Title: Chapter 9' Memory Management
1Chapter 9. Memory Management
- Logical versus Physical Address Space
- Swapping
- Contiguous Allocation
- Paging
- Segmentation
- Segmentation with Paging
2Multistep Processing of a User Program
User programs go through several steps before
being run on memory.
3Binding Symbolic Identifier Binary Number
- Compile time binding
- ??? ?? ??? ??? ?
- absolute (??, ????)code generated
- must recompile code if starting location changes.
- Load time binding
- Loader ?? ?? address ??? (?? ? ????)
- Compiler ? relocatable code ? ?????
- (?? ????? ???? given base address)
- Execution time binding
- ??? ??? ???? ????? ????? ?? ???
- CPU ? ??? ??? ??? binding ? ?? (address mapping
table) - binding ? run time.
- need hardware support
- (e.g., base and limit registers, MMU).
4memory
CPU? ? ??? MMU ? ??
Add 10, 20
Add 10, 20 10 100 20 330 Jump 30 30 exit
Add A, B A 100 B 330 Jump C C exit
index
Binary on Disk
Source
Reference ?? load
Any Place
5Address Mapping Table
CPU? ??? ?? ?? ??? ? ?? logical
physical
Memory
500 ??
0 ??
0
CPU
500
500 ??
20000 ??
6Logical vs. Physical Address Space
- Logical address
- generated by the CPU
- also referred to as virtual address.
- Physical address
- address seen by the memory unit.
7Memory-Management Unit (MMU)
- MMU (Memory-Management Unit)
- is a Hardware device that maps
- virtual address to physical address.
- In MMU scheme
- the value in the relocation register is added
- to every address generated by a user process
- at the time it is sent to memory (from CPU).
- The user program
- deals with logical addresses
- never sees the real physical addresses.
8Dynamic relocation using a relocation register
9Some Terminologies
- Dynamic Loading
- Dynamic Linking
- Overlays
- Swapping
10Dynamic Loading
- Routine is not loaded until it is called
- Better memory-space utilization
- Useful when large amounts of code are needed to
handle infrequently occurring cases. - No special support from the operating system is
required implemented through program design. - Dynamic Linking? ??? ?? ?? ??? ????
- Loading occupy memory space
11Dynamic Linking
- ??? ??? ?? ??? ??? ?????? -- no!
- ?? ???? ??? ? ??? (to where, from where, is
where) - Linking postponed until execution time.
- Small piece of code, stub, used to locate the
appropriate memory-resident library routine. - Stub replaces itself with the address of the
routine, and executes the routine. - Operating system needed to check
- if routine is in processes memory
address. - Linking Symbolic address v.s. Physical
address
12Overlays
- Keep in memory only those part when actually
needed. - Useful when process is larger than memory.
- Coded by user Manual Overlay.
13Overlays for a Two-Pass Assembler
14Swapping
- Swapping
- A process can be swapped temporarily out of
memory to a backing store - and then brought back into memory sometime
later. - Backing store
- disk fast, large enough to accommodate all
images for all users - Roll out, roll in
- lower-priority process is swapped out
- so higher-priority process can be loaded and
executed. - swapping variant used for priority-based
scheduling algorithms - Major part of swap time is transfer time
- total transfer time is proportional to the
amount of memory swapped.
15Schematic View of Swapping
hwp
web
16Contiguous Allocation
- Main memory usually into two partitions
- Resident operating system, usually
- held in low memory with interrupt vector.
- User processes then held in high memory.
- Single-partition allocation
- to protect user processes from each other, and
OS. - Relocation register
- contains value of smallest physical address.
- Limit register
- contains range of logical addresses
- each logical address bound by limit register.
OS
user process
17Hardware Support for Relocation and Limit
Registers
18Contiguous Allocation (Cont.)
- Multiple-partition allocation
- Hole
- block of available memory
- holes of various size are scattered throughout
memory. - When a process arrives, it is allocated memory
from a hole large enough to accommodate it. - Operating system maintains information about
a) allocated partitions b) free partitions
(hole)
OS
OS
OS
OS
process 5
process 5
process 5
process 5
process 9
process 9
partitions
process 8
process 10
process 2
process 2
process 2
process 2
19Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of
free holes.
- First-fit
- Allocate the first hole that is big enough.
- Best-fit
- Allocate the smallest hole that is big enough
- must search entire list, unless ordered by size.
- Produces many small leftover hole.
- Worst-fit
- Allocate the largest hole
- must also search entire list.
- Produces the largest leftover hole.
- Buddy system
First-fit and best-fit better than worst-fit in
terms of speed and storage utilization.
20Fragmentation
- External fragmentation
- total memory space exists to satisfy a request,
but it is not contiguous. - Internal fragmentation
- allocated memory may be slightly larger than
requested memory this size difference is memory
internal to a partition, but not being used. - Reduce external fragmentation by compaction
- Shuffle memory contents to place all free memory
together in one large block. - Compaction is possible only if relocation is
dynamic, and is done at execution time. - I/O problem
- Latch job in memory while it is involved in I/O.
- Do I/O only into OS buffers
- Graceful degradation? (Very expensive especially
at peak load?) - .
21Paging
- Entire program image resides on disk
- Divide (memory, disk) into fixed size
- (page frame in memory, page in disk)
- When the program starts, just load 1st page only
- Rest of the pages are loaded in memory on-demand
page mapping table - Pages can be placed anywhere in memory
- A particular page X of the program can be either
- already loaded in memory page-frame Y
- or
- never been loaded before, it is in disk
- Whenever CPU presents an address, MMU looks up
page mapping table
X
Y
disk address
22Paging Example
23Paging
- Paging
- is a scheme that permits address space to be
noncontiguous - Basic Method
- Divide physical memory into fixed-sized blocks
called frames (size is power of 2, between 512
bytes and 8192 bytes). - Divide logical memory into blocks of same size
called pages. - Keep track of all free frames.
- Set up a page table to translate logical to
physical addresses. - Internal fragmentation.
24Address Translation Scheme
- Address generated by CPU is divided into
- Page number (p)
- used as an index into a page table which contains
base address of each page in physical memory. - Page offset (d)
- combined with base address to define the physical
memory address that is sent to the memory unit.
p
d
25Address Translation Architecture
26Paging Example
27Paging Example
28Free Frames
Before allocation
After allocation
29Implementation of Page Table
- Page table is kept in main memory.
- Page-table base register (PTBR) points to the
page table. - Page-table length register (PRLR) indicates size
of table. - Every memory access requires two memory accesses.
- One for the page table and one for the
data/instruction. - To speed up, a special fast-lookup hardware
cache called associative registers - or
- translation look-aside buffers (TLBs)
30Associative Register
- Two types of memory
- ?? memory (? ??? ???)
- give address -- return record
- Associative memory (? ?????)
- give field of record -- return record
- Parallel search ? ??? ?? ??? (?? index ??)
- ??? implementation? ????.
-
- Associative registers (TLB) parallel search
- Since only part of page table is in TLB ?
- Address translation (A, A)
- Try portion of page table in associative register
first - If A is in associative register, get frame
out. - Otherwise get frame from page table in main
memory - context switch ? flush (remove old
entries)
Page
Frame
You need frame here
record
31Paging Hardware With TLB
32Effective Access Time
- Associative lookup ? time unit
- memory cycle time 1 microsecond
- Hit ratio ?
- percentage found in the associative
registers - Effective Access Time (EAT)
-
- lthitgt ltmissgt
- EAT (1 ?) ? (2 ?)(1 ?)
- 2 ? ?
-
33Memory Protection
- Protection bit with each frame. (? rwx)
- Valid-invalid bit - each entry in the page
table - valid indicates the page is legal (not a valid
page). - invalid indicates otherwise (access not allowed)
34Valid (v) or Invalid (i) Bit In A Page Table
35Two-Level Page-Table Scheme
- Program has a large address space.
- Use 32 bit address
- ? 1 million page table entries (if page size
4K) - 4 MB page table (if each entry -- 4B)
- ?? page table ? disk?
- Page table ??? page ??? on-demand load
36Two-Level Page-Table Scheme
37Two-Level Paging Example
- A logical address (on 32-bit machine with 4K page
size) is divided into - a page number consisting of 20 bits.
- a page offset consisting of 12 bits.
- Since the page table is paged, the page number is
further divided into - a 10-bit page number.
- a 10-bit page offset.
- Thus, a logical address is as follows
- where pi is an index into the outer page table,
and - p2 is the displacement within the page of the
outer page table.
page number
page offset
p2
pi
d
10
12
10
38Address-Translation Scheme
- Address-translation scheme for a two-level 32-bit
paging architecture
39Multilevel Paging and Performance
- Address space ? ? ??? ??? disk block ? (like
B-tree) - (not data block, but next
level page table) - Since each level is stored as a separate table in
memory, covering a logical address to a physical
one may take three, four memory accesses. - ? if address is 64 bits
-
- Even though time needed for one memory access is
quintupled, caching permits performance to remain
reasonable. - Cache hit rate of 98 percent yields
- effective access time 0.98 x 120 0.02 x 520
- 128 nanoseconds.which is only a 28 percent
slowdown in memory access time.
40Inverted Page Table
- ?? page table ?? ? ??? page ??? (disk size) ???
table ?? - one page-table-entry per page,
- ??? ? ???? ??? ???? (?? .AND. Memory
Resident) - Cure let one page-table-entry per page frame
(?? ??? ?? ??) - ??? ? page table entry ? process-id ? ????
- one page table system-wide -- page frame ????
entry? ?? - ?? It is associative search and need to search
entire table. - ?? Either use hash table to limit the search
(slower) - Or use associative registers (expensive)
41Inverted Page Table Architecture
42Shared Pages
?oop?? ??? ??? (? address?) increment ???
- Shared code
- Re-entrant Code, Non-self-modifying Code eg
inc memory_address - One copy of read-only (re-entrant) code shared
among processes - (eg, text editors, compilers, window
systems). - Shared code must appear in same location in the
logical address space - of all processes.
- Private code and data
- Each process keeps a separate copy of the data.
- Private data can appear anywhere in logical
address space.
P??? P.C. ???? font
P??? P.C. ???? font
P?? P.C. ???? font
hwp code
43Shared Pages Example
Editor is shared Editor consists of 3 pages --
ed1, ed2, ed3
44Segmentation
- A program is a collection of segments.
- A segment is a logical unit such as
- main (),
- function,
- global variables,
- stack,
- symbol table, arrays
45Users View of a Program
46Segmentation Architecture
- Logical address consists of a two tuple
- lt segment-number, offset gt,
- Segment table
- maps two dimensional physical addresses
- each table entry has
- base contains the starting physical address
where the segments reside in memory. - limit specifies the length of the segment.
- Segment-table base register (STBR)
- points to the segment tables location in memory.
- Segment-table length register (STLR)
- indicates number of segments used by a program
- segment number s is legal if s
lt STLR.
47Segmentation Architecture (Cont.)
- Protection
- Protection bits associated with segments
- Each entry
- validation bit 0 ? illegal segment
- R/W/X bits
- Sharing
- shared segments
- same segment number
- Allocation
- first fit / best fit
- external fragmentation
- Since segments vary in length, memory allocation
is - a dynamic storage-allocation problem.
S D L valid rwxa disk_??
Segment length
48Segmentation Hardware
49Example of Segmentation
50Sharing of Segments
51MULTICS Address Translation Scheme
52Segmentation with Paging MULTICS
- The MULTICS system solved problems of external
fragmentation and lengthy search times - by paging the segments.
- Solution differs from pure segmentation in that
the segment-table entry contains - not the base address of the segment
- but rather the base address of a page table for
this segment.
53Segmentation with Paging Intel 386
segmentation with paging for memory management
with a two-level paging scheme.