Title: Centralized Content Creation
1Centralized Content Creation
- Dan Forden
- Director of Central Content Groups
- Midway Games, Inc.
2Centralized Content Creation
Agenda
- Introduction.
- Brief History.
- Benefits/Challenges.
- Keys to Success.
- Case Study NBA Ballers The Chosen One.
- Future Vision.
3Centralized Content Creation
Introduction
- Who am I?
- What are the Central Content Groups?
- What is the philosophy?
4Centralized Content Creation
Introduction
- Who am I?
- Dan Forden. Director of Central Content Groups.
Midway Games. - Audio background Pinball and Arcade Video.
- Mortal Kombat. NFL Blitz.
- Toasty!
5Centralized Content Creation
Introduction
- What are the Central Content Groups?
- Concept.
- Animation.
- Audio.
- Visual FX.
- 3D Art.
- Cinematics.
- User Interface.
6Centralized Content Creation
Introduction
- What is the philosophy?
- Using common platform. Smaller core teams.
- Maximize artists time and effectiveness using a
task-based model. - Reduce crunch.
- Concentration of expertise.
- Motion Picture Industry Model.
- Impractical to grow disciplines within each game
team.
7Centralized Content Creation
Brief History
- Cinematics needs across sports titles.
- Animation Need for over-the-top animation for
sports games. - UI Common needs, senior expertise.
- Visual FX group formed in Seattle.
- Concept group - visual direction.
- Character and Environment Groups formed out of
Cinematics.
8Centralized Content Creation
Benefits
- Efficiency.
- Identify sharing initiatives.
- Concentration of expertise.
- Artists work on a variety of titles.
9Centralized Content Creation
Benefits
- Reduce artist crunch and burn-out.
- Training.
- Variety of skills (content creation, outsourcing,
project management). - Unify creative efforts across the company.
10Centralized Content Creation
Challenges
- Human Nature Game developers are passionate and
territorial. - Schedule slippage.
- All-hands directives.
- Staffing and headcount constraints.
11Centralized Content Creation
Challenges
- Last minute requests.
- Aligning available resources with amount of work.
- Poor communication.
- Conflict and Chaos.
12Centralized Content Creation
Keys to Success
- Communication, communication...
- Adopt service-oriented approach.
- Engagement documents.
- Try to work mostly on a task-based format.
- Team makeup senior and junior talent.
- 6-month forecasts.
13Centralized Content Creation
Case Study NBA Ballers Chosen One
14Centralized Content Creation
Case Study NBA Ballers Chosen One
- First project to adopt Central-Groups-focused
model. - Very lean core game team 1 art director, 1
environment art lead. - Heavy reliance on outsourcing.
15Centralized Content Creation
Case Study NBA Ballers Chosen One
- Environment finishing and polishing in-engine.
- Cinematics pre-viz, half of rendered FMVs.
- Managed cinematics outsourcing.
- UI art and integration of screens.
- Audio.
- All animation.
- Character and C.A.P. pieces polish.
16Centralized Content Creation
Future Vision
- Near Term Finish games in progress.
- Roll onto upcoming titles.
- Hire artists with production savvy.
- Technical art group?
- Create a design group?
- Prototype new game concepts.