Composition of Sound with Image - PowerPoint PPT Presentation

1 / 29
About This Presentation
Title:

Composition of Sound with Image

Description:

... into a delay line that can be read by a tapout~ object ... tapout~: signal passing through it will experience continuous delay. 25. Write Audio Signal into ... – PowerPoint PPT presentation

Number of Views:25
Avg rating:3.0/5.0
Slides: 30
Provided by: W8652
Category:

less

Transcript and Presenter's Notes

Title: Composition of Sound with Image


1
Composition of Sound with Image        
  • Week 10
  • IAT-204, Spring 2007SFU Surrey

2
Todays topics
  • Digitization of Audio
  • Some Basics of MSP
  • Audio Control of Video
  • Writing Audio Signal into Video

3
Learning Objectives
  • Explain how digital audio works (esp. adc, dac,
    and Nyquist theorem)
  • Understand how the signal network function and
    basic objects of MSP
  • Elaborate on how to detect events in the sound
  • Understand how to grab the soundtrack from a
    QuickTime movie using jit.qt.movie/spigot
  • Elaborate on how to write MSP audio signal into a
    Jitter matrix using jit.poke

4
Digitization of Audio
5
Digital Representation of Sound
  • Sampling and quantizing a sound wave
  • take discrete samples of the sound waves
    instantaneous amplitude
  • store that information
  • reproduce those amplitudes at the same rate to
    create the illusion of a continuous wave

6
Devices for Digitization
  • ADC
  • converts the sampled voltages into discrete
    numbers quantization
  • DAC
  • converts the numbers to voltages at the same rate
    at which they were recorded

How can the quality of the original audio be
reproduced faithfully?
7
Nyquist Theorem
  • Sample rate at least twice as the highest
    frequency of the analog wave
  • E.g. 22,050 Hz ? 44,100 samples/s
  • Computer can only accurately represent
    frequencies up to half the sampling rate
  • E.g. 16,000 samples/s ? up to 8,000 Hz
  • Nyquist rate half of the sampling rate

How do you deal with frequencies in the sound
higher than Nyquist rate?
8
Low- Pass Filter
  • before ADC
  • low- pass filter filter out any frequencies above
    Nyquist rate
  • after DAC
  • samples may contain spurious high frequencies
    created by the sample process ? low- pass filter
    to filter out

9
Some Basics of MSP
  • Difference between MSP and Max
  • In Max, patch codes allow messages to be sent at
    a specific moment in response to
  • user action (mouse click, key stroke, )
  • events scheduled to occur (by metro, delay, ...)
  • In MSP, patch codes establish a signal network
  • calculate the audio info at any particular instant

10
Difference between MSP and Max (contd)
  • MSP signal network ? patch that runs at a faster
    (audio) rate than Max
  • In Max, scheduling is based on control rate
  • commonly 1000 times/s
  • In MSP, each object calculates all the numbers
    at
  • audio rate ? 44,100 times/s

11
Some Basic MSP Objects
  • cycle cosine waveform oscillator ? generating
    signals at the frequency specified
  • phasor sawtooth wave oscillator ? fade-in effect
  • dac audio output, which can be turned on/off
    by messages like start/stop, 1/0
  • Signal multiply operator
  • can multiply a signal with another signal or a
    constant

12
Objects Linking Max and MSP
  • line ? smooth out a sudden change in amplitude
  • Objects like sig, line ? inlets take Max
    messages, but outlets connect to the signal
    network
  • Objects like snapshot ? behave conversely
  • sig converts a constant (float/int) to a signal
  • snapshot outputs the current value from an
    input signal when it receives a bang

13
Objects for Audio Input Play
  • startwindow ? turns audio on only in the Patcher
    window that contains it (different from start)
  • adc receives signal from the audio input
    jacks, and sends the incoming signal out its
    outlets
  • selector switch among several input signals
    based on the input to its left inlet
  • 1 - the 2nd inlet
  • 2 the 3rd inlet
  • sfplay play opened audio files. When playing
    done (or stopped)? sends a bang out its right
    outlet

14
Track Amplitude of MSP Audio Signal
  • To track the sound's amplitude for use as control
    data in Max
  • snapshot ? the instantaneous amplitude of the
    sound
  • avg ? the average magnitude of the signal since
    the last time it was checked
  • peakamp ? obtain the peak magnitude of the
    signal since the last time it was checked

15
Amplitude Envelope
  • Tell us about the general evolution of the
    loudness of the sound over time
  • Amplitude envelope the shape of the overall
    change in amplitude
  • The portion increasing from silence to a peak
    amplitude ? attack of the sound

16
Track Peak Amplitude
  • You can trigger peakamp to report a peak by
  • a bang in the left inlet,
  • at regular intervals setting by a number in
  • the right inlet

17
Using Decibels
  • We actually perceive the intensity of a sound as
    a function of its relative level in decibels (dB)

A0 - a reference amplitude A - the amplitude
being measured
  • takes amplitude and converts it to dB ?
  • 1 0 dB
  • lt1 lt 0 dB

18
Audio Event Detection
  • Audio Events
  • notes in a piece of music, words in spoken text,
    etc
  • need to detect
  • when the amplitude passes certain threshold, and
    keeps increasing till a turning point ?
    signifying the attack of the event
  • when the sound has gone below the threshold for a
    sufficient time ? consider the event to be over

19
Audio Event Detection (2)
  • Min. Note Duration ? a time to wait before
    looking for a note-off level - level that goes
    below the threshold
  • Done in detectevent subpatch -gt main patch
    provides three parameters for it
  • Min. Off Time ? the amount of time that the
    level must remain below the threshold for the
    note to be considered ended
  • Note-on Threshold ? above which the sound
    signifies an event or note

20
(No Transcript)
21
Using MSP Audio in a Jitter Matrix
  • Copy an MSP audio signal into a Jitter matrix
    using jit.poke
  • Grab soundtrack from a QuickTime movie using
  • jit.qt.movie ? Sound Output Component (_at_soc ltsoc
    namegt)
  • spigot ? ltsoc namegt

22
Grab Soundtrack From Movie
  • set named soc for jit.qt.movie object ? specify
    a sound output component that can acquire the
    soundtrack of the movie
  • spigot object with attribute of the same name
    as the soc ? allow you to access the audio signal
    in MSP

23
Some Notes on spigot
  • spigot object has two outlets ? the left and
    right audio channels of the movie soundtrack
  • You can use as many spigot objects as you like
    to grab the audio from multiple QuickTime movies
  • But one spigot object per sound output component

24
send/receive tapin/tapout
  • The send object sends its input signal to all
    receive objects that share its name
  • tapin signal is written into a delay line that
    can be read by a tapout object
  • argument max delay time in ms default 100
  • tapout signal passing through it will
    experience continuous delay
  • The three audio signals ? received by named
    receive objects ? summed into the gain object

25
Write Audio Signal into Jitter Matrix
  • This named jit.matrix object ? portray an
    oscilloscope view of the movie soundtrack, with
    the dry and two delayed signals ? red, green,
    blue

26
Write Audio Signal into Jitter Matrix (2)
  • scope Jitter matrix is generated by three
    jit.poke objects ? write MSP audio signals into
    cells in the matrix
  • arg 2 number of dims in the matrix
  • arg 3 Plane number

27
  • rightmost inlet sets the vertical (dim 1)
    coordinate ? based on the soundtrack signal
  • middle inlet sets the horizontal (dim 0)
    coordinate ? based on signals generated by a
    phasor object
  • 1st inlet ? provide the value to write into the
    matrix cell specified by the other two inlets,
    which take signals to specify the cell location

28
Composition of both Matrices
  • you only see the movie image appear in those
    cells where the jit.poke objects have traced the
    waveform
  • Image from the jit.qt.movie and oscilloscope
    drawn by jit.poke ? composited into a final
    matrix by the jit.op

29
Summary of Todays Topics
  • How digital sound works (esp. adc, dac, and
    Nyquist theorem)
  • The signal network and basic objects of MSP
  • Detect discrete events in the sound
  • Grab the soundtrack from a QuickTime movie using
    jit.qt.movie and spigot
  • Write MSP audio signal into a Jitter matrix using
    jit.poke
Write a Comment
User Comments (0)
About PowerShow.com