Title: Systems Thinking, Rich Mapping and Conceptual Models
1Systems Thinking, Rich Mapping and Conceptual
Models
2(No Transcript)
3(No Transcript)
4(No Transcript)
5What is a system?
- Collection of stuff
- Dynamic, complex, interdependent relationships
- Can't be decomposed into linear processes
- Can't be separated from the environment or
context in which they occur - Feedback
6What are systems?
- Economies
- Ecosystems
- Organizations
- Markets
- Projects
- Social Networks
7Leverage Points
- Small changes ? big effects
- Leverage Points
- Access to information
- Incentives
- Delays
8Do Systems Matter?
- GM closes plant in Fremont, California (1982)
- Worst quality record
- Worst labour relations
- Highest employee absenteeism and drug use
- Toyota opens Fremont plant in 1984
- Hires 80 of GMs workforce
- Outstanding quality record
9(No Transcript)
10Relevance to Experience Design
- Web is an ecosystem
- Systems within the web
- eBay
- Blogosphere
- Digg, Flickr, MySpace
- Creating, influencing systems that enable
experiences
11Introducing Systems Thinking
- CATWOE
- Root Definitions
- Rich Mapping/Conceptual Models
- Case study
12Systems Thinking
Conceptual Model
13A Short History of Systems Thinking
- Evolved from Hard systems theory in the early
1970s - Notable uses of Systems Thinking
- National Health Service - UK - 1970s
- Shell Group - 1980s
- Cooum River Rehabilitation - India -1990s
14Elements of Systems Thinking
- See the system as a process of inquiry
- Understand system elements with the CATWOE
framework - Find the root definitions of the problem
- Create models of purposeful activity with Rich
Mapping
15The system is a process of enquiry
?
16CATWOE
- C - Customers
- A - Actors
- T - Transformative Process
- W - Worldview
- O - Owners
- E - Environmental Constraints
17Customers
18Actors
19Transformation Process
- t - the conversion of input to output
20Worldview
- The perspective that makes t meaningful in
context
21Owners
22Environmental Constraints
- Elements which define the limits of the system
23Finding root definitions
- A description of a human activity system which
describes how a transformative process will be
undertaken and what is expected as a result. - Do X by Y to accomplish Z
24Rich Mapping
25Painting the house
26CATWOE
- C - Homeowner
- A - Homeowner
- T - Unpainted house to painted house
- W - Painting house will enhance appearance
- O - Homeowner
- E - Hand painting
27Root Definition
- A self-owned and manned system to paint a house,
by conventional hand painting, in keeping with
the overall decoration scheme of the property in
order to enhance the visual appearance of the
property.
A homeowner paints a house by hand to improve
its appearance.
28Rich Mapping
29Why We Like Systems Thinking
- Illuminates the structures behind the structure
- Helps to engage us in thinking about problem
solving beyond just requirements - Helps us understand the context(s) in which we
are delivering the appropriate IA to the client
30Putting Systems Thinking to Use
- Keep Systems Thinking simple by choosing basic
tools for the initial inquiry - Iteratively evaluate CATWOE elements as the
understanding of them evolves - Focus on where specific actions exist with
respect to system layers
31Exploring Systems Thinking
- The Client
- Large financial services institution
- Multiple PL Silos
- Complex stakeholder ecosystem
- Distributed accountable-ism
- Biggest perceived client challenge IA
32Exploring Systems Thinking
- The Agency
- New office with little organizational history
- Large, young IA team
- Limited experience with large clients
- Biggest perceived challenge Anticipating
Changes in Client Needs
33How did we use Systems Thinking tools?
- Used CATWOE framework to help define and model
the system elements - Used Rich Mapping to model parts of the system
relative to specific activities and to identify
true stakeholder relationships and motivations
34Looking at the Layers of the System
- Modeling was not just focusing on actions but on
layers - We defined four layers in the relevant system
- Engagement Level
- Project Level
- Site Level
- Feature Level
- Focused on identifying the relationships within
the layers and between the layers
35CATWOE Changes
- CATWOE elements change between layers
- CATWOE elements change within layers
- CATWOE elements often do not reflect the
formalized project structure.
36Project Level System View
37Root Definition
- A business goal driven system to redesign and
launch a web application through multi-team
distributed collaboration, which fits within
existing information technology and legal
constraints and results in organic growth that
meets specific business metrics.
38Project Level CATWOE
- C - E-Business Team
- A - Internal Creative Team, IT, Business Owners,
Product Owners, Agency - T - Build and launch new website
- W - New website will better support business
goals - O - CFO, IT
- E - Geographic displacement, restrictions to
onsite collaboration, competing business goals
39Feature Level System View
40Lessons Weve Learned
- Systems Thinking helps provide a valuable
perspective to help frame IA work - The inquiry based nature of Systems Thinking
helps keep design based initiatives on top of
perceived changes to the system - Used on its own, Systems Thinking is not
executional enough to effect system change - The core tools of Systems Thinking provide value
to IAs even with limited use
41Leveraging CATWOE
- Using CATWOE to frame personas
- users as actors, business as customers
- Model different perspectives of a system
- How do different groups perceive W?
- How do they perceive T?
- Effect short-hand way of starting the conceptual
modelling process
42In conclusion
- Systems
- Experiences happen within systems
- Systems thinking and conceptual models