Title: NM4210 User experience
1NM4210 User experience
- Class 5 Lessons from marketing
2Designing for UX
- Re-cap
- Designing for user experience is not a method it
is way of thinking. - Each lecture session is a snap-shot fodder for
thinking. You have to connect dots construct
knowledge.
3Tangram
4What is experience Marketing perspective
- Experiences are private events that occur in
response to some stimulation (e.g. as provided by
marketing efforts before and after purchase) - Experiences involve the entire living being. They
often result from direct observation and/or
participation in events whether they are real,
dreamlike, or virtual. - Experiences are usually NOT self-generated but
induced.
Experiential marketing Bernd H. Schmitt
5What is experience Marketing perspective
- Verbs that describe experiences (such as like,
admire, hate, attract) typically describe
the stimulus that produces the experience as
opposed to the person who has the experience. -
Roger Brown and Deborah Fish - To demonstrate they showed people simple
sentences of type X likes Y and asked Is this
because X is the kind of a person who generally
likes other people, or is this because Y is the
type of person whom other people typically like? - They found that people tend to assume the latter,
and not only for like but for most other
experiences verbs. - As Marketer you provide stimuli that result in
customer experiences you select he experience
providers. Your are in charge. Depending what
you do and how you do it , your company and brand
are seen as more or less likeable, admirable, or
attractive. This does not mean consumer is
passive. It means that you have to take the first
action.
6Why we buy - Value
- As consumers we at one time or another have all
made purchases that made us feel good, look good,
or helped solve a pressing problem. In other
words, we made purchases based on the value the
purchase provided. This is the nature of value.
It motivates us to buy and determines what we are
willing to pay. In fact, value is basis for all
consumption.
Priceless Diana LaSalle, Terry A. Britton
7Why we buy - Value
- Value as it relates to consumption has fascinated
scholars for decades. In fact, there is a field
of study called axiology to deal with this
phenomenon. - What these studies determined is that while value
is based on a variety of criteria, it boils down
to one simple fact the final value of an
offering is determined by the consumer. - Value is in the eye of the beholder. Only the
buyer can determine what value he or she finds in
a purchase.
8Why we buy - Value
- All products and services possess some elements
of objective and subjective criteria, both
contribute to the overall values of an offering.
These are not different types of value but
different means of determining value. - Objective value is based on criteria such a
availability, size, quantity , hours to
manufacture, and so on which decides price one
should pay for the product or service. - Subjective value is much more elusive. It is not
the goods themselves that people desire, but
rather the benefits these goods provide an
increase in comfort or pleasure, the ability to
accomplish new tasks, the esteem of others when
they regard what we own.
Priceless Diana LaSalle, Terry A. Britton
9Value and the whole person
- Plain candle Source of light (survival), makes
contact at physical level. Necessity during black
out (objective). Cost 1 - Candle with perfume It is not only source of
light it also produces fragrance (new dimension
value). Aroma therapy, relaxation. Cost 8 - As master card ad would put it
- Matches -2 cents
- Candle -8
- Relaxation -Priceless
10- http//www.youtube.com/watch?vpnigNFLt52Q
11Value and the whole person
- Candle provides light
- Add perfume- expands the impact of the candle on
the senses and - with help of marketing, this candle will be
associated with relaxation, comfort, and
nurturing, thus increasing its value. Cumulative
value, multiple hits on one or more levels of
consciousness.
12Expectations give and take
- When customers make a purchase, they expend time,
effort, money, thought, emotion and so forth. In
exchange they expect value. Or to put it in other
words, in exchange for their sacrifice, they
expect rewards. - To create a best value experience we need to
limit the sacrifices and increase rewards.
13Expectations give and take
- Tony just got a big promotion. He wants to look
best for his new appointment. Needs a haircut.
Not happy with his present hair dresser. - Based on his friends strong recommendation
decides try Ninas a very reputed salon. - On
- his first attempt to make an appointment,
the phone is busy. On his fourth try he finally
connects. Bad news, didnt get the date he wants
but receptionist tells him she can squeeze him in
for Monday with Samantha.
14Expectations give and take
- Monday Tony shows up 10 minutes early. Line is
so long that it takes several minutes to check
in. He is surprised why his friend feels that
they have a great service. - Finally he is seated in the shampoo chair, he
gets a nice scalp massage included with the
service. Relaxing experience, when he reaches
Samantha, he is happy to find that she is a very
pleasant and efficient person. Has a nice chat
with her and he is happy with the haircut. Leaves
nice tip for her. - Feeling content he moves to check-out counter
another long queue.
15Experience Event Matrix
16Class activity 15mts
- Think of any high value purchase or service you
have experienced recently and try to map
rewardsacrifice on Experience event matrix - Group of 2 One will narrate the experience other
will map the experience on the matrix
17Buying behaviour
- Sole aim of marketing and brand management is to
reserve a place in consumers head. - When the need arises their product/service would
be the first choice. - Four stages of buying behavior.
18Consumer decision making model
- Adapted from a consumer decision-making model
Experience Engagement Process EEP developed by
John Arndt - Discover
- Evaluate
- Acquire
- Integrate
- extend
19Consumer decision making model
- Discover Beginning, a stage consumer identify
products and service to meet specific wants and
needs and to uncover possible sources for them.
impulse to buy. Impulse may be - Company induced and ad inspires some to make a
purchase - Self induced to fulfill ones need
- Situation induced situation dictates the
purchase. E.g. something essential breaks down
and needs replacement
20Consumer decision making model
- Evaluate To examine the possible choices
discovered in sate one and narrow them down to a
single winner. - Collects information. Internet, consumer reports,
articles and advertising. They scrutinize
compare, study and with the options before making
a decision. - In a crowded market choice is based on subjective
value a product provides
21Consumer decision making model
- Acquire Point at which goods and services are
purchased. Seemingly simple activity is often
riddled with complexity and in which a consumer
sacrifices a lot (in terms of time, effort, money
etc). - Location vendor
- Parking
- Ordering
- paying
22Consumer decision making model
- Integrate Customer made the purchase. Now it is
time to integrate purchase into their lives. By
definition, integration is the process of making
something a part of the whole.
23Consumer decision making model
- Extend A stage company and customer form a bond
beyond mere ownership or use of a product or
service. Point where business reaches for the
soul of the consumer. - Relating to their values and supporting what is
important in their lives.
24Experience drama
- Things can go wrong at any stage of interaction
with product.
25This is the ultimate nasty I decided not to buy
700 phone because of this form.
26Folding paper
27Tipping point
Malcolm Gladwell
- Law of the few Few exceptional people with their
social connections, energy and enthusiasm can
bring in drastic changes. - Stickiness factor There are specific ways of
making a contagious message memorable. - The power of context Human beings are a lot more
sensitive to their environment than they may seem
28The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- the law of leadership - it is better to be first
than it is to be better - Being first in the market is better than having a
better product than a competition. Examples we
all remember who first flew over Atlantic or who
was the first man on the moon but almost no-one
knows who was the second. Heineken was the first
imported beer in USA and still is No. 1 imported
beer. Same for Miller Lite, first domestic light
beer. Being first doesn't matter if the
idea/product is not good.
29The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of the category - if you can't be first
in a category, set up a new category you can be
first in. - Given that it's very hard to gain leadership in a
category where competition already exists, it's
better to create a product in new category than
trying to attack existing categories. Category
doesn't have to be radically different, e.g. if
there's dominant player in imported beer, one can
become the first to import light beer. If one
can't be the first to fly over Atlantic, one can
still be the first woman to fly over Atlantic.
30The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of the mind - it's better to be first in
the mind than to be first in the marketplace - Is something wrong with the law of leadership
(previously presented)? No, but the law of the
mind modifies it. It is better to be first in the
prospect's mind than first into the
marketplace....Being first in the mind is
everything in marketing. Being first into the
marketplace is important only to the extent that
it allows you to get into the mind first.
31The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of perception - marketing is not a battle
of products, it's a battle of perceptions. - Marketing is not about products (their features
or quality) but about perceptions (how people
perceive products). Reality doesn't exist, what
we call "reality" is just a perception of reality
that we create in our minds. Honda is a leading
Japanese car manufacturer in US but only third in
Japan (after Toyota and Nissan). If the quality
of the car was the most important thing it should
have the same position in all markets. In Japan,
however, people perceive Honda as a manufacturer
of motorcycles.
32The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of focus - the most powerful concept in
marketing is owning a word in the prospect's mind
- The most powerful concept in marketing is owning
a word in the prospect's mind". Owning in this
context means that if people hear or see this
word they usually connect it with a company that
"owns" this word. IBM owns "computer". FedEx owns
"overnight". You can't take somebody else's word
33The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of exclusivity - two companies cannot own
the same word in the prospect's mind. - It's fruitless to try to take over a word that is
already owned by a competitor. Burger King tried
to own word "fast" which was already owned by
McDonald and failed miserably. FedEx tried to
take over "worldwide" from DHL.
34The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of the ladder - the strategy to use
depends on which rung you occupy on the ladder -
each category has its own ladder or hierarchy,
and where your product or service is in this
hierarchy will determine your strategic options. - Marketing strategy depends on your position in
the market. If you're No. 2 you use different
strategy than when you're No. 1 or 3. Avis was
No. 2 in car rental and when they advertised as
"finest in rent-a-cars" they had losses because
their marketing wasn't credible (you can't be
"finest" being No. 2). That had profit when they
switched to "Avis is only No. 2 in rent-a-cars.
So why go with us? We try harder". Then they had
another disastrous campaign when they started
claiming "Avis is going to be No. 1".
35The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of the opposite - if you're shooting for
second place, your strategy is determined by the
market leader. - If you're shooting for second place, your
strategy is determined by the leader. Leverage
the leader's strength into a weakness. Don't try
to be better than the leader, try to be
different. E.g. Pepsi marketed itself as a
"choice for the new generation" when faced with
Coca-cola's "old and established" brand.
36The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of division - over time, a category will
divide and become two or more categories. - Over time a category will divide and become two
or more categories. E.g. computers started as a
single category but broke up into mainframes,
workstations, personal computers, laptops etc.
Cars started as a single category but divided
into luxury cars, sport cars, RVs, minivans etc.
Companies often don't understand that and instead
think that categories are combining, believe in
synergy. Leader can maintain dominance by
addressing emerging categories with new brand
names instead of using brand name successful in
one category in a new category. E.g. when Honda
wanted to go up-market it created a new brand,
Acura.
37The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of line extension - there's an
irresistible pressure to extend the equity of the
brand - One day a company is tightly focused on a single
produce that is highly profitable. The next day
the same company is spread thin over many
products and is losing money."
38The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of singularity - in each situation, only
one move will produce substantial results. - People tend to think that success is the result
of a lot of small efforts well executed, that
working harder is a way to success. In marketing
only thing that works is a single, bold stroke.
39The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of success - success often leads to
arrogance, and arrogance to failure.
40The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of failure - failure is to be expected
and accepted. - Drop things that don't work instead of trying to
fix them. Don't punish for failures (if you do
people will stop taking risks).
41The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of hype - the situation is often the
opposite of the way it appears in the press - When things are going well, a company doesn't
need the hype. When you need the hype, it usually
means you're in trouble.
42The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of acceleration - successful programs are
not built on fads, they're built on trends.
43The 22 Immutable Laws of Marketing - by Al Ries
and Jack Trout
- The law of resources - without adequate funding,
an idea won't get off the ground - Marketing is a game fought in the mind of the
prospect. You need money to get into a mind. And
you need money to stay in the mind once you get
there.
44It is all about perception
- 4 Es
- Educate Educate customer, distributors and
retailer about your product - Explore why customer wants to buy your product.
Observe their behavior - Elevate Communicate how your product can elevate
customers lifestyle. - Entertain make learning about your product,
buying it and using it a memorable experience