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Startup leagues and niche sports

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Provide revenue for new league. May reach particular demographic in cost-effective way ... Direct competition with MLS, broadcasting at same time ... – PowerPoint PPT presentation

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Title: Startup leagues and niche sports


1
Start-up leagues and niche sports
  • Minor Leagues
  • Player development, entertainment, grassroots
    marketing
  • Minor League Baseball, Arena Football 2
  • Aspire to become next major leagues
  • Top level competition in respective sport
  • Often many recreational participants
  • Womens United Soccer Association, Major League
    Lacrosse, World Team Tennis, WNBA, professional
    softball/volleyball leagues, action sports
  • Not yet for financial success (except action
    sports)

2
Start-up leagues and niche sports
  • In-door variation of traditionally outdoor sports
  • Typically played in hockey/basketball arenas
  • Extend use of facility
  • Arena Football League, Major Indoor Soccer
    League, National Lacrosse League
  • Gender-specific leagues
  • WNBA, WUSA, World Team Tennis
  • Substantial loss

3
Major revenue sources
  • Gate receipt/concession, broadcast fee,
    sponsorships
  • MiLB rely heavily on gate
  • Action sports rely on broadcast, no admission fee
  • Sponsorship
  • Provide revenue for new league
  • May reach particular demographic in
    cost-effective way
  • Lower cost for sponsor fee
  • Reach audience qualitative not quantitative
  • Emerging sports may be good value for sponsors

4
Single-entity structure
  • Major League Soccer, Golden Baseball League, WUSA
    (soccer)
  • Limit operation cost, especially player salary
  • Provide financial stability
  • Recruit, negotiate, pay, assign players by League
  • Flawed system, may be ineffective in long-term

5
Major League Soccer
  • MLS own all teams, tickets, broadcast rights
  • MLS pay salaries to players, referees/personnel,
    stadium leases
  • Assume all related liabilities
  • MLS relinquished some control over team
    operations to certain investors
  • League pay them management fee, mostly
    correspond to their team performance
  • Investors hire general managers, coaches, other
    staff
  • Responsible for local expenses and ½ stadium rent
  • Not bid independently for players against MLS
  • Columbus Crews first to turn profit in 2002

6
Long-term financial success
  • The sport must be appealing to an audience
  • Highly skilled players
  • Significant participation rate for general
    population
  • TV exposure important Grow interest
  • Increased number of cable channels created
    broadcasting opportunities, these networks need
    programming content
  • Deep-pocketed ownership to sustain early loss
  • Access appropriate markets
  • Located in major market, but high operational
    costs and increased competition
  • Regional popularity of the sport
  • Strong leadership vision, build consensus

7
WUSA
  • WUSA start in 2001, after 1999 Womens WC
  • Player accepted 20 pay cut to reduce losses
  • Decreased gate, TV rating/revenue
  • Folded after 2003
  • Competitions
  • Direct competition with MLS, broadcasting at same
    time
  • MLS main audience young men with various ethnic
    background
  • Same audience group with WNBA at same time
    family, younger females

8
Action sports
  • Appealing to 12-34 year-old males
  • Exciting, fast-paced, dangerous, rebel style
  • Highly desirable target market for advertisers
  • Growing youth participation/interest, compare to
    decrease in major traditional sports
  • Big 4 team sports adopt grassroots marketing
    program aimed at youth
  • Extreme Games created by ESPN in 1995
  • Changed to X Games in 1996 for greater audience
    appeal
  • Winter X Games in 1997
  • Annual profits 12M in recent years and growing
  • Expand markets to Latin America, Asia, Europe
  • Junior X Games, touring events

9
Action sports
  • Athletes compensation mainly from endorsements
  • The best can over over 1M/year
  • Also from prize money
  • Attracted to sponsors, increasing participation
    rate, year-round presence
  • Strong product extensions Video games, music,
    toy
  • Life style represented by action sports
  • Anti-corporate, not mainstream
  • May conflict with increased media/corporate
    involvement
  • How big business can be made from fans/athletes
    have traditionally avoided big business
  • Separated vs collective sports?

10
Arena Football League -1
  • AFL governs teams and sell team memberships
  • Started in 1987 with 4 teams, 19 teams in 2006,
    17 teams in 2008, 16 teams in 2009
  • Season March-June, playoff in June-July
  • Increased attendance and TV rates/revenue
  • NBC 2003-06
  • NBC became revenue-sharing partner, receive first
    8-10M in revenue, AFL receive next 3M, then share
    all advertising revenue equally
  • rights to share any increased value from sale of
    teams
  • No rights fee paid, has right to renew in
    perpetuity (??)
  • NBC near-guarantee not lose money, potential high
    return
  • AFL gain popularity in major TV network

11
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12
AFL -2
  • 5-year agreement with ESPN from 2007
  • Broadcast on ESPN, ESPN2, ABC
  • ESPN Classic, ESPN HD, ESPN2 HD ESPN.com
    Spanish-language ESPN Deportes ESPN360
    (interactive, customizable broadband service)
    Mobile ESPN Publishing (wireless content
    licensing business) ESPN Radio, ESPN The
    Magazine and other ESPN-branded services (i.e.,
    iPod, video-on-demand).
  • ESPN also purchased a minority ownership stake in
    AFL
  • Continue to establish Monday night as football
    night, only few games broadcast on Sundays
    (afternoon)
  • Has its own fantasy game

13
AFL -3
  • Played in indoor hockey/basketball arenas
  • Climate controlled, intimate view
  • Fast-paced, high scoring, emphasis on offense
  • 10000 attendace/game in 2002, mostly young male
  • Arena Football League Players Association
  • CBA with league, salary cap, minimum salary
  • Total team compensation 1.5M for 24-man roster
  • Home team keep gate receipts
  • Reimburse visiting teams for hotel expenses
  • Revenue from Teams operations
  • Gate/concession, sponsorship, local/regional
    broadcast rights (negligible), merchandise carry
    Teams logo

14
AFL -4
  • Each team pay annual assessment to AFL for annual
    operating costs, 470 K in 2002
  • AFL operates League licensing program
  • No cross ownership
  • No person who owns any interest in any AFL team
    can own gt5 in other team without prior approval
    of AFL
  • Risk factors
  • Schedule competition with NBA
  • Difficult to retain excellent players
  • Established arenafootball2 League (af2) in 1999
  • 31 teams in 2007, mostly in midwest/southeast
    smaller markets, March-July
  • 26 teams in 2008, 1 more team in 2010

15
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16
Growth of womens sports
  • All-American Girls Professional Baseball League
    1943-54
  • Fill minor league ballparks, some in major league
  • Philip K. Wrigley devised original plan, paid ½
    expenses of teams
  • Initial success stimulated expansion, expansion
    cities paid all expenses
  • Tennis only professional sport in which women
    can earn more than men
  • Womens team sports unspectacular, even failure
  • May change recently as growing interest at
    grassroots/amateur levels, college sports

17
WNBA
  • WNBA established in 1996, 14 teams in 2008, 13
    teams in 2009
  • Season May-September
  • Attendance 70 female, many non-adult
  • TV audience 50 female
  • Lower ticket price compared to NBA
  • WNBA paid broadcasting/production costs
  • Sponsorship the main source of revenue
  • Lose money, receive assistance from NBA
  • Transferred from centralized ownership to local
    ownership
  • Mostly NBA owners
  • Has its own fantasy game

18
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