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Introduction to Refactoring

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Introduction to Refactoring. Jim Cooper. Falafel Software. Refactoring. Refactoring. ... 'Refactoring is the process of changing a software system in such a way ... – PowerPoint PPT presentation

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Title: Introduction to Refactoring


1
Introduction to Refactoring
  • Jim Cooper
  • Falafel Software

2
Refactoring
  • Refactoring. Improving the Design of Existing
    Code
  • Martin Fowler
  • 2000, Addison-Wesley
  • ISBN 0-201-48567-2
  • We will use that terminology, guidelines and
    naming

3
What is Refactoring?
  • Refactoring is the process of changing a
    software system in such a way that it does not
    alter the external behaviour of the code yet
    improves its internal structure.
  • Term applies both to the process and the
    individual techniques

4
What is Refactoring? - 2
  • Each refactoring is a series of steps
  • Each step is simple and small
  • Minimises introduction of new bugs
  • Unit tests used to verify changes
  • Behavioural changes to a program are not
    refactorings

5
Why Refactor?
  • Code is not for computers to read, its for us to
    read
  • 90 of the lifetime of most software is in
    maintenance mode
  • Source code must be easy for humans to read,
    understand and modify
  • Refactoring helps make the code more usable by
    programmers

6
Aims of Refactoring
  • Improved design
  • Make code easier to understand
  • Can use it on other peoples code
  • Help find bugs
  • Faster programming in the long term
  • Formalise and name best practices
  • Easier to talk about
  • Reduce chaos in long-lived code

7
Opportunities for Refactoring
  • When adding functionality
  • Make adding new feature easier
  • Keep refactoring separate, though
  • When fixing a bug
  • During a code review
  • Pair programming
  • Refactoring takes time
  • Sneak it past managers ?

8
Refactoring Techniques
  • Too many to look at all of them
  • Will not discuss unit testing in detail
  • Start with the main ones, and then browse the
    book looking at others
  • No need to read the book cover to cover (its not
    that interesting)

9
Points to Note
  • Refactoring relies heavily on having object
    oriented code
  • Refactorings are usually more atomic than
    patterns, but some use patterns
  • Often language dependent
  • Refactoring book is very Java oriented
  • We will cover converting to Delphi
  • Not many refactorings use interfaces

10
Points to Note - 2
  • Many refactorings make use of other, simpler
    refactorings
  • Some are opposites
  • Use the one that makes your code easier to
    understand
  • Can apply some mechanically
  • It is possible to go too far!

11
Extract Method
  • Probably the most used technique
  • You should have done this many times yourself
  • Identify code to reuse, or that is making a
    method too long, so we make a new method out of
    it
  • Difference here is the formal definition of the
    process, and the guidelines for its use

12
Structure of Extract Method
  • Name Extract Method
  • Summary describes when to use
  • You have a code fragment that can be grouped
    together
  • Turn the fragment into a method whose name
    explains the purpose of the method

13
Structure of Extract Method - 2
  • Short code example
  • Motivation
  • Describes why the refactoring should be done, and
    also when it shouldnt
  • Mechanics
  • Step by step instructions
  • One or more longer examples, usually with
    discussion

14
Structure of Extract Method - 3
  • Motivation
  • A method is too long
  • A section of code needs a comment to explain it
  • Short (well-named) methods easier to reuse and
    override
  • Higher-level methods easier to read
  • Good naming is key

15
Structure of Extract Method - 4
  • Mechanics
  • Create a new method with a good name
  • Copy extracted code to new method
  • Deal with variables and parameters in the
    original method

16
Dealing with Variables
  • Local variables only used in the extracted code
    can be copied to the new method
  • One original variable modified
  • Make the new method a function
  • Several original variables modified
  • Use var parameters
  • Use other refactorings first

17
Dealing with Variables - 2
  • Replace Temp with Query
  • Remove local variable, move expression to a
    method and call it each time the variable was
    used
  • Split Temporary Variable
  • Use a different local variable for each assignment

18
Structure of Extract Method - 5
  • Pass any original parameters used to the new
    method
  • Compile
  • Replace extracted code with method call
  • Remove any local variables no longer used
  • Compile and test
  • Dont forget to test!!

19
Extract Class
  • Used when a class is violating the principle of
    separation of concerns
  • Often the result of feature creep
  • Can result from too many Extract Method
    refactorings
  • Splits out related subset of data and methods
    into a new class
  • May need to rename the old class if its duties
    have changed

20
Extract Class - 2
  • Normally need a reference to an object of the new
    class in the old one
  • Leave the new class in the implementation section
    if only used internally
  • Uses Move Field and Move Method refactorings to
    move elements of the new class across (test after
    each move)

21
Inline Class
  • The opposite of Extract Class
  • Applied when a class is doing too little
  • Move fields and methods into a class that uses
    them (there wont be many)
  • Fowler humour
  • The last step of the refactoring reads Hold a
    short, simple funeral service

22
Move Method
  • Moves a method from one class to another
  • May change name in the new class
  • Original class probably needs to refer to an
    instance of the new one
  • If the method is declared in an ancestor or
    descendant class, may not be able to move it
    easily

23
Inline Temp
  • Replace a local variable assigned to with a
    simple expression, with the expression
  • Removing local variables can make other
    refactorings easier
  • Local variable may be doing no harm, or may be
    there to avoid breaking the Law of Demeter
  • Leave it there

24
Rename Method
  • If the task of a method has changed, rename it to
    reflect the new duties
  • Seems trivial, but is very important
  • Bad naming defeats the whole purpose of
    encapsulation
  • Code is confusing, in the worst case it can be
    completely misinterpreted

25
Replace Magic Number with Symbolic Constant
  • Encapsulates a standard piece of programming
    advice
  • Applies to strings etc, as well, of course
  • This sort of refactoring useful when training new
    programmers

26
Replace Error Code with Exception
  • If you dont already do this, line up at the
    front for a slapping ?
  • Code can be written assuming it works, and is
    therefore much easier to read
  • Error handling code separated out

27
Encapsulate Field
  • Needs to be modified for Delphi
  • Replace Field with Property
  • Replace a public field with a property
  • Otherwise the Delphi Style Police will come and
    kick you around
  • Use the Delphi naming convention
  • Move field to private, rename with F
  • Make a property named without the F

28
Self Encapsulate Field
  • We might allow direct access to a field within a
    class, if field is private
  • If field needs to be protected or better, or has
    side effects when used, then make it into a
    property
  • Direct access in constructor, destructor and
    property accessor methods
  • Use Replace Field with Property

29
Remove Control Flag
  • Some people use a local variable as a control
    flag to break out of loops
  • Ive even seen goto used this way!
  • Use Break, Continue and Exit instead

30
Replace Type Code with State/Strategy
  • This refactoring introduces either the State or
    Strategy pattern
  • Used when the class behaviour varies depending on
    some state value
  • Lots of case statements are a giveaway
  • Demo code

31
Finite State Machine
  • This example is from ToD, with the kind
    permission of Julian Bucknall

32
Convert Refactorings to Delphi
  • Use const instead of final
  • To make an immutable class, make all the
    properties read only, and set their values in the
    constructor
  • Query Function
  • Temporary variable local variable
  • Some refactorings cannot be applied
  • e.g. garbage collection

33
When to Refactor Bad Smells
  • Kent Becks idea
  • Combination of experience and intuition sometimes
    makes us feel code just isnt right
  • There are some indicators we can look for
  • Bad Smells
  • Have names and recommended treatments

34
Bad Smells
  • Duplicated Code
  • Long Method
  • Large Class
  • Long Parameter List
  • Divergent Change
  • Shotgun Surgery
  • Feature Envy

35
Bad Smells - 2
  • Data Clumps
  • Primitive Obsession
  • Switch Statements
  • Parallel Inheritance Hierachies
  • Lazy Class
  • Speculative Generality
  • Data Class, Refused Bequest
  • Comments

36
Problems
  • Do not apply refactorings without thought for the
    consequences
  • Threads
  • Discipline is new, so not all problems found yet
  • Databases
  • Changing interfaces
  • Designs difficult to refactor
  • Code is beyond all help

37
Miscellaneous
  • Still need upfront design, but can design for
    ease of refactoring
  • Dont make design too flexible
  • Dont make optimisation decisions before finding
    bottlenecks
  • Refactor first, optimise after
  • Tools exist for Java (some in JBuilder) and C,
    but little for Delphi ...

38
Refactoring in Delphi
  • Until now!
  • Diamondback has the following refactorings built
    in, with a promise of many more to follow
  • Rename
  • Extract Method
  • Extract Resource String

39
Refactoring in Delphi - 2
  • In addition, the new refactoring engine makes
    possible some handy things which are not,
    strictly speaking, refactorings
  • SyncEdit mode
  • Find References
  • Declare Variable
  • Declare Field
  • Import Namespace

40
Questions?
41
Thank You
  • You can contact me further atjim_at_falafelsoft.com
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