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Course Reflection

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The course has to strike a balance between theory (in lecture) and applicability ... HW 4: Rubik's cube. HW 5: NPR. 4. Things to improve upon next time. HW 3 ... – PowerPoint PPT presentation

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Title: Course Reflection


1
Course Reflection
  • Aaron Bloomfield
  • CS 445 Introduction to Graphics
  • Fall 2006

2
A number of things were intentional
  • Not discussing OpenGL during lecture
  • The course has to strike a balance between theory
    (in lecture) and applicability (via the
    homeworks)
  • Requiring HW 1 to use OpenGL, and only giving a
    week to do it
  • Giving you the lecture talks towards the end of
    the semester

3
Thoughts on the homeworks
  • HW 1 Rotating textured square
  • HW 2 Tank game
  • HW 3 Ray tracer
  • HW 4 Rubiks cube
  • HW 5 NPR

4
Things to improve upon next time
  • HW 3
  • I want you to spend time with the ray tracing
    part, not worrying about how bitmapps are written
    to file
  • Next time, Im considering giving more skeleton
    code
  • But you learned a lot in the HW!
  • Different ideas for lectures
  • Movies, different topics, etc.

5
Please let me know your thoughts!
  • Either via e-mail, anonymously, or via the course
    survey
  • Please fill out the course survey!
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