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Using Graphical Calculators in the Classroom

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Title: Using Graphical Calculators in the Classroom


1
Using Graphical Calculators in the Classroom
  • Richard Tarry
  • Sept 2003

2
Setting up the calculator
  • If necessary insert the 2 batteries supplied
  • After you have inserted the batteries, pull out
    the protection strip
  • All users reset the calculator by pressing a
    pen into the little hole above the battery
    compartment
  • Press YES (F1) below the screen, then press MENU

3
Getting Started
  • Press AC/ON to switch on
  • The calculator uses a menu system
  • Lets go into GRAPH
  • Either press the menu number (4) or navigate with
    the cursor to the GRPH icon and push EXE
  • Push MENU to get back to the home screen
  • Press QUIT to return to an earlier screen

4
Useful Modes
5
Learning the keys
  • Find out how to add, subtract, multiply, divide,
    square, square root, raise to a power (such as
    53)
  • Find out the difference between the and (-)
    keys
  • EXE is like , it gives the answer
  • Find out what SHIFT and ALPHA do
  • Find out how you can use the cursor to edit a
    calculation
  • Find out how to use DELete INSert
  • Clear the screen
  • Switch OFF

6
Some easy calculations
Do the following calculations and write down your
answers
  • 4.1 x 3.8
  • 6.5 ? 0.175 then edit to 6.5 ? 0.185
  • 2.32 1
  • ?40 ?20 . then edit to ?4.4 ?2.1
  • (2.35 1.82) ? 0.9
  • 4.15 ? (-2.5)3

7
Variables Memories
  • Results of calculations are stored automatically
    and manually
  • Ans automatically stores the last answer
  • X,T is an easy access storage and also acts as
    the variable x
  • The ? stores a value into a memory
  • A, B, C, D, . Z are all memories

8
Using variables and memories - Ans
  • Calculate 2 x 1.4
  • Then type 1 EXE and explain what has happened
  • Now calculate 3 x 1.4 , followed by 5 Ans.
  • Now type 2 x Ans.
  • Describe in your notes how ANS can be used

9
Using variables and the X,T, ALPHA memories
  • Clear the screen
  • Type 2 ?X EXE, then 3x2 5x 12 EXE. Check the
    answer and explain what the calculator has done.
  • Now type 15 ? ALPHA A EXE, and 5 ? ALPHA B EXE
  • Type 2A EXE, then B ? 2 EXE
  • Type 3A 4B EXE
  • Describe how you can use ALPHA memories.

10
  • Using RUN mode
  • Reset the calculator by pressing a pen into the
    little hole above the battery compartment
  • Press YES (F1) below the screen, then press MENU

11
SET UP for RUN
  • Enter RUN
  • Enter SET UP
  • Use the cursor and the function keys to set Angle
    to Deg(rees)
  • Use QUIT to return to a blank screen
  • This is the most common setup change!

12
RUN Mode
  • RUN mode features
  • On-screen display algebraic order
  • You should use brackets
  • You can work with fractions
  • You can edit (before and after AC)
  • Ans stores the last answer
  • You can store part answers in ALPHA memories

13
Now start the RUN tasks
14
In your groups, find and write down the following
formulas
  • Gradient of a straight line
  • Pythagoras
  • Area of a circle
  • Area of an sector using an angle fraction
  • The cosine rule
  • Volume of a cylinder
  • The quadratic formula
  • Distance between 2 points

15
Using the cosine rule whats that???
  • Use the cosine rule to find the length of the
    missing sides of a triangle with sides a 4.1
    cm, c 6.3cm, when angle B 30o , 70o and 110o
  • Type 4.126.322x4.1x6.3 cos70 EXE
  • This gives b2 now type ?Ans EXE
  • Use the edit function to change the angle
  • You will need to use AC before the Replay find
    out how this works!
  • You should get answers of b 3.42, 6.23 and 8.61

16
The quadratic formula..
  • Use the quadratic formula to solve 3x2 5x -
    17 0. Save both answers.
  • Remember to use brackets!
  • Use the edit function to get the 2nd solution by
    changing a plus to a minus.
  • You should get answers of -3.355 and 1.688
  • You should have typed (-5?(52-4x3x-17))?(2x3)
    EXE but there are other methods using a memory
    rather than a single calculation

17
Generating a sequence
  • Write down the first 4 terms of the sequence un1
    1.05Un 20with u0 1500
  • First type 1500 EXE (This stores 1500 in Ans)
  • Type 1.05Ans-20 EXE
  • Press EXE again, and againDescribe a situation
    that this sequence could model.
  • You should get answers 1555, 1612.75, 1673, 1737

18
Using formulas write down how you enter each
formula into the calculator
  • Find the gradient of a line passing through
    (3.1, 1.8) and (1.7, -5.3)
  • Find the area of a circle of diameter 10.5 m
  • If a right angled triangle has two shorter sides
    of 120m and 150m, how long is the longest side?
  • Solve 1.5x2 6.3x 1.8 0
  • Find the volume of a cylindrical can measuring 6
    cm in diameter and 12 cm high.

19
Here are a couple more
  • v2 u2 2as (Mechanics)
  • What does this describe?
  • And from the AS Using Maths paper
  • Tw 33 (33 T)0.47 0.3?v 0.02v
  • Tw is windchill temperature (oC)
  • T is temperature out of the wind (oC)
  • V is the wind speed (mph)

20
Harder problems
  • Find the speed of a ball after 10m, which was hit
    at 12.8m/s, and which then decelerates at 3.5m/s2
  • Find the distance between the 2 points in Q1 on
    the previous slide.
  • Find the windchill temperature if the temperature
    out of the wind is 8oC when the wind is blowing
    at 5 mph,10 mph and 20 mph
  • Find the area of a sector that comprises 80o of a
    circle of radius 5 cm giving your answer as a
    fraction. You can take p 22/7

21
  • End of RUN mode exercises

22
  • Using the Statistics mode
  • Reset the calculator by pressing a pen into the
    little hole above the battery compartment
  • Press YES (F1) below the screen, then press MENU

23
STAT mode
  • Enter STAT
  • Data can be stored in Lists 1 6
  • You can navigate around the lists with the cursor
  • You can simply overtype existing data or delete
    an entire list

24
Entering data
  • Enter the following data into List 1
  • 10, 9, 9, 12, 15, 8, 3, 17
  • You need to push EXE after each number
  • The top row of function keys are used in
    conjunction with the screen

25
Deleting and inserting data
  • Use ?in the top row just below the screen to
    obtain DEL, DEL-A, INS
  • Move the cursor onto the 2nd 9 in the list, press
    F1 (DEL) what happens?
  • Now press F3 (INS) what happens?
  • Overtype the 0 with 8.
  • Move the cursor to any position in List 1. Then
    press F2 (DEL-A). What happens?

26
Working with some data
  • Enter the following data into List 1
  • 10, 8, 9, 12, 15, 8, 3, 17
  • F1 controls graphing press it
  • Now F2 might draw Graph 2 press it and see
  • If there is an error message on screen you need
    to press AC
  • Press QUIT to return to the previous screen

27
SET the calculator to produce some statistics
  • The SET function assigns statistical variables to
    your data lists press SET (F4)
  • Use the cursor to assign List1 to 1Var X and 1
    to 1Var F
  • This tells the calculator that your data is in
    List 1 and that each data point has a frequency
    of 1
  • Then press QUIT

28
Statistical Calculations
  • Press CALC (F2 ), then 1 VAR (F1)
  • Use the cursor to scroll down
  • Check that n8 (this this a good way to check you
    havent missed any data)
  • Write down the mean and standard deviation, and
    the median and quartiles (Q1 Q3).
  • What is the range of the data?
  • Press QUIT when you have finished

29
Statistical graphs
  • Press GRPH (F1 )
  • Use?to obtain SEL SET
  • Press SET (F4 )
  • Use the cursor to move down the settings list
  • Notice how a new set of choices appears at the
    bottom of the screen for each setting

30
Set up some graphs
  • Set up StatGraph1 with
  • G-Type Pie
  • Data List1
  • Display Data
  • Set up StatGraph2 with
  • G-Type Box (you will need to use ?)
  • XList List1
  • Freq 1

31
Draw your statistical graphs and use Trace (F1)
  • Press GRPH (F1), then GPH1
  • QUIT and press GRPH then GPH2
  • Now press SHIFT followed by Trace
  • Use the horizontal cursor to locate points on the
    box chart
  • Sketch the box chart labelling the Trace points
  • Use G?T to return to the statistics screen and
    then QUIT
  • Explain what the box plot shows.

32
Analysing grouped data
  • Delete any previous data
  • Enter data oppositeinto Lists 1 2
  • Discuss in your group what this data means

33
Set up for stats
  • Enter CALC press SET
  • Set up List1 as 1Var X and List2 as 1Var F
  • Discuss what this means why not 2Var?
  • QUIT to return to the List screen
  • Enter CALC, 1VAR and scroll down the results

34
Analysis of the data
  • Write down the answers to all these questions
    and make sure you understand them check if
    possible.
  • Find the number of students who were surveyed
  • Find the mean age
  • Find the median age the quartiles
  • Make a boxplot copy it show the position of
    the mean on your sketch
  • QUIT

35
Another problem this time with two variables
  • The data is on the next slide
  • Enter the data in List 1 (Age) List 2 (Height)
  • Use CALC and SET to to set up 2Var X
    List12Var Y List22Var F 1
  • QUIT, press CALC and 2VAR

36
Data showing the ages and heights of some children
37
Questions
  • What is the mean age of the children?
  • What is their mean height?
  • Press REG, then F1 (X)
  • Copy down the values for a, b, r and write down
    the equation.
  • Substitute a b into the equation and discuss
    what it means.

38
Further analysis
  • Press GRPH then?then SET
  • Set up StatGraph1 to draw a scattergram with
    Xlist set to List1, Ylist set to List2, Freq as 1
  • QUIT and use GRPH to draw the scattergram
  • Press x what do you notice?
  • Then press DRAW. Copy what you see and relate it
    to your equation.

39
Advanced analysis
  • Heres some more data to add to your lists
  • Draw a scattergram but this time choose x2
  • Write down the equation
  • Compare the x and x2 graphs and explain what
    this shows

40
Useful tips
  • If you want to clear the screen, press SHIFT,
    Sketch, then Cls (F1 ) the last graph only will
    be redrawn
  • After you have drawn a graph, press G?T to return
    to the screen showing data
  • You can COPY the equation into the Graph
    Functions list for later use

41
  • End of Statistics section

42
  • Using the Graphs mode
  • Reset the calculator by pressing a pen into the
    little hole above the battery compartment
  • Press YES (F1) below the screen, then press MENU

43
Working with Graphs
  • From the menu, enter the GRPH mode
  • Type 2X3 (use the X,T key) next to Y1 then EXE
  • Press EXE again (or DRAW)
  • Use Zoom (F2) OUT to display both intercepts
  • Use Trace (SHIFT F1) to find the coordinates of
    the intercepts
  • Make a rough sketch of the graph labelling the
    intercepts

44
Adjusting the view
  • Press G?T a few times and see what happens.
  • Press SHIFT F3 to obtain the V(iew) Window.
  • Use the cursor to move down the settings
    discuss what they all do.
  • Reset to Xmin to (-)4, max to 4, Ymin to (-)2,
    max to 6. You need to use EXE to store each
    setting you change.
  • Redraw the graph.

45
Investigating graphs
  • Press G?T to return to the Graph Function screen
  • At Y2 type in 5 X and draw the graphs
  • Adjust the View to show all intercepts add the
    new graph to your sketch

46
Using the Trace to solve equations simultaneously
  • Press Trace (SHIFT F1)
  • Use the left-right cursor to move along a graph
  • The up-down cursor enables you to jump to the
    other graph
  • Find the coordinates of the intersection as
    accurately as you can
  • Now use Zoom and Trace to improve your accuracy
    write down your answer to 3 dp.

47
Simultaneous equations
  • Solve y 2x 3 and y 5 x algebraically
    in your groups.
  • Compare your answers to what you got for the
    graphical solution.
  • Now solve y 3x 5 and y 4 - ½ x by
    algebra. Check your answer by drawing appropriate
    graphs.

48
Moving on Quadratic transformations
  • Delete all previous graph functions
  • Draw Y1 X2 and set the View to INIT(ial)
  • Draw Y2 (X3)2 and Y3 (X2)2
  • Return to the Graph Functions - investigate how
    to select and deselect functions.
  • Make a labelled sketch showing all 3 graphs,
    their equations and x-intercepts.

49
Whats the rule?
  • Make a table like the one above
  • What do you think the rule is? Make up another
    equation and predict the transformation.
  • Verify your prediction using the calculator

50
More transformations
  • Delete or deselect functions Y2 Y3
  • Draw Y X2, Y X2 2 and Y X2 3
  • Adjust the View to show all the y-intercepts and
    copy a sketch
  • Make a new table showing the transformations
  • Predict, verify and formulate the rule as before.
  • Whats the difference between the rules?

51
Combining transformations
  • On the next slide are some quadratic functions
  • Each is a double transformation from Y X2
    describe both transformations fully.
  • Predict what the graphs will look like and sketch
    them.
  • Verify using the calculator.

52
Transformations.
  • Here they are
  • Y (x - 5)2 3
  • Y (x 3)2 1
  • Y (x 10)2 50
  • Y (x 100)2 500
  • Y (x 200)2 - 80

53
Drawing a simple trig graph
  • Delete all previous functions
  • Press SET UP (SHIFT MENU)
  • Change Angle to Deg(rees)
  • QUIT and enter Y1 sin X
  • Set the View to TRIG draw the graph
  • Make a rough labelled sketch
  • Show the coordinates of all intercepts and the
    maximum minimum points

54
A simple trig equation (advanced task !!)
  • Return to Graph Functions
  • Enter another equation at Y2 so that you will be
    able to draw and solve sin x 0.5
  • Use Trace (and Zoom) to find four solutions to
    this equation as accurately as you can.
  • Sketch and label your graphs
  • How are the solutions related to each other?

55
  • End of GRAPHING sessions !!

56
  • Advanced stuff for A2 !!

57
More advanced graphing- parametrics
  • Enter RUN mode, then SET UP
  • Change F-Type to Parametric
  • QUIT and enter GRAPH mode
  • DELete existing functions

58
Demonstrate projectile motion
  • QUIT RUN mode and enter GRAPH
  • Set up the V-Window to Xmin 0, max 280,
    scl20Ymin -20, max 70, scl 10Tmin 0, max
    8, ptch 0.1

59
Projectile motion task
  • A projectile is fired at a speed of 50 m/s, and
    an angle of 200 to the horizontal.
  • Write down the equations of motion which will
    give the horizontal and vertical position of the
    projectile at time t s after firing
  • Enter these equations as Xt1 and Yt1 .

60
Projectile task
  • You should have writtenXt1 50Tcos20 andYt1
    50Tsin20 4.9T2
  • If you did NOT write this, show on paper that
    these are correct

61
Modelling projectile motion
  • Press DRAW, and use Trace to find the maximum
    height and the range of the projectile
  • By changing the angle, find the maximum range
    that could be achieved, and the height at this
    angle
  • Write down the range height at each angle you
    choose

62
  • THE END
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