Title: From Virtual Reality to Reality: What Next?
1From Virtual Reality to Reality What Next?
- Grace Huang, MD
- Creating Games and Simulation for Learning
- January 23, 2006
2The Agenda
- Where we are
- Nobody knows the troubles Ive had
- What were trying to do
- What you can do to help
3What do we call Virtual Patients?
interactive computer programs that simulate
real-life clinical scenarios in which the learner
acts as a health care professional obtaining a
history and physical exam and making diagnostic
and therapeutic decisions
4does it radiate anywhere
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8Many Challenges in Production
Programming
Multimedia development
Case creation
Resource-intensive
Faculty time
Insufficient Collaboration
NIH syndrome
Time
Ownership
Customization
9The Ultimate Result
Limited impact Duplication Scarce data Limited
breadth Hampered technical advancement
10MedEdPORTAL
- Was created by the AAMC Group on Educational
Affairs (GEA) as a way to value educational
scholarship - Serves two roles
- A publication venue for teaching materials
- A search engine for educational resources
11Rationale for VP Inventory Sharing
- Determine prevalence of virtual patients at AAMC
member schools - Understand the current uses of virtual patients
- Determine content coverage
- Survey willingness to share
12Fair Response Rate
Total member schools 145
Schools responding 107
Schools not developing VPs 81
Schools responding to VPs 26 (24)
Schools entering VPs 13
13Technology Internet, Videos
Delivery Mechanism n ()
CD-ROM 8 (33)
DVD-ROM 3 (13)
Internet 20 (83)
Workstation 4 (17)
Multimedia Assets n ()
Images 22 (92)
Audio 17 (71)
Video 20 (83)
3-D animation 8 (25)
Macromedia Flash 8 (33)
14Audience Mainly Medical Students
Intended Audience n ()
Pre-Clinical Teaching 15 (63)
Clinical Teaching 20 (83)
Residency Training 8 (33)
CME 5 (21)
Continuing Education of Allied Health Professionals 0 ()
15Clinical Discipline Representation
Pediatrics 39
Internal Medicine/Adult Family Medicine 29
Clinical Neurosciences 23
Psychiatry 13
Preventive Medicine 8
Surgery 5
Geriatrics 5
Obstetrics/Gynecology 2
Palliative care 1
Dermatology 1
Emergency Medicine 1
16VPs are Not Diverse in Race and Ethnicity
Ethnicity
Not Hispanic 41
Mexican, Chicano 5
Other 4
Not applicable 50
17Virtual Patients Production Costs
Production Cost
0-10,000 14
10-50,000 50
50-100,000 29
100-250,000 6
250-500,000 1
gt500,000 0
18Virtual Patient Production Time
Production Length
lt6 months 39
6-12 months 4
12-24 months 41
gt24 months 16
19VP Sharing Most are willing
Willingness to make VP available to other medical schools in exchange for using their cases 85
Willingness to make available to other medical schools the paper based script for the VPs 62
Willing to share multimedia assets 29
Willing to host outside users 57
Willing to share entire package 56
Allow modifications of work 9
Allow commercial users of work 0
20What Opportunities Exist for Virtual Patients?
- Production streamlining virtual patient
production - Content needs acute care, surgery, culturally
diverse virtual patients - Sharing collaboration and research
- Academics virtual patients as scholarship
21Our Next Steps for Virtual Patients
- Review of virtual patients in inventory for
availability - COMET use cases for interoperability,
multi-institutional research - Medbiquitous and technical standards
- Merging multiple types of medical simulation
- Grant support for content development
22Your Next Steps for Simulation and Gaming
- Sharing
- Working alongside course directors and/or
institution leadership - Rigorous evaluation
- All in the name of patient safety