Title: A Flexible Simulation Environment for Command and Control
1A Flexible Simulation Environment for Command and
Control
- Air Force Research Laboratory
- Information Directorate
- Information Systems Research Branch
- Dawn A. Trevisani
- Dr. Timothy Busch
- Alex F. Sisti
2Information Directorate Mission
The advancement and application of Information
Systems Science and Technology to meet Air Force
unique requirements for Information Dominance and
its transition to air and space systems to meet
warfighter needs.
3Presentation Outline
- Background
- Objectives
- Federation Design
- Collaboration Efforts
- Summary
4Background
- 1995 Vision Statement need for and environment
for warfighters - Cooperatively funded by AFOSR, DMSO, AFRL
- JSB-RD to explore the impact of advanced
technologies, tools techniques to support
operations/decision making
5Presentation Outline
- Background
- Objectives
- Federation Design
- Collaboration Efforts
- Summary
6Synthetic Battlespace Objectives
- Explore the use of simulations synchronized to
real-world data for the prediction of future
events - Dynamic Situation Assessment and Prediction
- (Enemy) Course of Action Analysis ECOA v COA
Provide a testbed for C4ISR Research,
Experimentation and Evaluation EBO, PBA, CPE,
JBI, GIG
Research into simulation science Adversarial
modeling Information management (web services,
JNDI, netcentric ) Visualization
7Guiding Principles
- Extend/ integrate existing simulations to provide
composable federations - Appropriate Realism of interactions in the
battlespace - Reconfigurable/ Scalable
- Evolvable
- Use real components where ever possible
- GOTS
8Key Players
- Northrop Grumman Mission Systems
- Kevin Trott
- Michael Imor
- Shelby Barrett
- SAIC, WPAFB, Dayton Ohio
- Jerry Reaper
- In-House Team
9Presentation Outline
- Background
- Objectives
- Federation Design
- Collaboration Efforts
- Summary
10Federates
- High Level Architecture (HLA) interconnection
mechanism - XML/HLA Gateway
- JSAF primary simulation federate
- Simulation Preparation Component
- Theater Battle Management Core Systems (TBMCS)
- Ocean, Atmosphere and Space Environmental
Services (OASES) weather federate - Clutter
- Simulation Network News (SNN)
- DTSim (Dynamic Terrain Simulation)
- JSB-RD Viewer Application
11Joint Semi-Automated Forces
- Supported by JFCOM
- Mission level, Force-on-force, Interactive, CFG
simulation - Owns objects and behaviors
- Library intensive
- Entity level platforms and behaviors
- Organized as units
- Task Frame functionality for routine tasks
- SOAR entities automated pilot behaviors
- Simulates - sensors, logistics, C2, weapons
effects, reactions - Represents - terrain, oceans, weather
- Interactions line of sight, time of day,
weather, clouds, currents - PCs running Linux, Sun, SGI, IBM portable to
Unix - Configuration Flexibility
- 6 systems P4, 3GHz, 3GB memory, Linux 9.0,
100Mb - 3 systems PC Athalons, 2.19GHz, 3GB memory
12JSAF Editor
13OASES
- Ocean, Atmosphere and Space Environment Services
- Simulated Natural Environment (SNE)
- Creates and manages 3D, time varying, digital
representation of the natural environment - Various sources for recorded or Live gridded data
Visualization
Schematic
14DTSim
- Dynamic Terrain Simulation
- Models global changes and secondary effects on
the terrain - Roads, bridges, concrete buildings, craters, tank
ditches, berms. - DTScribe
- stores and transmits the data
- Publishes to JSAF
15Additional Sims Systems
- GIESim Suite
- Clutter confusion, noise
- SNN real-time statistics and events
- TBMCS - AODB, MIDB, TMDB, SAA, Decision Aids,
MAAP, COP - Simulation Preparation Component
- Router Algorithm
16JSB-RD Federation
17Hardware Configuration
Ethernet
18Red Force AOI Client
Blue Force AOI Client
AOI Client
Prediction Analysis
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Server
Analysis Client
Text Client
19AOI Client
Server
AOI Client
20Viewer Architecture
Displays elements of the domain model (as maps,
tables, charts, etc.)
Integrates data from multiple sources Describes
real world entities relationships
Creates and manages other components and their
interactions
Each receives data from a single source via a
single mechanism
Dashed lines indicate dependencies (i.e., A knows
about B)
21Presentation Outline
- Background
- Objectives
- Federation Design
- Collaboration Efforts
- Summary
22JSB-CAOC-21
- AFRL Coalition Air Operations Center 21st Century
Program - RD to revolutionize decision support
- Building capabilities that enable innovative
tactics, techniques, and procedures
SDT/OAT
MCP
Killer App
JTT
A2IPB
FastMAAP
IOTA
CJMTK
TBMCS
JBI
MAAP TK
23JSB-CAOC-21 Architecture
24Global Information Enterprise Simulation
- Suite of distributed simulations and tools that
model communications networks. - Dynamic Information Enterprise Modeling System
(DIEMS) which models a JBI publish and subscribe
approach for data exchange amongst communications
scenario elements, along with their associated
traffic patterns
- General Simulation System (GSS) which simulates
airborne Link-16 networks and COMSAT links - and
in this case simulates a Joint Tactical
Information Distribution System (JTIDS) network
and Satellite Communications (SATCOM) link - OPNETÂ which models AOC ground networks, UAVs,
and CONUS exploitation centers - STK which models satellite ephemeris data for GSS
COMSAT links
25Contributions
- JSB-RD
- Warfighter Context
- C2 Structure Realism
- Realistic Platform Motion Behavior
- Realistic Comm Traffic
- End-game Analysis
- GIESim
- Comm Topology Realism
- MIL Link Realism
- Message Latency Realism
- Mission Requirements to
- Network Design Testing
26Presentation Outline
- Background
- Objectives
- Federation Design
- Collaboration Efforts
- Summary
27Summary
- Improved insight
- Experience in creating environments
- JSB for Research and Development
- Operationally focused simulation
- Real-world synchronized simulation
- Simulation Science
- Flexible testbed to support technologies
- Confluence of technologies necessary for both
Simulation and C4ISR development - Looking for opportunities to transition
technology development