Echoing the emergence - PowerPoint PPT Presentation

About This Presentation
Title:

Echoing the emergence

Description:

PROPERTY NAME=Quantity VALUE=25 /RESOURCE GENERATOR CLASS=edu.nyu.sejava.iskold.eworld. ... PROPERTY NAME=OffenseGeneBases VALUE=AT /RESOURCE ... – PowerPoint PPT presentation

Number of Views:16
Avg rating:3.0/5.0
Slides: 28
Provided by: Alexi79
Category:

less

Transcript and Presenter's Notes

Title: Echoing the emergence


1
Lecture 11
  • Echoing the emergence

2
Santa Fe Institute
  • Formed in 1985
  • Think tank to deal with complexity
  • Scientists from all areas including physics,
    chemistry, biology, computer science, economics,
    ecology, sociology, history, etc.
  • http//www.santafe.edu

3
The Flow
  • Dynamical systems
  • We find ourselves among ever-changing systems
  • There is an intractable number of branches
  • Feedback
  • Systems change and develop by receiving feedback
    from the environment and responding to
    environment. Thus systems are inextricable parts
    of the environment
  • Self-reference
  • The systems around us are heavily recursive,
    self-bootstrapping
  • Co-evolution
  • There is no stand alone evolution, everything is
    co-evolving.
  • Everything is dependent and influences everything
    else.

4
Cybernetics
  • Norbert Wiener
  • Trying to understand how control communication
    worked
  • Greek kybernetes (steersman) (Web of life pp..
    97)
  • We are but whirlpools in a river of ever-flowing
    water
  • Self-regulation
  • We are not stuff that abides, but patterns that
    perpetuate themselves

Situation Assessment
Action
Impact on environment
5
Ilya Prigogine
  • Second law of thermodynamics
  • In closed system, the amount of entropy in a
    given system does not decrease
  • Entropy means disorder
  • Living organisms and equilibrium
  • Living beings are in order, away from equilibrium
  • Open thermodynamical systems
  • Nonlinear equations
  • Self-Organization

Equilibrium (ice)
Order (edge of chaos)
Chaos (gas)
6
Prisoners Dilemma
  • - Two thieves are captured and both promised life
    if they would tell on each other. The problem is
    that ideally, they should simply just not tell on
    each other. But one of they think 'What if the
    other guy tells on me?' Then I will be in jail,
    and he will be spared. So they both defect, i.e.
    tell on each other
  • and loose.
  • - Iterative nature of biological games

7
Seven basic elements of CAS
  • Aggregation
  • Economy and markets
  • Body and nervous, immune, endocrine system
  • World economy and country economies
  • Emergence as a result of interactions
  • whole gt sum of the parts
  • higher level of organization
  • meta agents

8
Seven basic elements of CAS
  • Tagging (mechanism)
  • Identification of alike agents
  • Grouping
  • Attribute
  • contracts between firms
  • form of adaptation - delegation
  • Divisions in a firm Equities, Fixed Income, etc.
  • collaboration, formation of aggregate and
    diversification via tagging

9
Seven basic elements of CAS
  • Nonlinearity (property)
  • aggregation tagging
  • threshold of emergence (H gtsum(P))
  • predator/prey interaction
  • One of the standard example of nonlinear
    dynamical model is predator/prey interaction.
    Observe that increases in either population
    increase the likelihood of a contact. Let
    Predator(t), and Prey(t) be number of predators
    and prey at some time t, and let c be the
    constant that reflects efficiency of a predator.
    We can calculate the number of interactions per
    unit of time as cPredator(t)Prey(t). That is,
    with c 0.5, Predator(t) 2 and Prey(t) 10,
    we would have 10 encounters. Now, let us double
    each population so that Predator(t) 4 and
    Prey(t) 20, then we will have 40 encounters.
  • nonlinearity is a result of a product instead of
    a sum

10
Seven basic elements of CAS
  • Flow (property)
  • nonlinearity induces flow
  • multiplier effect
  • feedback and cycles

Dead
Alive
11
Seven basic elements of CAS
  • Diversity (property)
  • arise from exploration of multitude of
    possibilities (local adaptations)
  • firms enter and leave market
  • mimicry

12
Seven basic elements of CAS
  • Internal models (mechanism)
  • anticipation
  • survival of the fittest
  • subconscious mode

13
Seven basic elements of CAS
  • Building blocks (mechanism)
  • decomposition
  • quark, nucleon, atom, molecule, organelle, cell
  • generation of internal models

14
Eworld Parameters
15
Eworld Resources
  • ltRESOURCE CLASSedu.nyu.sejava.iskold.eworld.Homog
    eneousResourcegt
  • ltPROPERTY NAMEQuantity VALUE25gt
  • ltPROPERTY NAMEBase VALUEagt
  • ltPROPERTY NAMERenewable VALUEtruegt
  • lt/RESOURCEgt

16
Eworld Resources
  • ltRESOURCE CLASSedu.nyu.sejava.iskold.eworld.Homog
    eneousResource
  • ltRBASEgt
  • ltPROPERTY NAMEQuantity VALUE2gt
  • ltPROPERTY NAMEBase VALUEagt
  • lt/RBASEgt
  • ltRBASEgt
  • ltPROPERTY NAMEQuantity VALUE2gt
  • ltPROPERTY NAMEBase VALUEtgt
  • lt/RBASEgt
  • ltPROPERTY NAMERenewable VALUEfalsegt
  • lt/RESOURCEgt

17
Entitys Genome
  • - Reservoir (place where excess resources are
    stored)
  • - 3 PhenoGenes (externally visible)
  • - OffenseGene
  • - Defense Gene
  • - Mating Gene
  • - 3 Rule Genes (internal only)
  • - CombatConditionGene
  • - TradeConditionGene
  • - MatingConditionGene
  • - Resource collection gene
  • - Trading resource base

18
Entity Generators
  • ltGENERATOR CLASSedu.nyu.sejava.iskold.eworld.Bas
    icRandomEntityGeneratorgt
  • ltPROPERTY NAMEQuantity VALUE25gt
  • lt/RESOURCEgt
  • ltGENERATOR CLASSedu.nyu.sejava.iskold.eworld.Basi
    cConstrainedEntityGeneratorgt
  • ltPROPERTY NAMEQuantity VALUE25gt
  • ltPROPERTY NAMEOffenseGeneLength VALUE5gt
  • ltPROPERTY NAMEOffenseGeneBases VALUEATgt
  • lt/RESOURCEgt

19
Entity near Resource
  • - Is this resource empty?
  • - Does my Resource Collection Gene allow me to
    pick up next base from this resource?

NOPE, NO MATCH
C
A T G
NEXT BASE IN SOME RESOURCE
20
Cloning
  • - Does my Reservoir contain enough bases to clone
    myself?
  • Cloning threshold is at least 1

Offense ACG Defense AAA Mating CGT Combat
Condition AAGT Trade Condition GGG Mating
Condition CG Resource collection AG Trading
resource A
RESERVOIR CONTAINS TWICE THE GENOME
16 A 4 T 6 C 16 G
21
Combat
22
Combat
23
Single point crossover
24
Single point crossover
25
Mortality
  • - Every round kill entities at random
  • - The longer entity lives the higher its chance
    of
  • dying

26
Statistics
27
Some book references
  • Complexity,
  • by M. Mitchell Waldrop
  • At Home in the Universe,
  • by Stuart Kauffman
  • Web Of Life,
  • by Frijof Capra
  • The Blind Watchmaker,
  • by Richard Dawkins
Write a Comment
User Comments (0)
About PowerShow.com