Title: Polyphonic C
1Polyphonic C
- Nick Benton
- Luca Cardelli
- Cédric Fournet
- Microsoft Research
2Asynchrony is where its at
- Distribution gt concurrency latency
gt asynchrony gt more
concurrency - Message-passing, event-based programming,
dataflow models - For programming languages, coordination
(orchestration) languages frameworks, workflow
3Language support for concurrency
- Make invariants and intentions more apparent
(part of the interface) - Good software engineering
- Allows the compiler much more freedom to choose
different implementations - Also helps other tools
4.NET today
- Java-style monitors
- OS shared memory primitives
- Clunky delegate-based asynchronous calling model
- Hard to understand, use and get right
- Different models at different scales
- Support for asynchrony all on the caller side
little help building code to handle messages
(must be thread-safe, reactive, and deadlock-free)
5Polyphonic C
- An extension of the C language with new
concurrency constructs - Based on the join calculus
- A foundational process calculus like the
p-calculus but better suited to asynchronous,
distributed systems - A single model which works both for
- local concurrency (multiple threads on a single
machine) - distributed concurrency (asynchronous messaging
over LAN or WAN) - It is different
- But its also simple if Mort can do any kind of
concurrency, he can do this
6In one slide
- Objects have both synchronous and asynchronous
methods. - Values are passed by ordinary method calls
- If the method is synchronous, the caller blocks
until the method returns some result (as usual). - If the method is async, the call completes at
once and returns void. - A class defines a collection of chords
(synchronization patterns), which define what
happens once a particular set of methods have
been invoked. One method may appear in several
chords. - When pending method calls match a pattern, its
body runs. - If there is no match, the invocations are queued
up. - If there are several matches, an unspecified
pattern is selected. - If a pattern containing only async methods fires,
the body runs in a new thread.
7A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
8A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
- An ordinary (synchronous) method with no
arguments, returning a string
9A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
- An ordinary (synchronous) method with no
arguments, returning a string - An asynchronous method (hence returning no
result), with a string argument
10A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
- An ordinary (synchronous) method with no
arguments, returning a string - An asynchronous method (hence returning no
result), with a string argument - Joined together in a chord
11A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
- Calls to put() return immediately (but are
internally queued if theres no waiting get()). - Calls to get() block until/unless theres a
matching put() - When theres a match the body runs, returning the
argument of the put() to the caller of get(). - Exactly which pairs of calls are matched up is
unspecified.
12A simple buffer
- class Buffer
- String get() async put(String s)
- return s
-
- Does example this involve spawning any threads?
- No. Though the calls will usually come from
different pre-existing threads. - So is it thread-safe? You dont seem to have
locked anything - Yes. The chord compiles into code which uses
locks. (And that doesnt mean everything is
synchronized on the object.) - Which method gets the returned result?
- The synchronous one. And there can be at most one
of those in a chord.
13Reader/Writer
- using threads and mutexes in Modula 3
- An introduction to programming with threads.
Andrew D. Birrell, January 1989.
14Reader/Writer in five chords
- public class ReaderWriter
- public void Exclusive() async Idle()
- public void ReleaseExclusive() Idle()
- public void Shared() async Idle() S(1)
- public void Shared() async S(int n) S(n1)
- public void ReleaseShared() async S(int n)
- if (n 1) Idle() else S(n-1)
-
- public ReaderWriter() Idle()
-
- A single private message represents the state
- none ?? Idle() ?? S(1) ?? S(2) ?? S(3)
15Asynchronous requests and responses
- Service exposes an async method which takes
parameters and somewhere to put the result - a buffer, or a channel, or
- a delegate
public delegate async IntCB(int v) public
class Service public async request(String arg,
IntCB callback) int result // do something
interesting callback(result)
16Asynchronous requests and responses - Join
- class Join2
- void wait(out int i, out int j)
- async first(int r1)
- async second(int r2)
- i r1 j r2 return
-
-
- // client code
- int i,j
- Join2 x new Join2()
- service1.request(arg1, new IntCB(x.first))
- service2.request(arg2, new IntCB(x.second))
- // do something useful
- // now wait until both results have come back
- x.wait(out i,out j)
- // do something with i and j
17Asynchronous requests and responses - Select
- class Select
- int wait()
- async reply(int r)
- return r
-
-
- // client code
- int i
- Select x new Select()
- service1.request(arg1, new IntCB(x.reply))
- service2.request(arg2, new IntCB(x.reply))
- // do something useful
- // now wait until one result has come back
- i x.wait()
- // do something with i
18Active Objects
public abstract class ActiveObject
MarshalByRefObject protected bool done
abstract protected void processmessage()
public ActiveObject () done false
mainloop() async mainloop() while
(!done) processmessage()
19continued
class Stock ActiveObject override protected
void processmessage() public async
bid(BidOffer thebid) // process bid
messages override protected void
processmessage() public async register(Client
who) // process registration requests
20Extending C with chords
- Classes can declare methods using generalized
chord-declarations instead of method-declarations
.
chord-declaration method-header
method-header body method-header
attributes modifiers return-type async name
(parms)
- Interesting well-formedness conditions
- At most one header can have a return type (i.e.
be synchronous). - The inheritance restriction.
- ref and out parameters cannot appear in async
headers.
21Why only one synchronous method in a chord?
- JoCaml allows multiple synchronous methods to be
joined, as in the following rendezvous - But in which thread does the body run? In C,
thread identity is very observable, since
threads are the holders of particular re-entrant
locks. So we rule this out in the interests of
keeping commutative. (Of course, its still
easy to code up an asymmetric rendezvous in
Polyphonic C.)
int f(int x) int g(int y) return y to f
return x to g
22The problem with inheritance
class C virtual void f() virtual async g()
virtual void f() virtual async h()
class D C override async g()
- Weve half overridden f
- Too easy to create deadlock or async leakage
void m(C x) x.g() x.f() m(new D())
23The inheritance restriction
- Two methods are co-declared if they appear
together in a chord declaration.
Whenever a method is overridden,every
co-declared method must also be overridden.
- Hence, the compiler rejects patterns such as
- public virtual void f() private async g()
- In general, inheritance and concurrency do not
mix well.Our restriction is simple it could be
made less restrictive.
24Types etc.
- async is a subtype of void
- Allow covariant return types on those two
- An async method may override a void one
- A void delegate may be created from an async
method - An async method may implement a void method in an
interface - async methods are given the OneWay attribute,
so remote calls are non-blocking
25Implementation
- Translate Polyphonic C -gt C
- Built on Proebsting Hansons lcsc
- Introduce queues for pending calls (holding
blocked threads for sync methods, arguments for
asyncs) - Generated code (using brief lock to protect queue
state) looks for matches and then either - Enqueues args (async no match)
- Enqueues thread and blocks (sync no match)
- Dequeues other args and continues (sync match)
- Wakes up blocked thread (async match with sync)
- Spawns new thread (async match all async)
- Efficient bitmasks to look for matches, no
PulseAlls,
26Samples
- animated dining philosophers
- web service combinators (Cardelli Davies)
- adaptive scheduler (cf. Larus Parkes),
- accessing web services (Terraserver),
- active objects and remoting (stock trader)
27Current and future work
- Direct syntactic support for timeouts
- Limited pattern-matching on message contents
- Adding joinable transactions with explicit
compensations - Behavioural types?
28Conclusions
- A clean, simple, new model for asynchronous
concurrency in C - Declarative, local synchronization
- Model good for both local and distributed
settings - Efficiently compiled to queues and automata
- Easier to express and enforce concurrency
invariants - Compatible with existing constructs, though they
constrain our design somewhat - Minimalist design pieces to build whatever
complex synchronization behaviours you need - Solid foundations
- Works well in practice
http//research.microsoft.com/nick/polyphony/
29Fairer reader/writer lock
- class ReaderWriterFair
-
- ReaderWriter() idle()
- private int n 0 // protected by s() or t()
- public void Shared() async idle() n1
s() - public void Shared() async s() n s()
- public void ReleaseShared() async s()
- if (--n 0) idle() else s()
-
- public void Exclusive() async idle()
- public void ReleaseExclusive() idle()
- public void ReleaseShared() async t()
- if (--n 0) idleExclusive() else t()
-
- public void Exclusive() async s()
- t() wait()
-
- void wait() async idleExclusive()
30Predictable Demo Dining Philosophers
waiting to eat
eating
waiting to eat
thinking
eating
31Code extract
- class Room
- public Room (int size) hasspaces(size)
- public void enter() private async
hasspaces(int n) - if (n gt 1) hasspaces(n-1)
- else isfull()
-
- public void leave() private async
hasspaces(int n) - hasspaces(n1)
-
- public void leave() private async isfull()
hasspaces(1) -
32A Better Syntax?
- class ReaderWriter
- private async Idle() // declare
asyncs - private async S(int n)
- public void Exclusive()
- when Idle()
-
- public void ReleaseExclusive()
- Idle()
-
- public void Shared() // syncs can
have sequence of - when Idle() S(1) // when
patterns involving - when S(int n) S(n1) // asyncs
- public void ReleaseShared()
- when S(int n)
- if (n1) Idle() else S(n-1)
-
Could even allow when patterns as general
statements, though this seems in dubious taste
33Santa Claus problem (Trono, Ben-Ari)
- Santa sleeps until awakened by either all 9
reindeer or by 3 of the 10 elves. - If woken by reindeer he harnesses them all up,
they deliver presents together, he unharnesses
them, they go off on holiday and he goes back to
sleep. - If woken by a group of elves, he shows them into
his office, consults with them on toy RD then
shows them all out and goes back to sleep. - Surprisingly tricky to avoid bugs such as Santa
going off without the reindeer, queue-jumping
elves - Trono posed problem and gave incorrect solution
using semaphores - Ben-Ari gave a non-trivial solution using Ada
primitives and ugly, inefficient and
unsatisfactory solution in Java
34- public class nway
- public async produce(int n) public void
consume() - if (n1)
- alldone()
- else
- produce(n-1)
-
-
- public void waitforalldone() async alldone()
- return
-
35- class santa
- static nway harness new nway()
- static nway unharness new nway()
- static nway roomin new nway()
- static nway roomout new nway()
- static void santalife()
- while (true)
- waittobewoken()
- // get back here when dealt with elves or
reindeer -
-
- static void waittobewoken() static async
elvesready() - roomin.produce(3)
- roomin.waitforalldone()
- elveswaiting(0)
- // all elves in the room, consult
- roomout.produce(3)
36- static async elflife(int elfid)
- while (true)
- // work
- elfqueue() // wait to join group of 3
- roomin.consume() // wait to be shown in
- // consult with santa
- roomout.consume() // wait to be shown out
again -
-
- static void elfqueue() static async
elveswaiting(int e) - if (e2)
- elvesready() // last elf in a group so
wake santa -
- else
- elveswaiting(e1)
-
-
37Pattern Matching
- async Sell(string item, Client seller)
- async Buy (string item, Client buyer)
- ... // match them up
-
- Very useful, but hard to compile efficiently
38Ordered processing, currently
- class SequenceProcessor ActiveObject
- private SortedList pending new
SortedList() - private int next 0
- public async Message(int stamp, string
contents) - override protected void ProcessMessage()
- if (stamp next)
- DealWith(contents)
- while (pending.ContainsKey(next))
- DealWith((string)pendingnext)
- pending.Remove(next)
-
- else
- pending.Add(stamp,contents)
-
-
- ...
-
39with matching
- class SequenceProcessor ActiveObject
- public async Message(int stamp, string
contents) - override protected void ProcessMessage()
- async waitingfor(int stamp)
- DealWith(contents)
- waitingfor(stamp)
-
- SequenceProcessor()
- waitingfor(0)
-
- ...
-