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SelfEfficacy and Resource Allocation Planning: A Discontinuous Model

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Two practice trials, 3 min. each. Each trial consisted of rounds ... Participants' allocation decisions were stable across trials (ICC2 = .92 for Trials 1-4) ... – PowerPoint PPT presentation

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Title: SelfEfficacy and Resource Allocation Planning: A Discontinuous Model


1
Self-Efficacy and Resource Allocation Planning A
Discontinuous Model
  • Jeffrey B. Vancouver
  • Karen L. Scherbaum
  • Ohio University

2
Abstract
  • A discontinuous segmented model of the
    relationship between self-efficacy and resource
    allocation was tested. The non-monotonic model
    was largely supported based on 138 undergraduate
    students participating in a computer game.
    Discussion focuses on the implications regarding
    the distinction of goal processes and the
    interpretation of experimental research with
    self-efficacy.

3
Introduction
  • Self-efficacy has been imbued with many positive
    qualities with regard to performance (e.g.,
    Bandura, 1977 Locke, 2001).
  • choice of goal level,
  • persistence in challenging goal pursuit, and
  • a direct positive effect on performance.
  • Bandura (1977) has argued that self-efficacy is a
    general mediator towards all performance hence,
    the higher the self-efficacy, the higher the
    performance, although with some caveats (Bandura,
    1997).
  • Yet, early on, researchers complained that it was
    not clear how self-efficacy had these effects
    (see Rachman, 1978).

4
  • We argue that the addition of the goal construct
    to self-efficacy theory (Bandura, 1997) helped
    explain the self-efficacy effect substantially.
  • Specifically, self-efficacy positively influences
    goal choice, which has a positive effect on
    effort toward a task.
  • However, it also likely to negatively influence
    effort allocation within a goal choice.
  • Combining these processes, we suggested that
    resource allocation, which can be assessed in a
    planning context, would vary as a function of
    self-efficacy (see Figure 1).
  • For very low self-efficacy (i.e., point a),
    individuals will not choose to accept the goal,
    so they will put no resources toward it.
  • At point b, the individual has enough
    self-efficacy to accept the goal, but anticipates
    that substantial resources will need to be
    applied to accomplish it.
  • Finally, at point c, the individual perceives
    that the goal should be accepted and will be
    relatively easy for him or her to achieve.

5
Figure 1 Discontinuous Model
6
Method
  • Participants
  • 138 undergraduate students (68 female, average
    age was 19.4 years).
  • Task
  • The Hurricane Game (see Figure 1).
  • Participants were instructed to click on squares
    that move rapidly and randomly about in a
    specific area on a computer screen. The goal of
    the game was to hit as many boards (i.e.,
    squares) as possible in a three-minute period of
    time (i.e., a trial).

7
  • Manipulations and Measures
  • Self-Efficacy Manipulation
  • Board sizes from 0 (the smallest) to 5 (the
    largest).
  • Manipulation check participants were asked how
    likely they felt they were to hit each board size
    given each of the possible time limits (1 to 10
    s) using a scale from 1 (not at all likely) to 5
    (very likely).
  • Resource Allocation Measure (DV)
  • The participants had 3 s to allocate between 0
    (pass) and 10 s to try to hit the board for the
    given board size.
  • Procedure
  • Six, 10-sec. practice rounds for each of the 6
    board sizes, progressing from largest size to the
    smallest.
  • Two practice trials,
  • 3 min. each
  • Each trial consisted of rounds where board sizes
    were randomly presented.
  • Self-efficacy manipulation check measure
  • Four experimental trials (same as practice
    trials)
  • Self-efficacy manipulation check measure

8
Figure 2 Hurricane game screen shot.
9
Results
  • Reliabilities and Manipulations Checks
  • Participants allocation decisions were stable
    across trials (ICC2 .92 for Trials 1-4).
  • Board size was highly related to the
    self-efficacy manipulation check (r .89, p lt
    .001).
  • Assessing the Discontinuous Model (Figure 1)
  • Figure 3 shows the frequency of seconds allocated
    for each of the board sizes.
  • The probability that a board is rejected (i.e.,
    skipped) was a function of the board size.
  • Correlation between the probability of endorsing
    0 s and the board size was -.95 (i.e., the
    smaller the board, the more likely the board was
    skipped).

10
  • Correlation between the probabilities of
    endorsing the highest amount of time available
    (i.e., 10 s) was also highly negatively
    correlated (r -.94).
  • Thus, the two boards that were perceived as most
    difficult had bimodal distributions.
  • After removing the 10 s response, Figures 4 5
    describe the dummy codes and results of the
    regression models used to test the discontinuous
    model.
  • Regressions were run for each participant
    individually. The median results are presented.

11
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12
6
-.558 (-.317)
2.66 (.586)
Resources (seconds allocated)
Median R2 .601
.134 (.041)
0
Board size 0 1 2 3 4 5 a -1 1 0
0 0 0 b 0 0 1 1 1 1 c 0 0 -2 -1 1
2
Dummy codes
Figure 4 Median regression coefficients (and
betas) for Model 1 dummy codes.
13
6
1.474 (.321)
-1.210 (-.336)
Resources (seconds allocated)
1.632 (.413)
Median R2 .633
0
Board size 0 1 2 3 4 5 a -1 0 1
0 0 0 b 0 0 0 1 1 1 c 0 0 0 -1 0
1
Dummy codes
Figure 5 Median regression coefficients (and
betas) for Model 2 dummy codes.
14
Discussion
  • The findings confirmed the hypothesis that the
    nature of the relationship between expectancies
    and resource allocation is non-monotonic in a
    planning context.
  • The discontinuous model reflects the key role
    goal acceptance is believed to play in motivated
    behavior (Austin Vancouver, 1996).
  • Beliefs about the ability to realize the goal,
    which in this case was clicking on the rapidly
    moving board, were expected to largely determine
    the likelihood that the individual would try for
    the goal. Indeed, it accounted for 90 of the
    variance in this choice.

15
  • On the other hand, we expected that if the person
    chooses to pursue the goal, beliefs about the
    difficulty of reaching the goal would largely
    determine the resources applied.
  • When just considering the probability of putting
    the maximum amount of resources (10 s) to the
    goal, difficulty accounted for 88 of the
    variance, with greater difficulty predicting
    probability of maximum resource allocation.

16
References
  • Austin, J. T., Vancouver, J. B. (1996). Goal
    constructs in psychology Structure, process, and
    content. Psychological Bulletin,120, 338-375.
  • Bandura, A. (1977). Self-efficacy Toward a
    unifying theory of behavioral change.
    Psychological Review, 84, 191-215.
  • Bandura, A. (1997). Self-efficacy The exercise
    of control. New YorkFreeman.
  • Locke, E. A. (2001). Self-set goals and
    self-efficacy as mediators of incentives and
    personality. In M. Erez, U. Kleinbeck, H.
    Thierry (Eds.), Work motivation in the context of
    a globalizing economy (pp. 13-26). Mahwah, NJ
    Lawrence Erlbaum.
  • Powers, W.T. (1991). Commentary on Banduras
    Human Agency. American Psychologist, 46,
    151-153.
  • Rachman, S. (Ed.) (1978). Special issue of
    perceived self-efficacy. Advances in Behaviour
    Research and Therapy, 1, 137-269.
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