Natural Behavior Planning for Autonomous Agents in Dense Environments

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Natural Behavior Planning for Autonomous Agents in Dense Environments

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COMP790-58 Course Project Proposal. Tao Yu. 2. The ... Crowds by Example. EG07. Group Behavior from Video: A Data-driven Approach to Crowd Simulation. ... –

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Title: Natural Behavior Planning for Autonomous Agents in Dense Environments


1
Natural Behavior Planning for Autonomous Agents
in Dense Environments
  • COMP790-58 Course Project Proposal
  • Tao Yu

2
Crowd simulation
  • Global path planning
  • Local collision avoidance
  • Human behavior simulation

3
Behavior model
  • High level
  • What kind of action to take under current
    situation
  • Collision response -gt interaction
  • Low level
  • How to perform the action while satisfying
    constraints (via motion controller or Existing
    motion data)

4
Previous work
  • Behavior planning
  • Behavior planning for character animation. SCA05
  • Precomputed search trees Planning for
    interactive goal-driven animation. SCA06
  • Data-driven models
  • Crowds by Example. EG07
  • Group Behavior from Video A Data-driven Approach
    to Crowd Simulation. SCA07

5
Previous work (continued)
  • HiDAC
  • Controlling Individual Agents in High-Density
    Crowd Simulation. SCA07
  • Motion graph
  • Fast and Accurate Goal-Directed Motion Synthesis
    for Crowds. SCA 05

6
Goals
  • Agent motion with visually appealing quality in
    dense environments
  • Incorporate agent interaction
  • Runtime efficiency
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