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SAVIN COPIER REDESIGN INTERFACE

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SAVIN COPIER. REDESIGN INTERFACE. Provided by: Abiodun Tayo Akamo. Student No: 205617501 ... Ready: Telling the user that the copier is ready to copy. ... – PowerPoint PPT presentation

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Title: SAVIN COPIER REDESIGN INTERFACE


1
SAVIN COPIERREDESIGN INTERFACE
  • Provided by Abiodun Tayo Akamo
  • Student No 205617501
  • Date 21/03/03
  • Contact tayo_jim_at_yorku.ca
  • Group Diamond (Copier)

2
Table of Contents
  • Aim and Objective.4
  • My Plan..5
  • - Mapping.6
  • -Affordance7
  • -Feedback8
  • -Reducing and recognizing user
    errors..9
  • -Cognitive Psychology.10

3
Table of Contents
  • Plans
  • -Novice to expert continuum11
  • -Functionality..12
  • Task.14
  • Procedural Analysis..15
  • Approach of Design..18
  • Conclusion.22

4
Aim and Objective
  • Aim and Objective
  • The aim and objective of this work is to
    redesign and make the top-level user interface
    of SAVIN COPIER more effective, safe, efficient
    and overall easily usable to serve the needs of
    the users, which include novice users who just
    want to photocopy a page or two.
  • Also to make two principles of good human
    computer interaction strictly adhere to, that is
    visibility and affordance, In page 5 of Preece
    says controls need to be visible, with good
    mapping with their effects and their design
    should also suggest (that is afford) their
    functionality.

5
Aim and Objective
  • My Plan
  • In order to accomplish the above objective I
    have consider some computer interaction
    criterias in designing a good interface that are
    straight forward to use, means that my redesign
    have to think beyond merely what capabilities my
    system should have.
  • They also need to consider the interaction that
    goes on between users and copier, this bring me
    to user interaction the aspects of the system
    that user comes in contact with which in turn
    means and input language for the user example
    button the user clicks e.g print, stop e.t.c on
    my redesign, and output like Your printing job
    is in progress that SAVIN COPIER will produce
    when another window pops up (page 7 Preece)

6
Plan (Criterias)
  • Mapping
  • In redesign the top level of my interface,
    mapping is one of the concepts I focus my
    attention on very well since mapping are said to
    be good if they appear natural and intuitive to
    the users. And what I did in my redesigned is to
    structure all my input in one side of the top
    level and merely looking at the links we also
    tell the users exactly the action they can
    perform with it. For example when a user click on
    print, the user expects to print and when click
    on stop expects all action stop. In my redesigned
    bad mapping seems to have been reduced to minimum
    level (page 280 Preece).

7
Plan (Criterias)
  • -Affordance
  • Under affordance, the new redesign top-level user
    interface has all the links working. The
    affordance that this new top-level interface
    provided it is ability to view this page in other
    language (mock up created at interface level).
    This help to capture entire user spectrum and
    eradicate any linguistics problems as the
    original interface had. (page277 Preece).

8
Plan (Criterias)
  • -Feedback
  • According to Preece on page 281, Feedback is
    defined as the sending back to the user
    information about what action has actually been
    done and what result that has been accomplished.
    In the light of the foregoing definition, what I
    have achieved in my redesigned is to have another
    window comes up the screen whenever the user
    perform any action on the redesign interface,
    reminding the user that some action is ongoing.

9
Plan (Criterias)
  • -Reducing and recognizing user errors
  • In my redesigned, I have minimize errors
    drastically by dividing top level interface into
    frames. The left frame on the top-level contains
    all the input and this will make the users
    comfortable since the users only need to focus on
    one area of the interface to get his her job
    done. Unlike in my first assignment 1 which have
    all the input scatter all over the place. And
    this will also make the users recognizing errors
    and when user click on the input another window
    will comes up the screen to alert the user
    exactly what the user is doing (page161 Preece).

10
Plan (Criterias)
  • -Cognitive Psychology
  • In my new redesign top-level interface, I make
    the appearance of my interface colorful by
    putting some colors in the background, since
    color can be attractive to people especially
    women (quoting Prof Paolucci). And this will make
    user paying more attention to what they are doing
    and in doing so , perception, memory, learning,
    thinking and problem solving are considered in my
    redesigned (page 39 Preece).

11
Plan (Criterias)
  • Novice to expert continuum
  • When learning a skill for the first time we are
    called novices. As we become more experienced we
    reach various levels of competence. After much
    practice and when we can perform the task without
    consciously having to think about each move, as
    we use our native language, we are considered
    experts (this is a quote from Preece page 163),
    what I achieved by using this concept in my
    redesign is to make my interface so simple that
    anyone can operate the copier and also have their
    language options since users can always choose
    the language they are familiar with.

12
Functionality
  • Functional requirement need to be considered both
    what the system does and what human does. It is
    the process of TASK ALLOCATION. Alone side
    function requirements, functional constraints
    must be identified. Example, amount of memory the
    system should fit into, type of programming
    language that must be used to develop the system.

13
Functionality
  • The main functionalities in my top level
    interface
  • -English Take the user to English page.
  • -French Take the user to French page.
  • -Ready Telling the user that the copier is
    ready to copy.
  • -Wait Telling the user to wait since the
    machine may be warming up.

14
Functionality
  • - Enlarge Telling the user that he or she can
    adjust its margin to the maximum.
  • - Reduce Telling the user that he or she can
    adjust its margin to the minimum.
  • - Paper jam Telling the user that paper is
    jammed.
  • - Help Telling the user a link a to help is
    around the corner.

15
Task
  • Functions are activities, unlike functions, task
    define the activities required, used or believed
    to be necessary to achieve a goal using a
    particular device.
  • -Print User can print or photocopy by click on
    this button.
  • -Stop User can stop the copier by clicking on
    stop.

16
Procedural Analysis
  • In my redesign as shown in the sketch below.
  • ENGLISHFRENCH

SAVIN HOME PAGE WAIT READY PRINT ENLARGE REDUCE PA
PERJAM STOP
17
Procedural Analysis
  • This sketch in the previous slide can be used to
    document how users currently carry out tasks
    (with or without tools) and this sketch also
    create and idealized picture of the process that
    typical user follow.

18
Approach of Design
  • Im taking star model to perform my redesign.
    Evaluation is central in this method. All aspects
    of system development are subject to constant
    evaluation by users and by experts.
  • I already did usability evaluation in my
    previous top-level interface in assignment 1.
    The next slide contains star design model.

19
Approach of Design
  • Star model.

Task analysis Function analysis
implementation
evaluation
Requirement specification
prototyping
Concept design Formal design
20
Approach of Design
  • Why using this approach
  • My design this time is more on technology
    exploration, it means there is no particular
    target user and we invent imagination scenarios
    to apply it to. That is why I chose star life
    cycle approach. This system development may begin
    at any stage and may be followed by any other
    stages. This may seem weid but in reality is
    quite common (page 380, Preece).

21
Conclusion
  • This new redesign top-level interface also took
    Gestalt theory into consideration. This idea of
    proximity closure, continuity, similarity in
    exception to symmetry have all some how
    manifested itself in this new redesign interface
    (page 79 Preece). Also the new redesigned page
    has demonstrated and excellent visibility and
    affordance, taking language into consideration
    and this allow more users to use the interface.
    Another important point to make is that my top
    level interface fail to pass Bobby and but pass
    w3 HTML validator, but my Bobby failed because I
    used frame to design my interface.
  • Furthermore two people took a look at my
    interface and gave me A but they said I could
    have gotten A if I passed Bobby.
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