Title: EE97 Lectures
1EE97 Lectures
- Senior Project Design
- Fall 2006
- Lecture 9
- Planning Project Management Milestones,
Schedule, and Making the Commitment - 11-03-06
2Quote for the Day
When I do talk with students, my goal is to help
them develop what I consider to be two of the
most important forms of intelligence the ability
to read other people, and the ability to
understand oneself. Those are the two kinds of
intelligence that you need to succeed at chess
and in life Bruce Pandolfini National Chess
Master Teacher and Author
3My Senior Project
- Our project is to create an subsystem to a home
entertainment system to show videos, play music,
an operate the television - Our part is to build the controller platform
which consists of several hardware module with
associated software and a main software
application - The subsystem parts
- Overall controller platform
- Several hardware modules
- Software for the hardware modules
- Software application
- How do we do this?
4Tasks
5John Lennon
- Life is what happens to you while youre busy
making other plans - Meaning inevitably something bad will happen to
the plan - This does NOT mean you should not make a plan in
the first place!
6Lee Marvin
- Improve. Adapt. Overcome
- From The Dirty Dozen (movie)
- Meaning just make a plan, stuff will happen,
then you make a new plan
7Dwight D. Eisenhower
- The plan is nothing. Planning is everything.
- Meaning something will happen and the plan will
have to change - Since you have a strong skill and competency in
planning, you can readily make a new plan
8The moral to the story is
- No matter how thorough you plan is
- The project will always turn out differently from
you initial thoughts and design - Writing a thorough plan and design focuses your
thoughts and actions - It saves time, money, and effort!
9Three Approaches to Planning
- Approach 1 project is designed in advance to
facilitate planning - Know what to do before your are doing it
- Approach 2 well make it up as we go along
- Allows maximum flexibility
- Allows for fun and spontaneity
- Approach 3 plan the project, build consensus,
implement - Focuses all stakeholders, oversight to all
activities, and commitment to make it happen
10The Three Approaches
- Approach 1
- Full Design
- PROS
- Makes planning easier
- CONS
- Costs money
- Consumes time
- Limits vision breakthrough
- Reduces flexibility
- Approach 2
- Open-ended
- PROS
- Follow the fun
- CONS
- Finish date unknown
- Costs are unknown
- It may not be so much fun after all
- Nobody knows what is next
- Approach 3
- Planned
- PROS
- Reduces risk
- Shortens cycle time
- Predictable manageable
- Include stakeholders
- Known commitments
- CONS
- Takes effort
11Product Development Planning (1)
- Identify the tasks and milestones of the project
- Build on the tasks you identified while scoping
the project in your proposal - For each major task
- A milestone is created to monitor progress
- Each milestone has a clearly defined deliverable
- E.g., Prototype complete -gt working prototype
- E.g., Experimental results -gt raw data
- E.g., Computer simulation -gt computer model
12Product Development Planning (2)
- Tasks Subtasks
- Major tasks are decomposed into sub tasks
- Subtasks specific activities for a specific
project module - Define start end of tasks and subtasks
- Durations are in weeks or days, not months
- Significant to the project
- Not Develop concepts, but e.g.,
- Create alternative concepts for power supplies
- Fabricate plastic housing
- Generate assembly code for sorting algorithm
13Project Plan (A Guideline)
- Introduction
- System overview
- System Engineering description and diagram
- Project assumptions
- Risks and contingencies
- Architecture
- Key specifications
- Functional description
- Design description
- Organization who is responsible for what and by
when - Detailed plan dates and durations
- Tasks subtasks resources associated with each
- Milestones
- Acceptance test criteria and plan
- Bibliography
14How to Plan
- Its a cycle, not a straight path
- Identify success
- Create the plan, then evaluate for success
- Analyze time, risk, capabilities at each step
- Modify the plan as you implement
- Update and keep it current
15A Planning Cycle (A Guideline)
Use SWOT Risk Analysis At Each Step
16Step 1 Identify Opportunities
- Identify what needs to be done
- Use creativity and brainstorming techniques to
work out the unknowns
17Step 2 Define Success
- What is the end state?
- What benefit will be derived at the end state?
- Is there a tangible deliverable that is required?
- What is the quality of the end state need to be?
18Step 3 Evaluate Possibilities
- Use creativity methods and brainstorming tools
- Bring in experts to help secure the details and
subtleties - Generate many alternatives as possible
- Combine and recombine to optimize
- Define an acceptance criteria
19Step 4 Select Most Viable Alternative
- Select the best option
- Make sure you have the capabilities, skills,
time, budget, and resources to carry it to
completion - Improve on your best option if possible
20Step 5 Plan the Details
- Make sure you a good picture of the current
situation - Work out the details (the tactics) of the most
efficient and most effective method of achieving
the end state - Answer the questions who, what, when, where,
how, why, and at what cost in time, money, and
effort
21Step 6 Analyze Risk/Capabilities
- Identify the possible dreaded outcomes that may
impact the detail task or subtasks - Evaluate possible mitigation path
- Decide on a contingency plan if the dreaded
outcome occurs
22Step 7 Implement/Modify
- March down the intended path
- Analyze, synthesize, and evaluate new information
as it becomes available - Modify plan by reviewing all process steps
23Step 8 Update
- Review the opportunities and confirm you the path
to success remains the same - Make changes to your plan
- Update all documentation
- Communicate all changes and impacts to
stakeholders
24Gantt Chart
- Useful tool for analyzing and planning a complex
projects - Visualize the relationship of tasks to each
other duration and completion - Form a baseline to scheduling when the tasks need
to be started and completed - Assist in the allocation of resources required to
complete the project - Determine the critical path the tasks that must
be completed in a specific amount of time by a
certain date
25Gantt Chart (2)
Source http//www.ee.umanitoba.ca/programs/under
graduate/courses/coursehome/c24400/24_400/Pages/20
03.html
26Gantt Chart (3)
Source http//www.ee.umanitoba.ca/programs/under
graduate/courses/coursehome/c24400/24_400/Pages/20
03.html
27Critical Path Analysis
- Tool to assist in schedule management of complex
projects - Identifies tasks which must be completed on time
in order for the entire project to be completed
on time - Gantt chart may not make the immediate time
constraints obvious - Identifies the minimum time required by the
project
28Types of Tasks
- Serial
- Parallel
- Interdependent
29Linking the Tasks
- Circles represent events
- Arrows represent activities
- Numbers over the arrows represent durations
- Numbers in the circle represent specific events
or accomplishments - Red denotes the critical path is the longest path
- Slack time is gaps in time between activities
2
1
1
1
1
2
2
30Constructing a Critical Path (1)
31Constructing a Critical Path (2)
- Plot the activities using circle/bar format
5 days
High level design
32Stakeholder Analysis
- Identify stakeholder
- Prioritize
- High Power, High Interest you must fully engage
and make the greatest efforts to satisfy - High Power, Low Interest keep satisfied, but
dont make them bored what you say - Low Power, High Interest keep adequately
informed make sure no issue is brewing these
people can help with the details - Low Power, Low Interest monitor, do not harass,
watch for any danger
33The Project Proposal Criteria
Topic Sub-Topic Maximum Grade
Mission What For Whom When 3
Problem Statement Value/Reason Expected Outcome 3
Theory History Critical Items 2
Schedule Task Milestones 2
R/C Risks Contingencies 2
Bibliography 1
- Maximum grade is 13
- Criteria was based upon minimum from guideline
and topics presented in class - Revision is allowed and expected
34The Project Proposal Outcome
- If you are thinking grades
- A 12, 13
- B 10, 11
- C 8, 9
- D 6, 7
- F 5 and under
- High was 13
- Low was 1
Topic Average Std Dev
Mission 2.48 1.00
Problem 2.32 1.09
Theory 1.5 0.82
Schedule 1.68 0.72
R/C 1.06 0.79
Bibliography 0.9 0.31
Total 9.86 2.93