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DEFINITION OF A GROUP

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'Two or more persons who interact regularly to accomplish a ... SATISFY THE NEED FOR AFFILIATION (you're lonely) USE GROUP AS A MEANS TO SOME END (instrumental) ... – PowerPoint PPT presentation

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Title: DEFINITION OF A GROUP


1
DEFINITION OF A GROUP
  • TWO OR MORE PERSONS
  • FREQUENT INTERACTION
  • COMMON OBJECTIVES
  • SHARED NORMS
  • SHARED PERCEPTION OF MEMBERSHIP
  • Two or more persons who interact regularly to
    accomplish a common purpose or goal.
  • EFFECTIVE GROUPS
  • SATISFACTION COMMITMENT FOR EACH MEMBER
  • ACCOMPLISH THE TASK (PRODUCTIVE OUTPUT)
  • Homans Classification Scheme
  • Activities, Interactions, Sentiments

2
WHY DO PEOPLE JOIN GROUPS?
  • JOB ASSIGNMENT (the job requires it)
  • ATTRACTED TO MEMBERS (you like the people)
  • ENJOY GROUP ACTIVITIES (the group does fun
    stuff)
  • BELIEVE IN GROUP GOALS (the mission of the
    group)
  • SATISFY THE NEED FOR AFFILIATION (youre lonely)
  • USE GROUP AS A MEANS TO SOME END (instrumental)

3
TYPES OF GROUPS
  • FORMAL GROUPS (Work Assignments)
  • TASK FORCE temporary group TEAM permanent
    group
  • MANAGEMENT TEAM (Vertical)
  • COMMAND GROUP -- HIERARCHY
  • FUNCTIONAL WORK TEAM (Horizontal)
  • PRODUCT OR SERVICE SELF-DIRECTED
  • SPECIAL PURPOSE GROUPS (Problem-solving
    Representation)
  • TASK FORCE -- NEED EXPERTISE
  • COMMITTEE -- NEED REPRESENTATION
  • INFORMAL GROUPS (Join Voluntary)
  • FRIENDSHIP (People)
  • INTEREST (Activities)

4
GROUP PROPERTIES WHICH AFFECTEFFECTIVENESS
  • MEMBER COMPOSITION
  • SIZE
  • ROLES
  • COHESION
  • NORMS
  • STAGES OF DEVELOPMENT

5
  • MEMBER COMPOSITION
  • Similarity (Homogeneity)
  • Bonds Quickly
  • Acts Quickly
  • Diversity (Heterogeneity)
  • More Contentious (Less Cohesive)
  • More Deliberate (slow)
  • More Status Differences
  • SIZE OF GROUP
  • Few Members
  • More Interaction
  • Everyone Participates
  • Many Members
  • A Leader Emerges
  • A Silent Minority

6
EMERGENT VERTICAL ROLES
  • LEADER
  • REGULAR MEMBER
  • DEVIATE
  • ISOLATE

7
EMERGENT HORIZONTAL ROLES
  • TASK-ORIENTED ROLES RELATIONS-ORIENTED ROLES
  • IDEA INITIATOR HARMONIZER / SMOOTHER
  • INFORMATION SEEKER COMPROMISER
  • INFORMATION PROVIDER STANDARD MONITOR
  • PROBLEM CLARIFIER GATEKEEPER
  • CONSENSUS TESTER SUPPORTER
  • EVALUATOR HUMORIST
  • SUMMARIZER COOKIE PERSON
  • SELF-ORIENTED ROLES
  • WET BLANKET / BLOCKER
  • RECOGNITION SEEKER
  • BRAGGER
  • DOMINATOR
  • GROUP CLOWN
  • FIGHT PICKER

8
COHESIVENESS
  • CAUSES
  • MEMBER SIMILARITY (HOMOGENEITY)
  • GROUP SIZE
  • ISOLATION
  • COMPETITION / EXTERNAL THREAT
  • REWARD SYSTEM
  • DEPENDENCE PATTERN
  • INTERACTION AND PARTICIPATION
  • ENTRANCE STANDARDS (EXCLUSIVITY)
  • CONSEQUENCES
  • MEMBER SATISFACTION
  • PERFORMANCE
  • SUBOPTIMIZATION
  • FEELING OF WE-NESS
  • RESISTANCE TO CHANGE
  • RESPONSIBLE ACTIVITY

9
MANIPULATING COHESION
  • TO INCREASE GROUP COHESION
  • INCREASE MEMBER HOMOGENEITY (Similarity)
  • INCREASE OPPORTUNITIES FOR INTERACTION AMONG
    MEMBERS
  • DECREASE GROUP SIZE
  • INTRODUCE COMPETITION WITH OTHER GROUPS
  • ISOLATE FROM OTHER GROUPS
  • ALLOCATE REWARDS TO THE GROUP
  • CREATE MORE TASK COMPLEXITY AMBIGUITY
  • DECREASE GROUP COHESION
  • INDUCE DISAGREEMENT OVER OBJECTIVES
  • INCREASE MEMBER HETEROGENEITY (Diversity)
  • RESTRICT INTERACTION AMONG MEMBERS
  • INCREASE GROUP SIZE
  • INTRODUCE A NEW DOMINATING MEMBER TO THE GROUP
  • ALLOCATE REWARDS TO INDIVIDUALS WITHIN THE GROUP
  • REMOVE ISOLATION BARRIERS
  • TRANSFER MEMBERS (Break up the old gang)

10
NORMS
  • SUMMARIZE SIMPLIFY GROUP EXPECTATIONS
  • APPLY ONLY TO OVERT BEHAVIOR
  • ONLY DEVELOP FOR IMPORTANT GROUP BEHAVIORS
  • DEVELOP GRADUALLY
  • DO NOT APPLY EQUALLY TO EVERYONE WITHIN THE GROUP
  • REASONS NORMS FORM
  • TO HELP THE GROUP SURVIVE
  • TO INCREASE THE PREDICTABILITY OF GROUP MEMBER
    BEHAVIOR
  • TO REDUCE EMBARRASSING INTERPERSONAL PROBLEMS
    FOR MEMBERS
  • TO ENCOURAGE MEMBERS TO EXPRESS THE CENTRAL
    VALUES OF THE GROUP IN A PUBLIC WAY
  • TO SEND A SIGNAL TO OUTSIDERS THAT WERE A
    STRONG GROUP

11
TYPES OF NORMS
  • PERFORMANCE NORMS
  • HOW HARD MEMBERS SHOULD WORK
  • HOW TO DO THE JOB
  • EXPECTED LEVEL OF OUTPUT
  • APPROPRIATE LEVELS OF TARDINESS
  • APPEARANCE NORMS
  • APPROPRIATE DRESS WHEN TOGETHER
  • LOYALTY TO THE WORK GROUP
  • WHEN TO LOOK BUSY
  • WHEN ITS OK TO GOOF OFF
  • SOCIAL INTERACTION NORMS
  • WHO CAN WE HANG OUT AND SOCIALIZE WITH ON-THE
    JOB?
  • WHO CAN WE BE FRIENDS WITH, BOTH ON AND OFF THE
    JOB?
  • REGULATES SOCIAL INTERACTIONS INSIDE AND OUTSIDE
    THE GROUP
  • RESOURCE ALLOCATION NORMS
  • WHO SHOULD BE ASSIGNED TO EACH JOB?
  • WHO SHOULD BE THE NEXT TO RECEIVE NEW TOOLS OR
    EQUIPMENT?
  • HOW MUCH OF A PAY INCREASE SHOULD EACH MEMBER
    GET?
  • WHO SHOULD RECEIVE THE NEXT PROMOTION?

12
NORM STRENGTHJACKSON (65)
  • INTENSITY AND CRYSTALLIZATION AFFECT NORM
    STRENGTH
  • HIGH - - - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - -
  • HIGH STRONG
  • CONFLICT ENFORCED
  • NORMS
  • INTENSITY - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - - - -
  • NORMLESS VACUOUS
  • CONSENSUS
  • LOW - - - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - -
  • LOW HIGH
  • CRYSTALLIZATION
  • INTENSITY WIDE EMOPTIONAL SWINGS IN FEELING,
    PEOPLE GET UPSET WHEN NORM IS VIOLATED
  • CRYSTALLIZATION THERE IS STRONG AGREEMENT
    ABOUT WHAT IS IS NOT APPROPRIATE

13
HOW COHESIVENESS AND PERFORMANCE NORMS INTERACT
  • HIGH - - - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - -
  • MODERATE HIGH
  • PERFORMANCE PERFORMANCE
  • PERFORMANCE - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - - - -
  • NORMS
  • LOW LOWEST
  • PERFORMANCE PERFORMANCE
  • LOW - - - - - - - - - - - - - - - - - - - - -
    - - - - - - - - - - - - - - - - - - - - - - -
  • LOW HIGH
  • COHESIVENESS
  • COHESIVENESS -- DO THE TEAM MEMBERS ENCOURAGE
    EACH OTHER TO WORK TOGETHER?
  • PERFORMANCE NORMS -- DO THE TEAM MEMBERS ALL WANT
    TO PERFORM AT A HIGH LEVEL?

14
STAGES OF GROUP DEVELOPMENT
  • TRADITIONAL VIEW (No pressing time pressures)
  • FORMING
  • INTRODUCTIONS, ORIENTATION AND DISCOVERY
  • STORMING
  • CONFLICT, COMPETITION FOR ROLES, GOAL DISPUTES
  • NORMING
  • COHESION ESTABLISHED, PROCEDURES, NORMS FORM
  • PERFORMING
  • COOPERATION PARTICIPATION, TASKS ACCOMPLISHED
  • ADJOURNING
  • GROUP CELEBRATES ITS SUCCESSES, THEN DISBANDS
  • PUNCTUATED EQUILIBRIUM MODEL (Deadlines imposed)
  • INITIAL ARRANGEMENTS ASSIGNMENTS
  • MIDPOINT REVOLUTION (Panic Attack!)
  • FOCUSED FINISH (Final burst of energy)

15
THREE VIEWS OF CONFLICT
  • TRADITIONAL VIEW
  • Conflict is dysfunctional, destructive and
    irrational
  • Usually caused by poor communication, a lack of
    trust, or a failure to be responsible to the
    needs of others.
  • STAMP IT OUT!
  • HUMAN RELATIONS VIEW
  • Conflict is natural in groups and organizations
  • It may even be beneficial on occasion. Learn to
    live with it.
  • TOLERATE IT!
  • INTERACTIONIST VIEW
  • Without conflict, we become static and
    non-responsive
  • Conflict keeps us viable and creative, but there
    are two kinds of conflict
  • FUNCTIONAL and DYSFUNCTIONAL.
  • Functional conflict improves long-term group
    performance.
  • ENCOURAGE IT!

16
CONFLICT INTENSITY CONTINUUM
  • MINOR DISAGREEMENTS, MISUNDERSTANDINGS
  • OVERT QUESTIONING OR CHALLENGING OTHERS
  • ASSERTIVE VERBAL ATTACKS
  • THREATS AND ULTIMATUMS
  • AGGRESSIVE PHYSICAL ATTACKS
  • OVERT EFFORTS TO DESTROY THE OTHER PARTY
  • AT WHAT POINT DOES THE CONFLICT BECOME
    DYSFUNCTIONAL?
  • HOW DO WE DEFUSE DYSFUNCTIONAL CONFLICT?

17
CONFLICT STIMULATION TECHNIQUES(SOME CONFLICT IS
GOOD!)
  • INCREASE COMPETITION AMONG INDIVIDUALS AND TEAMS
  • Contests and incentives based on performancewe
    know the rules!
  • COMMUNICATE WITH LESS PRECISION
  • Send ambiguous messages and give very general
    instructions which will be open to differing
    interpretations of what to do, etc.
  • HIRE OR BRING IN OUTSIDERS
  • Add people who differ regarding their
    backgrounds, values and attitudes (increase
    heterogeneity)we need some new ideas!
  • RESTRUCTURE THE ORGANIZATIONMAKE CHANGES
  • Realign work groups, alter the rules, etcshake
    the place up!
  • ENCOURAGE DISSENTAPPOINT A DEVILS ADVOCATE
  • Sensitize the members that its ok to disagree
    or raise concerns. Designate a critic to
    purposely argue against the majority position.

18
CONTROLLING CONFLICT(LEARNING HOW TO LIVE WITH
CONFLICT)
  • EXPAND THE RESOURCE BASE
  • Can we find more resources so we dont have to
    fight over them?
  • Find ways to increase budgets, provide more
    space, etc.
  • SET SUPERORDINATE GOALS
  • Focus attention on higher-level objectivesthe
    corporate goals that cannot be attained without
    cooperation.
  • IMPROVE THE COORDINATION OF INTERDEPENDENCIES
  • Develop better coordination and communication
    channels to bridge the gap between interdependent
    departments and groups. Consider liaison roles,
    task forces, and other integrating mechanisms.
  • MATCH PERSONALITIES WORK HABITS OF EMPLOYEES
  • Dont make incompatible personalities work
    together continuously. Consider a transfer for
    one or both of them to other units.

19
RESOLVING AND ELIMINATING CONFLICT(CONFLICT IS
BADGET RID OF IT)
  • AVOIDANCE OF CONFLICT
  • If I ignore itmaybe it will die down and go
    away! Separate the parties involvedgive them
    time to cool off.
  • COMPROMISE
  • If our goals are incompatible, we must bargain
    with each other to resolve the conflict. Each
    party gives something up to reach an agreement (a
    lose-lose situation).
  • CONFRONT THE CONFLICT AND RESOLVE IT
  • Sit down and discuss the issues face-to-face in
    a mature fashion. Search for a win-win
    solution, or agree on how the conflict will be
    resolved (superior decision, arbitration,
    alternative dispute resolution, etc).

20
CONFLICT RESOLUTION TECHNIQUES
  • AVOIDANCE
  • Withdraw from or suppress conflict
  • SMOOTH OVER
  • Play down differences, emphasize common
    interests
  • COMPROMISE
  • Each party gives something up
  • AUTHORITATIVE COMMAND
  • Top management mandates a solution
  • ALTER STRUCTURAL VARIABLES
  • Redesign jobs, reassign tasks and personnel
  • TRAINING TO CHANGE ATTITUDES BEHAVIORS
  • Raising sensitivity, learning to negotiate, etc.
  • PROBLEM-SOLVING MEETINGS
  • Face-to-face discussions to find a win-win
    solution
  • FOCUS ON SUPERORDINATE GOALS
  • A corporate goal that cannot be attained without
    cooperation
  • EXPAND SCARCE RESOURCES
  • Find ways to increase budgets, provide more
    space, etc.

21
CONFLICT-HANDLING STYLES GRIDTHOMAS (76)
  • ASSERTIVE ----------------------------
    -----------------------------
  • COMPETITIVE COLLABORATIVE
  • SATISFY OWN
  • CONCERNS COMPROMISING
  • AVOIDANT ACCOMMODATIVE
  • UNASSERTIVE ----------------------------
    -----------------------------
  • UNCOOPERATIVE
    COOPERATIVE
  • SATISFY THE
  • CONCERNS OF OTHERS
  • Is this a DISTRIBUTIVE (Zero-sum) game -- How
    shall we split the pie?
  • Or, is this an INTEGRATIVE (Proactive) game --
    How to create a larger pie?

22
THOMAS CONFLICT RESOLUTION STRATEGIES - 1
  • AVOIDANT
  • NON-ATTENTION
  • PHYSICAL SEPARATION
  • LIMIT INTERACTION
  • Let people cool down and regain perspective
  • Issue is trivial, more important issues are
    pressing
  • Potential disruptions outweigh the benefits of
    resolution
  • There is no chance for you to satisfy your
    concerns
  • When others can resolve the conflict more
    effectively
  • ACCOMMODATIVE
  • APPEASEMENT GIVE AN OLIVE BRANCH
  • SMOOTH OVER DIFFERENCES
  • CAVE IN
  • When harmony and stability are quite important
  • When the goals pursued are not critical to us
  • To build social credits (idiosyncratic) for
    later issues
  • When you find you were wrong, or to show youre
    reasonable
  • To satisfy others and maintain their cooperation

23
THOMAS CONFLICT RESOLUTION STRATEGIES - 2
  • COMPETITIVE
  • USE OF FORCE, POWER
  • AUTHORITATIVE COMMANDS
  • ALLIES, DOMINANT COALITIONS
  • When the goals pursued are incompatible with
    others goals
  • When important, yet unpopular actions must be
    taken
  • On issues where there can be no compromise, and
    time is critical
  • When we think were in the right
  • Against those who have taken unfair advantage
    in the past
  • COMPROMISING
  • BARGAINING
  • MEDIATION
  • ARBITRATION
  • When opponents with equal power have mutually
    exclusive goals
  • To arrive at expedient solutions under time
    pressure
  • To achieve temporary settlements to complex
    issues
  • As a backup (Plan B) when competitive and
    collaborative attempts fail
  • When goals are not worth the disruption of
    assertive approaches

24
THOMAS CONFLICT RESOLUTION STRATEGIES - 3
  • COLLABORATIVE
  • PROBLEM-SOLVING MEETINGS
  • CONFRONTATION AND HONEST COMMUNICATION
  • SEARCH FOR SUPERORDINATE GOALS
  • EXPAND SCARCE RESOURCES
  • When both sets of concerns are too important to
    be compromised
  • When the goals of both parties differ, but are
    potentially compatible
  • When interaction and cooperation are very
    important for goal attainment
  • To work through feelings that have interfered
    with a relationship

25
GROUND RULES FOR CONFRONTATION
  • Review and clarify the issues and facts
  • Begin with a positive overture
  • Communicate freely, dont hold back grievances
  • Address problems, not personalities
  • Dont attack things that are irrelevant
  • Keep focused on specifics dont argue aimlessly
  • Dont use inflammatory rhetoric
  • Make sure all participants say all they want to
    say
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