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The Level-2 Projects for Course Clusters

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Title: The Level-2 Projects for Course Clusters


1
The Level-2 Projects for Course Clusters
  • Haojun Sun
  • College of Engineering
  • Shantou University

2
Outline
  • Design-Directed EIP-CDIO
  • Three level projects
  • Four Lwvel-2 Projects in Computer Science Program
  • Implementation and Evaluation
  • Investigation and Conclusion

3
Design-Directed EIP-CDIO
  • Each program planned a set of CDIO projects to
    lead the students competency development
  • Three level projects
  • Level 1 projects cover most core technical
    competencies (open-ended) from 2nd or 3rd
    semester and cover 5 semesters.
  • Level 2 projects lead a group of core courses
  • Level 3 projects are embedded in individual
    courses
  • At least 2 Level 1 projects, a cornerstone
    project and a capstone project
  • 3-5 Level 2 projects to integrate core courses

4
A fishbone illustration of the curriculum plan
5
Three level projects
  • All projects are team projects. The students
    develop team spirit, practical application,
    solution exploration, project management and CDIO
    system competencies
  • Core theoretical knowledge is taught. But
    operational competencies like project management,
    decision making, report writing, oral
    presentation, information gathering, etc are
    developed through proper guidance, requirements
    and processes.

6
Three level projects
  • Level 1 project
  • Year 2 and year 4
  • 4-6 students/group. Students develop projects,
    e.g. the stair-climber, starting from functional
    requirements to product implementing, evaluation
    and improving.
  • Cultivate design, innovative, coordinating,
    communicating and leading competencies. Enhancing
    students self esteem.
  • CDIO projects allow theoretical knowledge to
    link and practical application.

7
Three level projects
  • Level 2 project
  • Level 2 projects integrate groups of
    inter-related core courses i.e. design,
    manufacture, control, instrumentation
  • Students have full scope views of the theories
  • Reduce unnecessary repetitive teaching. Reduce
    classroom hours
  • Level 3 project (in-course project)
  • Embedded in individual courses
  • Build up students competencies
  • Facilitate the students learning
  • Interactive, active, exploring, problem solving

8
Four Lwvel-2 Projects in Computer Science Program
  • A group courses related to the basic theory
    Introduce of Computer, Discrete Mathematics,
    Programming and Data Structure.
  • It covers the knowledge of the physical structure
    of computer, the programming, the file system,
    the theory of relation, the mathematical logic,
    algebra, linear list, the tree structure and
    algorithm, graph structure and algorithm, search
    algorithm, sorting algorithm.
  • Considering the support to the Level-1 project,
    we select the project---The teaching management
    system in university. In the system, the
    knowledge of the group of courses would be used.

9
  • The second project involves in the courses
    related to the hardware Electronic Circuits,
    Digital Logic, Assembly Language, Computer
    Organization and Architecture, Microcomputer
    Principle and Interface Technology.
  • It coves the knowledge of the combination of
    timing and logic circuits, design of small-scale
    digital system, the basic methods of hardware
    description language (VHDL), the input and output
    instructions of Assembly Language, programming of
    cycle, the delay and keyboard control.

10
  • The third Level-2 project includes a group
    courses related to advanced software Principles
    of Database, Object-Oriented Analysis and Design,
    and Software Engineering.
  • It covers the knowledge of software developing
    models, programming, algorithm designation and
    database designation and management.
  • The project focuses on the large-scale software
    system designation, application of database and
    Object-Oriented system analysis and programming.
  • The fourth Level-2 project contains the core
    courses related operate system and network
    Network and Communication, Operate System and
    Multimedia Technology and Application etc.
  • The project is Real-time communication network
    platform.
  • The students use the knowledge of network to a
    real-world and practice the whole procedure of
    Conceiving, Designing, Implementing and
    Operating.

11
Implementation
  • We have implemented the first 2 Level-2 projects
    in Shantou University.
  • The students are assigned to teams. Each team
    contains 5-6 students and a teacher as the couch.
  • During the design process, they can take
    advantage of technology and scientific knowledge,
    to have innovative thinking and creativity.

12
Evaluation
  • The evaluation follows the steps
  • the team leader introduces the entire project
    designation and implementation
  • group members shows their specific tasks, as well
    as the development and solution method to the
    key problems
  • demonstration their system
  • the teachers and students ask questions for the
    project and the group members answer
  • The instructor team summarize the project and
    assesses the grade, and pointed out existing
    problems and give suggestion to improve the
    project.

13
Investigation
  • inquiry the students (about 60 students
    attended) with a questionnaire.
  • There are 10 questions in the table and each
    question has 4 options
  • Very good, Good, Standard and Bad.
  • There are 6.5 and 64.5 students with Very good
    and Good to the approach
  • 25.6 and 64.5 students feel Very good and Good
    to improve the responsibility
  • and most questions have got the Very good and
    Good answers.

14
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15
Conclusion
  • The Level-2 projects are designed to cover the
    knowledge of a group of the related core courses
  • it is an integration of the knowledge points in
    the related course cluster
  • Each project is the supplementary to the
    classroom teaching system, in order to cultivate
    innovative thinking ability and lifelong learning
    ability.
  • it plays an important role for the interesting to
    their major learning.

16
  • Thanks for your attention!
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