Title: MPEG-21
1MPEG-21 Multimedia Framework
- Leonardo Chiariglione Telecom Italia Lab
- IP networking and MEDIACOM-2004 Workshop
- Geneva, CH 01/04/24
2MPEG - the beginnings
- The rationale
- Digital technologies destroy industry boundaries
- Digital audio and video standards should be
developed as generic technologies - The advantage of generic technologies
- They can be used by multiple industries
- They can be used to provide interoperability
across industries - Communication standards are about
interoperability!
3The achievements
- MPEG-1
- Approved Nov 1992 - Error free environments
- MPEG-2
- Approved Nov 1994 - Broadcast TV and package
media - MPEG-4
- Approved Oct 1998 and Dec 1999 - Object based AV
coding - MPEG-7
- To be approved Jul 2001 - Multimedia description
- MPEG-21
- First standard approved Mar 2002 Multimedia
framework
4MPEG-1 - ISO/IEC 111721992
- Coding of moving pictures and associated audio
for digital storage media at up to about 1,5
Mbit/s - Part 1 - MPEG-1 Systems - Program Stream
- Part 2 - MPEG-1 Video for CD I
- Part 3 - MPEG-1 Audio
- Part 4 Conformance
- Part 5 Reference software
5The use of MPEG-1
- Video CD (gt60 million players sold in China)
- The format of audio and video for PC (MPEG-1
software decoders in Windows) - MPEG-1 Audio layer III (a.k.a. MP3) is widely
used for Web music (more than 100 million
software players) - Digital Audio Broadcasting (DAB) utilises MPEG-1
Audio layer II - Several types of MPEG-1 video cameras on sale
6MPEG-2 - ISO/IEC 138181994
- Generic coding of moving pictures and associated
audio - Part -1 Systems - joint with ITU
- Part -2 Video - joint with ITU
- Part -3 Audio
- Part -4 Conformance
- Part -5 Reference software
- Part -6 DSM CC
- Part -7 AAC - Advanced Audio Coding
- Part -9 RTI - Real Time Interface
7The use of MPEG-2
- Over 50 million set top boxes for satellite/cable
sold - Digital television VHF/UHF broadcasting
- Over 30 million hardware DVD players sold
- Several tens of million software DVD players sold
- The MPEG-2 422 profile is largely used in the
television production industry - MPEG-2 has created the entirely new digital
television industry worth 30 billion USD
8MPEG-4 - ISO/IEC 144961998
- Coding of audio-visual objects
- Part 1 Systems
- Part 2 Visual
- Part 3 Audio
- Part 4 Conformance
- Part 5 Reference Software
- Part 6 DMIF - Delivery Multimedia Integration
Framework - Part 7 Optimized Software
- Part 8 4 on IP
- Part 9 Reference Hardware Description
9The use of MPEG-4
- MPEG-4 Video
- adopted for visual communication in the mobile
environment - used in WMF
- Being requested by customers for all low bitrate
applications - Huge open source movement
- MP4 file format
- adopted for visual communication in the mobile
environment
10MPEG-7 ISO/IEC 15938
- Multimedia content description interface
- Part 1 Systems
- Part 2 DDL - Description definition language
- Part 3 Visual
- Part 4 Audio
- Part 5 Multimedia description schemes
- Part 6 Reference software
- Part 7 Conformance testing
11Role of MPEG standards past and future
- The past
- MPEG technologies have been used to create
infrastructures on which business can flourish - This happened in the simple transposition of the
physical/analogue world to the digital world - The future
- MP3, DviX and peer-to-peer protocols etc. have
shown the power of digital content in peoples
hands - These technologies have resulted in mass abuse of
other peoples IPR because of the absence of an
appropriate infrastructure
12MPEG-21 The vision
- A future where every human on the Earth is
potentially an element of a network involving - billions of content providers
- billions of value adders
- billions of packagers
- billions of service providers
- billions of consumers
- billions of resellers
- To make this future real we need an
infrastructure enabling electronic commerce of
digital content
13Is MPEG trying to tame the hackers?
- MPEG technologies have been used to innovate
substantially the way people produce, offer,
access and consume digital content - But MPEG has a also long history in working with
the creative industries and rights holders
communities on the identification, management and
protection of intellectual property carried on
systems designed to MPEG specifications.
14MPEG-21 - Method of work
- Define a framework supporting the vision
statement - Involve relevant bodies in this effort
- Identify the critical technologies of the
framework - Understand how the components of the framework
are related and identify where gaps exist - For each of the non-available technologies
- If they fall under the MPEG expertise then
develop them - Else engage other bodies to achieve their
development - Perform the actual integration of the technologies
15The basic elements of the framework
- What
- A Digital Item is a structured digital object
with a standard representation, identification
and metadata within the MPEG-21 framework. - Who
- A User is any entity that interacts in the
MPEG-21 environment or makes use of a Digital
Item.
16Example of Digital Item music compilation
- music
- photos
- video
- animation graphics
- lyrics
- scores
- MIDI files
- interview with the singers
- news related to the song
- statement by an opinion maker
- rating of an agency
- position in the hit list
- navigational information driven by user
preferences - bargains
- ...
17What Users can do
- Create content
- Provide content
- Archive content
- Rate content
- Enhance/deliver content
- Aggregate content
- Syndicate content
- Retail sale of content
- Consume content
- Subscribe to content
- Regulate content
- Facilitate transactions that occur from any of
the above - Regulate transactions that occur from any of the
above
18The MPEG-21 technologies - 1
- Digital Item Declaration
- a uniform and flexible abstraction and
interoperable schema for declaring digital items - Digital Item Identification and Description
- a framework for identification and description
of any entity regardless of its nature, type or
granularity - Content management and usage
- interfaces and protocols to enable creation,
manipulation, storage, delivery and (re)use of
content across the content distribution and
consumption value network
19The MPEG-21 technologies - 2
- Intellectual Property Management and Protection
- The means to enable content to be persistently
and reliably managed and protected across
networks and devices - Content representation
- Digital representation of content as different
media so that content can be moved and consumed
seamlessly - Terminals and networks
- The means to provide interoperable and
transparent access to content across networks and
terminal installations
20The MPEG-21 technologies - 3
- Event reporting
- metrics and interfaces that enable Users to
understand precisely the performance of all
reportable events within the framework
21The Multimedia Framework
Event Reporting Metrics Interfaces
Event Reporting Metrics Interfaces
22MPEG-21 Where we are - 1
- PDTR of Vision, Technologies and Strategy
- FDTR approval July 2001
- WD of Intellectual Property Management and
Protection - FDIS approval Mar 2002
- WD of Digital Item Declaration
- FDIS approval Mar 2002
- WD of Digital Item Identification and
Description - FDIS approval Jul 2002
23MPEG-21 Where we are - 2
- Call for Requirements on Rights Data Dictionary
and Rights Description Language - Deadline for responses 1 Jun 2001
- Other Calls will be produced as requirements on
other areas mature
24From the Call for Requirements
- Standard ways of expressing information about
intellectual property rights in the
machine-to-machine network environment - Usage permissions expressed by producers and
publishers down the delivery and value chain
(downstream rights). - Define and manage the rights of creators and
their relationship with producers and publishers
(upstream rights) - Rights management solutions must look beyond
individual media sectors to cover the IP
industries as a whole
25- Stay tuned to
- http//www.cselt.it/mpeg/