Title: Design Project
1Design Project
- Fischer Technik Construction Kit
2Groups
- Groups of 4 required
- Initially by Self Selection
- DIS/CDE will allocate students to groups where
- Self selected groups less than 4
- Students not allocated to a group
3Introduction
- Opportunity exists for the development of
learning toys within the school curriculum. - The National Curriculums Key Stages 2, 3 or 4.
- Based around the use of standard Fischer Technik
components. - Produce a series of kits that can allow children
the opportunity to play and learn either
individually or with others by either competition
or by comparison of performance. - Each kit will offer a complete solution for a
model with opportunities to try out a variety of
modifications so the child can assess variations
on a theme. - It will also offer the opportunity to use the kit
to build other, non specified, models using the
supplied kit of parts or additional parts from
other similar kits.
4Brief
- Develop a proposal for a learning toy based on
the Fischer Technik range of products and
components that can be used in Key Stages 2, 3 or
4. - Your team needs to consider the total design of
the product. This should include the standard
components used special mouldings instructions
packaging and relative costs. The needs of the
users (pupils and teacher) should be identified
to support the learning opportunities that your
proposal will meet. - We expect to see working models and a
demonstration of what your finished concept can
achieve. This should be supported with drawings,
visuals and illustrations of the concept with a
clear explanation of what it does and how it
works.
5Concept 1 Model Bridge
- This will be a kit of parts that is designed to
be used to construct a model working bridge. The
bridge must have moving parts such that it lifts,
slides or swings the span out of the way. It will
be able to be controlled manually on the model
base or possibly remotely electrically.
6Concept 2 Model Rough Terrain Vehicle
- This will be a kit of parts that is designed to
be used to construct a model vehicle capable of
travelling over obstacles. It should be able to
be constructed using different drive ratios,
energy storage types and amounts etc. It should
be able to offer the user the opportunity to
easily compete against other models built from an
identical kit.
7Concept 3 Model Construction Vehicles
- This will be a kit of parts that is designed to
be used to create a model construction vehicle
capable of digging, dozing or moving loads. It
should be capable of several operations with
minor modifications. It should be able to be
constructed using different levers, energy
transfers and mounts etc. It should be able to
offer the user the opportunity to explore
mechanical advantage.
8Concept 4 Model Cranes
- This will be a kit of parts that is designed to
be used to construct a model working crane. It
will be able to lift and move different types of
load (e.g. blocks, sand etc) and will be able to
be controlled manually on the model base or
possibly remotely electrically.
9Concept 5 Model Boats
- This will be a kit of parts that is designed to
be used to construct a self propelled model boat
which can be constructed using different drive
ratios, energy storage types and amounts etc. It
should be able to offer the user the opportunity
to easily compete against other models built from
an identical kit.
10Product Educational Requirements
- It is important that the kit is able to
demonstrate to the user as many of the following
principles as the concept allows - Using gears, cams and levers to translate motion
types (e.g. rotary into linear) - Gear ratios and their effect on torque
- Different types and designations of levers and
their mechanical advantage - Energy transfer and power transmission
- Triangulation and the concept of structural
stiffness - Mass and moments and the concept of stability
- Slip and the concept of static and kinematic
friction - Displacement and buoyancy
- Velocity and acceleration.
11Prototype Parts
- Each kit is to primarily include standard items
from the current Fischer Technik catalogue.
Additional prototype parts will be required to
complete the kits. These must include both
technical and aesthetic items - Technical Item(s) These are possible new
Technik parts that could be used in a variety of
Technik models and must fit the standard parts
(e.g. a new variety of standard girder) - Aesthetic Item(s) These are items probably
specific to the actual kit being designed and are
to be used to make the kit more closely represent
the idea of the toy (e.g. a vacuum formed shell
or skin to make the kit more closely resemble
reality).
12Construction
- The use glue or oil on the plastic components is
NOT allowed. Prototyped aesthetic parts may be
glued to each other but must only be fixed to any
standard Technik part by the standard
proprietary connectors.
13Themes
- Play
- Competition
- Experimentation
- Invention
- Extension with other kits they manufacture
- History of technology
- You should consider other uses and situations
that could make use of the key features of your
design concepts.
14Objectives
- Defining the brief
- Designing with technological awareness
- Designing for the market
- Designing the complete product package
- Manufacturing awareness
- Use of CAD and Rapid prototyping
- Visual communication of 3D concepts
- Time planning
- Team working
- Presentation of ideas
15Deliverables
- Continuous evidence of work done will be required
at several stages of the design project. - The main final deliverables are as follows
- Portfolio
- Design Report
- Product Model
16Portfolio
- Supporting portfolio of competitive products,
influencing ideas, sketch selection, design
details, fixings, fastenings, articulation
,sketch models, design parameters, technological
dynamics, texture, patterns, materials,
manufacturing process, planning sheets,
versatility, style, ergonomics, performance,
graphics, presentation ideas etc..
17Design Report
- Product type chosen and arguments for choice
- Product Design Specification
- Brief details of concepts generated and arguments
for final choice made - General description of the kit and design points.
- Bill of Materials
- Design analysis and calculations where
appropriate - Detail drawing of prototyped components
(Solidworks Part) - General Arrangement drawing of completed kit
(Solidworks Assembly) - Overall costs and cost breakdown
- Brief minutes of all group design meetings held
18Product Model
- Working model of the product
- prototyped parts
- packaging
- instructions
19Suggested Assessment Criteria and Weighting
- The Project Assessment Criteria will be agreed
with the whole class at a later date but it is
initially suggested that it includes - Continuous assessment of Group 10
- Portfolio 15
- Team presentation of product proposals 15
- The completed prototype product package 25
- Design report 35
20Presentations
- Thursday 13th May 2004.
- Each team will present their concepts to the
Board of the Design Enterprise which originally
identified a market niche in educational toys.
Your aim is to convince the Board that you have a
winning product concept at this stage. (Strictly
10 minutes each)
21Hand-in Date
- Portfolio, Report Model 4.00pm Thursday 13th
May 2004 - Each team must submit the completed items
immediately after the presentations
22week date activity
15 12 Feb Group member selection. Project introduction. Outline programme plan presented
16 19 Feb Hand in Product type identified. Brief report on the chosen type required (advantages, disadvantages, conclusions, aims objectives of the design). In session Develop PDS
17 26 Feb Hand in Initial PDS In session Decide which concept to develop. Initial Work/Time Plan
18 4 Mar Hand in Brief report on which concept chosen why. Initial Time/Plan In session Workshop TBD
19 11 Mar Hand in In session Workshop TBD
20 18 Mar Hand in Updated Time/Work Plan, to include individual work plan for Easter Vacation In session Workshop TBD
22 Mar -16 Apr 22 Mar -16 Apr Easter Vacation Progressing/completing individual Work Plan
23week date activity
22 Mar -16 Apr 22 Mar -16 Apr Easter Vacation Progressing/completing individual Work Plan
21 22 Apr Hand in In session Evidence of achieving Time/Work Plan. Modelshop/Studio session for build, documentation, packaging. Rapid Prototyping on FDM machine programmed for 28/04/04
22 29 Apr Hand in technical parts Solidworks Drawings NB Rapid Prototyping on FDM machine programmed for 28/04/04 In session Modelshop/Studio session for build, documentation, packaging
23 6 May Hand in In session Modelshop/Studio session for build, documentation, packaging
24 13 May Hand in Completed Portfolio, Design Report Prototype model In session Final Presentations
24Required Learning Outcomes
- POSSIBLE WORKSHOPS
- Time Management Skills
- Understand Group Qualities
- Setting Targets
- Develop Creativity
- Improve Research Skills
- Improve Motivation Skills
- Improve Professional Skills
- Develop New Skills
- INHERENT OUTCOMES
- Practical Use of Equipment
- Improve Materials Knowledge
- Improve Understanding of Design Constraints
- Full Project Experience
- Improve Presentation Communication Skills
- Rapid Prototyping Useage
- Improve Record Keeping
- Improve Client Communication
- Experience Practical Application
- Self Development
25Meeting Minutes
- All group design meeting to be briefly minuted
- Note all Actions Agreements
- Note attendance
- 1(12/04) (DIS) - given
- 3(19/04) (CDE) - outstanding
- 2 (12/04) (ALL) - complete
26Workshops
- Sessions are available for particular workshops
- SolidWorks
- Testing techniques
- Mechanical fundamentals
- Etc
- ASK for them!!!