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Natural Language

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Lexical: word meanings, synonyms, vocabulary. What were the earnings of Joe's boss ... Phrase system output in valid forms. Terse and clear dialogue. Visual ... – PowerPoint PPT presentation

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Title: Natural Language


1
Natural Language Speech

2
Agenda
  • Questions?
  • Syllabus change
  • Prototyping Part II(cont.)
  • Natural language
  • Speech

3
Why Use Scenarios
  • Focus on future and synthesis instead of present
    and analysis
  • Another persons shoes
  • Engaging - focus on user needs
  • Alternate visions - compare
  • Share with different audiences
  • Explore errors and mistakes

4
Levels of Interaction
  • Embody information about environment, people,
    interface, other objects and activities
  • Logical, multi-sensory and emotional paths
  • Detailed ideas expressed simultaneously

5
Project Part II
  • Project Description
  • Requirements Summary
  • functional and non-functional
  • Design space
  • Interface Prototypes
  • Rationale
  • Design illustrations
  • Scenario
  • Assessment
  • Changes to requirements

6
Natural Language
  • Contrast to world model
  • Natural input (written and spoken)
  • Expression and ambiguity
  • Recognition errors
  • Interaction dialogue is really difficult

7
Natural language and speech
  • Written/typed input
  • Written/typed output
  • Speech input
  • Speech output

8
Natural Language Domains
  • Conceptual total set of objects/actions
  • Knows about managers and salaries
  • Functional what can be expressed
  • What is the salary of Joes manager? Who is
    Marys manager?
  • Syntactic variety of forms
  • What is the salary of the manager of Joe?
  • Lexical word meanings, synonyms, vocabulary
  • What were the earnings of Joes boss

9
Advantages
  • Easy to learn/remember
  • domain, not GUI
  • Less transfer problems (rm or delete)
  • Enormous potential (direct representation)
  • Fast, efficient (expressability)
  • Little screen real estate

10
Disadvantages
  • Assumes domain knowledge
  • Requires confirmation/clarification
  • Error-prone input (typing, voice)
  • Unrealistic expectations
  • Generate mistrust/anger
  • Qualify focus

11
Design Guidelines
  • Use restricted language
  • Tailor to user (Wizard of Oz)
  • Phrase system output in valid forms
  • Terse and clear dialogue
  • Visual record of input/output
  • Support editing and reuse

12
Voice Recognition
  • Speaker independent/dependent
  • Discrete or continuous
  • Vocabulary size
  • Lots of tradeoffs

13
Recognition Errors
  • Substitution
  • Rejection (detect but not recognize)
  • Insertion (false detection)
  • Deletion (no detection)

14
Applications
  • Eyes and hands busy (mobility)
  • Discrete voice menus (yes no)
  • Dictation (speaking vs. writing)
  • Interactive
  • representing context
  • clarify, correcting errors
  • Stressful (cockpit)

15
Speech as output
  • Speech synthesis
  • prosody is again the problem
  • digitized or synthesized
  • tradeoffs in speed, naturalness and
    intelligibility

16
Speech as data
  • Inherently sequential
  • methods for scanning and indexing

17
Upcoming
  • Pen and gesture
  • Direct Manipulation
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