Title: CPE%20626%20CPU%20Resources:%20ARM%20Cache%20Memories
1CPE 626 CPU ResourcesARM Cache Memories
- Aleksandar Milenkovic
- E-mail milenka_at_ece.uah.edu
- Web http//www.ece.uah.edu/milenka
2On-chip RAM
- On-chip memory is essential if a processor is to
deliver its best performance - zero wait state access speed
- power efficiency
- reduced electromagnetic interference
- In many embedded systems simple on-chip RAM is
preferred to a cache - Advantages
- simpler, cheaper, less power
- more deterministic behavior
- Disadvantages
- require explicit control by the programmer
3Unified instruction and data cache
4Separate data and instruction caches
5Direct-mapped cache organization
6Two-way set-associative cache organization
7Fully associative cache
8An Example
- ARM3 designed in 1989 was the first to
incorporate an on-chip cache - Design steps
- analysis using ARM2 collect hardware traces
running typical benchmarks - exploring the upper-bound performance benefit
considering a perfect cache (always contains the
requested data) - Assuming 20MHz cache and 8MHz main memory
performance of various systems is No cache 1,
Instr. only 1.95, Data only 1.13, Instr.
data cache 2.5 - investigate different cache organizations and
sizes - write-back, write-through, write-allocate,
write-no-allocate, replacement policies,
associativity, power
9Summary of cache organizational options
10Unified cache performance as a function of size
and organization
11The effect of associativity on performance and
bandwidth requirement
12ARM3 cache organization
64-way, 4KB cache
13ARM600 cache control state machine
- After initialization, the processor enters ltCheck
taggt state - If address is non-sequential, does not fault in
MMU, and is either read hit of a buffered write,
the state machine remains in the ltCheck taggt - data value is read or written every clock cycle
- When the next address is sequential read in the
same cache line or a sequential buffered write,
the state moves to ltSequential fastgt where the
data may be accessed without checking the tag and
without activating the MMU - data value is read or written every clock cycle
- If the address is not in the cache or is an
unbuffered write an external access is needed
this begins in the ltStart externalgt state. Reads
from uncacheable memory and unbuffered writes are
completed as single memory transactions.
Cacheable reads perform a quad-word line fetch,
after fetching the necessary translation
information if this was not already in the MMU - Cycles where the CPU does not use memory are
executed in the ltIdlegt state
14ARM600 cache control state machine
15Memory Management
- Today computer systems typically run multiple
processes, each with its own address space - It would be too expensive to dedicate a full-
address-space worth of memory for each process
(many use only a small part of their address
spac.) - If Principle of Locality allows caches to offer
speed of cache memory with size of DRAM memory,
then recursively DRAM can act as a cache for
secondary storage (disk)? Virtual Memory - Virtual memory divides physical memory into
blocks and allocate them to different processes
16Virtual Memory Motivation
- Historically virtual memory was invented when
programs became too large for physical memory - Allows OS to share memory and protect programs
from each other (main reason today) - Provides illusion of very large memory
- sum of the memory of many jobs greater than
physical memory - allows each job to exceed the size of physical
mem. - Allows available physical memory to be very well
utilized - Exploits memory hierarchy to keep average access
time low
17Virtual Memory Terminology
- Virtual Address
- address used by the programmer CPU produces
virtual addresses - Virtual Address Space
- collection of such addresses
- Memory (Physical or Real) Address
- address of word in physical memory
- Memory mapping or address translation
- process of virtual to physical address
translation
18Paging vs. Segmentation
- Fixed size blocks, called pages (4KB 64KB)
- Both logical and physical memory are divided into
fixed-size components called pages (typically a
few KBs) - Relationship between the logical and physical
pages is stored in page tables (PTs) which are
held in main memory - Variable size blocks, called segments (1B
64KB/4GB) each segment contains a particular
sort of information - e.g., code segment, data segment, stack segment
- Paged segments a segment is an integral number
of pages
19Segmented memory management
- Segmentation allows a program to have its own
private view of memory - Segments are of variable size gt free memory
becomes fragmented over time - it is possible that a new program is unable to
start when the memory is fragmented in small
pieces, none of which is big enough to hold a
segment, even if there is enough free memorygt
OS is responsible to coalesce the free memory
into one large piece
20Paging memory management
- Use table lookup (Page Table) for mappings
Virtual Page number is index - Virtual Memory Mapping Function
- Physical Offset Virtual Offset
- Physical Page Number (P.P.N. or Page frame)
PageTableVirtual Page Number
Virtual Address
translation
29
0
...
10
9
...
Physical Address
21Paging memory management (contd)
Virtual Address
virtual page no.
offset
Page Table
Access Rights
Physical Page Number
Valid
index into Page Table
...
offset
physical page no.
Physical Address
22Paging memory management (contd)
- Size of a PT?
- 4KB pages, 32-bit VA gt 220 x 20 (2.5MB)
- Use two or more levels of page table
- Example
- 10 MSBs are used to identify appropriate second
level table page table in the first-level page
table directory - second ten bits of the address then identify the
page table entry which contains the physical page
number
23Mapping Virtual to Physical Memory
- Program with 4 pages (A, B, C, D)
- Any chunk of Virtual Memory assigned to any
chuck of Physical Memory (page)
Physical Memory
Virtual Memory
A
0
0
4 KB
B
B
4 KB
8 KB
C
8 KB
A
12 KB
D
12 KB
16 KB
C
20 KB
Disk
D
24 KB
28 KB
24Fast Address Translation
- PTs are stored in main memory? Every memory
access logically takes at least twice as long,
one access to obtain physical address and second
access to get the data - Observation locality in pages of data, must be
locality in virtual addresses of those pages?
Remember the last translation(s) - Address translations are kept in a special cache
called Translation Look-Aside Buffer or TLB - TLB must be on chip its access time is
comparable to cache
25Typical TLB Format
Virtual Addr. Physical Addr. Dirty Ref Valid Access Rights
- Tag Portion of virtual address
- Data Physical Page number
- Dirty since use write back, need to know whether
or not to write page to disk when replaced - Ref Used to help calculate LRU on replacement
- Valid Entry is valid
- Access rights R (read permission), W (write
perm.)
26Translation Look-Aside Buffers
- TLBs usually small, typically 128 - 256 entries
- Like any other cache, the TLB can be fully
associative, set associative, or direct mapped
hit
PA
VA
miss
TLBLookup
Main Memory
Processor
Cache
hit
miss
Data
Translation
27TLB Translation Steps
- Assume 32 entries, fully-associative TLB (Alpha
AXP 21064) - 1 Processor sends the virtual address to all
tags - 2 If there is a hit (there is an entry in TLB
with that Virtual Page number and valid bit is 1)
and there is no access violation, then - 3 Matching tag sends the corresponding Physical
Page number - 4 Combine Physical Page number and Page Offset
to get full physical address
28What if not in TLB?
- Option 1 Hardware checks page table and loads
new Page Table Entry into TLB - Option 2 Hardware traps to OS, up to OS to
decide what to do - When in the operating system, we don't do
translation (turn off virtual memory) - The operating system knows which program caused
the TLB fault, page fault, and knows what the
virtual address desired was requested - So it looks the data up in the page table
- If the data is in memory, simply add the entry to
the TLB, evicting an old entry from the TLB
29What if the data is on disk?
- We load the page off the disk into a free block
of memory, using a DMA transfer - Meantime we switch to some other process waiting
to be run - When the DMA is complete, we get an interrupt and
update the process's page table - So when we switch back to the task, the desired
data will be in memory
30What if we don't have enough memory?
- We chose some other page belonging to a program
and transfer it onto the disk if it is dirty - If clean (other copy is up-to-date), just
overwrite that data in memory - We chose the page to evict based on replacement
policy (e.g., LRU) - And update that program's page table to reflect
the fact that its memory moved somewhere else
31Page Replacement Algorithms
- First-In/First Out
- in response to page fault, replace the page that
has been in memory for the longest period of time - does not make use of the principle of locality
an old but frequently used page could be
replaced - easy to implement (OS maintains history thread
through page table entries) - usually exhibits the worst behavior
- Least Recently Used
- selects the least recently used page for
replacement - requires knowledge of past references
- more difficult to implement, good performance
32Page Replacement Algorithms
- Not Recently Used (an estimation of LRU)
- A reference bit flag is associated to each page
table entry such thatRef flag 1 - if page has
been referenced in recent pastRef flag 0 -
otherwise - If replacement is necessary, choose any page
frame such that its reference bit is 0 - OS periodically clears the reference bits
- Reference bit is set whenever a page is accessed
33Virtual and physical caches
- When system incorporates both MMU and a cache.
the cache may operate either with virtual or
physical address - Virtual cache
- cache access may start immediately there is
no need to activate the MMU if the data is found
in the cache gt save the power, eliminates
address translation from a cache hit - - drawbacks
- every time a process is switched VAs refer to
different physical addresses gt cache to flushed
on each process switch - increase the width of the cache address tag with
a PID - OS and user programs may use two different VAs
for the same physical location (synonyms,
aliases) gt may result in two copies of the same
data, - if we modify one, the other will have wrong value
34Virtual and physical caches (contd)
- Paging MMU only affects the high-order address
bits,while the cache is accessed by the
low-order address bits - if these two sets do not overlap, the cache and
MMU may proceed in parallel - the physical address from MMU arrives at the
right time to be compared with the physical
address tags from the cache,hiding the address
translation time behind the cache tag access - Limits if we have 4KB page gtmax cache is 4KB
direct-mapped, or8KB 2-way set associative,
or16KN 4-way, etc ...
35The ARM710T cache organization
4-way, 4KB, 16B blocks, random replacement
policy, write-through, virtual cache,