards.
  • Tie to Creativity in Performance Appraisals
    Generates new ideas is innovative, resourceful
    and versatile.

29
IDEA SYSTEM EFECTIVENESS
  • Minimum level of stats pushed up the management
    chain to DDO, Monthly
  • Ideas submitted
  • Ideas accepted
  • Implemented
  • awaiting implementation
  • Training / Pilot
  • Will start with first-line then deploy at all
    levels of Operations, up to the DDO!

30
THE BIG PICTURE
  • Keep it simple
  • Keep it local
  • Keep it inexpensive and quick/easy to implement
    SLIQ test
  • Not a suggestion system but ideas that can be
    implemented easily, preferably by the worker at
    the local level
  • Focus on problems first then any idea that will
    make the workers job easier, improve safety,
    increase effectiveness and productivity and/or
    reduce cost
  • Not a program or flavor of the month that
    will fade over time but a system that will be
    monitored and measured
  • ALL problems/ ideas are welcome!

31
IDEA SYSTEM ELEMENTS FOROPERATIONS
  • Posting of ideas should also include problems
    to spur/generate other ideas at meeting keep it
    simplee.g. use white boards or cork boards...
    want ideas that can be implemented by the
    submitter
  • Be wary of a cumbersome approval process need to
    let go of the suggestion box mentality
  • Hold Idea meetings at local level - once a week
    or every 2 weeks at minimum (NOT monthly - too
    much delay) either a separate meeting or part
    of existing meeting (e.g. Toolbox)
  • All decisions on ideas can be made by the group
    at the meeting
  • 1) Do It! implement ASAP
  • 2) No/Cant (Why Not) e.g. safety or health
    violation
  • 3) Need More Info. e.g. may be contract
    violation
  • 4) Kick Upstairs need decision by next level
    management ?
  • i.e. feedback comes automatically during the
    meeting

32
IDEA SYSTEM ELEMENTS FORQMO
  • Track only submitted implemented ideas up the
    chain monthly (to DDO) Track quantity, location
    and speed at local level.
  • Recognition should predominantly be through use
    and sharing of the idea, 90 with the other 10 a
    reward - local breakfast/lunch is ok but also use
    tangible items e.g. result of a drawing...
  • Sharing through POCs and Central POC / Central
    System (e.g. web page or a newsletter with
    picture of employee and his/her idea)
  • i.e. Show it off !
  • Training is crucial at all levels
  • Accountability at the supervisor level
    (maintaining, reporting) and worker level
    (problems/ideas submitted)

33
Tracking Problems / Ideas
PPM IDEAS/ISSUES LOG
Do It No/Cant Needs More Info. Kick Upstairs
34
Safety ExampleSawStop - DESIGN for Safety
  • SawStop Saws are the most advanced saws in the
    world. Each saw is equipped with a safety system
    that detects when someone accidentally contacts
    the spinning saw blade, and then stops the blade
    in milliseconds
  • http//www.sawstop.com/how-it-works-videos.htm
  • In most cases, such an accident would result in
    just a nick on a SawStop saw, instead of the
    devastating injury which would likely occur on an
    ordinary saw.
  • Longer-term idea or solution
  • Engineered Control

35
(No Transcript)
36
(No Transcript)
Write a Comment
User Comments (0)
About PowerShow.com