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Using Management Information Systems

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Title: Using Management Information Systems


1
Using Management Information Systems
  • David Kroenke
  • Hardware and Software
  • Chapter 3

2
Learning Objectives
  • Learn the terminology necessary to be an
    intelligent consumer of hardware products.
  • Know the functions and basic features of common
    hardware devices.
  • Understand the essentials of the representation
    of computer instructions and data.
  • Know the purpose of the CPU and main memory, and
    understand their interaction.

3
Learning Objectives (Continued)
  • Understand the key factors that affect computer
    performance.
  • Learn basic characteristics of the four most
    popular operating systems.
  • Know the sources and types of application
    software.
  • Learn about viruses, Trojan horses, and worms and
    how to prevent them.

4
Essential Hardware Terminology
  • Computing devices consists of computer hardware
    and software.
  • Hardware is electronic components and related
    gadgetry that input, process, output, and store
    data according to instructions encoded in
    computer programs or software.
  • Your personal computer and other computers like
    it are general-purpose computers.
  • They can run different programs to perform
    different functions.

5
Essential Hardware Terminology (Continued)
  • Some computers are special-purpose computers.
  • The programs they run are fixed permanently in
    memory.
  • The computer in your cell phone is a
    special-purpose computer, and so is the computer
    in your car that meters fuel to your cars
    engine.
  • The principles and fundamental components of
    general-purpose and special-purpose computers are
    the same
  • The sole difference is the computer can process a
    variety of different programs

6
Input, Processing, Output, and Storage Hardware
  • One easy way to categorize hardware is by its
    primary function
  • Input hardware
  • Processing hardware
  • Output hardware
  • Storage hardware
  • Communication hardware

7
Figure 3-1 Input, Process, Output, and Storage
Hardware
8
Processing Hardware
  • Processing devices include the central processing
    unit (CPU), which is sometimes called the brain
    of the computer.
  • The CPU selects instructions, processes them,
    performs arithmetic and logical comparisons, and
    stores results of operations in memory
  • The CPU works in conjunction with main memory.
  • The CPU reads data and instructions from memory,
    and it stores results of computations in main
    memory (RAM).
  • Computers also can have special function cards
    that can be added to the computer to augment the
    computers basic capabilities.
  • A common example is a card that provides enhanced
    clarity and refresh speed for the computers
    video display.

9
Storage Hardware
  • Storage hardware saves data and programs.
  • A magnetic disk is by far the most common storage
    device, although optical disks, such as CDs and
    DVDs are popular.
  • In large corporate data centers, data are
    sometimes stored on magnetic tape.

10
Binary Digits
  • Computers represent data using binary digits,
    called bits.
  • A bit is either a zero or a one.
  • Bits are used for computer data because they are
    easy to represent physically.
  • A computer can be designed so an open switch
    represents zero and a closed switch represents a
    one.
  • Or, the orientation of a magnetic field can
    represent a bit
  • Magnetism in one direction represents a zero
  • Magnetism in the opposite direction represents a
    one
  • Or, for optical media, small pits are burned onto
    the surface of the disk so that they will reflect
    light
  • In a given spot, a reflection means a one
  • No reflection means a zero

11
Figure 3-4 Bits Are Easy to Represent Physically
12
Computer Instructions
  • Computers use bits for two purposes
    Instructions and Data
  • Instructions Add two numbers together
  • The collection of instructions that a computer
    can process is called the computers instruction
    set.
  • Microsoft Intel instruction set.
  • Macintosh - PowerPC instruction set
  • In 2006, Apple began offering Macintosh
    computers with a choice of either Intel or
    PowerPC processors.
  • Currently, you cannot run a program designed for
    one instruction set on a computer having a
    different instruction set.

13
Computer Data
  • 2. Data.
  • All computer data are represented by bits.
  • The data can be numbers, characters, currency
    amounts, photos, recordings, or whatever.
  • Bits are grouped into 8-bit chunks called bytes.
  • For character data, such as letters in a persons
    name, one character will fit into one byte.
  • Thus, when you read a specification that a
    computing device has 100 million bytes of memory,
    you know that the device can hold 100 million
    characters.

14
Figure 3-5 Important Storage-Capacity Terminology
15
Ambiguity of Binary Data
  • It is not possible to determine the type of
    computer data just by looking at the data.
  • The bit string 01000001 can be interpreted as the
    decimal number 65, as the character A, or as part
    of a picture or a sound file.
  • Further, it could be part of a computer
    instruction.
  • The CPU determines how to interpret a bit string
    from the context in which it encounters it.
  • If the string occurs in the context of reading
    instructions, it will be interpreted as a
    computer instruction.
  • If it occurs during arithmetic operations, it
    will be interpreted as the number 65.

16
Knowledge for the Informed Professional
  • Suppose that your IS department states that you
    can buy three different computer configurations
    for three different prices.
  • The computers are described by expressions like
    the following
  • Intel Pentium 4 Processor at 2.8 GHz with 533MHz
    Data Bus and 512K cache, 256MB RAM
  • Intel Pentium 4 Processor at 2.8 GHz with 533MHz
    Data Bus and 512K cache, 512 MB RAM
  • Intel Pentium 4 Processor at 3.6 GHz with 533MHz
    Data Bus and 1MB cache, 256 MB RAM

17
Knowledge for the Informed Professional
(Continued)
  • Now, you, have two choices
  • You can tell the people in the IS department to
    specify what they think is best
  • Or, with a little bit of knowledge on your part,
    you can work with the IS department to ask
    intelligent questions about the relationship of
    these computers to the kind of work your
    department does

18
Figure 3-6 Computer with Applications Loaded
19
CPU and Memory Usage
  • The motherboard is a circuit board upon which the
    processing components are mounted and/or
    connected.
  • The central processing unit (CPU) reads
    instructions and data from main memory, and it
    writes data to main memory via a data channel, or
    bus.
  • Main memory consists of a set of cells, each of
    which holds a byte of data or instruction.
  • Each cell has an address, and the CPU uses the
    addresses to identify particular data items.
  • Main memory is also called RAM memory, or just
    RAM.
  • RAM stands for random access memory.
  • The term random is used to indicate that the
    computer does not need to access memory cells in
    sequence rather, they can be referenced in any
    order.

20
CPU and Memory Usage (Continued)
  • To store data or instructions, main memory or RAM
    must have electrical power. When power is shut
    off, the contents of main memory are lost.
  • The term volatile is used to indicate that data
    will be lost when the computer is not powered.
  • Main memory is volatile.
  • Magnetic and optical disks maintain their
    contents without power and serve as storage
    devices.
  • You can turn the computer off and back on, and
    the contents of both magnetic and optical disks
    will be unchanged.
  • Magnetic and optical disk are nonvolatile.

21
The Contents of Memory
  • Memory is used for three purposes
  • It holds instructions of the operating system
  • It holds instructions for application programs
    such as Excel or Acrobat.
  • It holds data.
  • The operating system (OS) is a computer program
    that controls all of the computers resources
  • It manages main memory.
  • It processes key strokes and mouse movements.
  • It sends signals to the display monitor.
  • It reads and writes disk files.
  • It controls the processing of other programs.

22
Memory Swapping
  • Memory swapping occurs when there is a request to
    the operating system to store data in memory and
    the data will not fit because there is not enough
    free memory to store the requested data.
  • For this case, the operating system will have to
    remove or swap something to make space.
  • Smaller degrees of swapping occurs when
  • Your computer has a very large main memory.
  • You use only one or a few programs at a time.
  • You use small files.
  • You may have a serious problem if
  • Your computer has a small memory capacity.
  • You need to use many programs or process many
    large data files.
  • Solution - add more main memory!

23
Work at the CPU
  • The CPU reads instructions and data from memory
    via the data bus.
  • The maximum speed at which it transfers data is
    determined by the speed of main memory and the
    speed and width of the data bus.
  • A bus that is 16 bits wide can carry 16 bits at a
    time one that is 64 bits wide can carry 64 bits
    at a time.
  • The wider the bus, the more data it can carry in
    a given interval of time.
  • ,

24
Work at the CPU (Continued)
  • Because the data transfer rate depends on both
    the width of the data bus and the speed of main
    memory, another way to speed up the computer is
    to obtain faster memory.
  • Some data are accessed more frequently than other
    data.
  • Because of this, computer engineers found they
    could speed up the overall throughput of the CPU
    by creating a small amount of very fast memory,
    called cache memory.
  • The most frequently used data are placed in the
    cache.
  • Typically, the CPU stores intermediate results
    and the most frequently used computer
    instructions in the cache.
  • ,

25
Figure 3-7 Picture File Overlays Memory
Previously Used by Excel
26
Work at the CPU (Continued)
  • Each CPU has a clock speed that is measured in
    cycles per second, or hertz.
  • A fast modern computer has a clock speed of 3.0
    gigahertz (abbreviated GHz), or 3 billion cycles
    per second.
  • In general, the faster the clock speed, the
    faster work will get done.
  • ,

27
Figure 3-8 Hardware Components and Computer
Performance
28
CPU and Data Bus
  • A fast CPU and data bus are most useful when
    processing data that already reside in main
    memory.
  • Once you have downloaded a large spreadsheet, a
    fast CPU will rapidly perform complicated,
    formula-based what-if analyses.
  • A fast CPU also is useful for processing large
    graphics files.
  • Example, manipulating the brightness of the
    elements of a large picture
  • If the applications that you or your employees
    use do not involve millions of calculations or
    manipulations on data in main memory, then buying
    the fastest CPU is probably not worthwhile.
  • ,

29
Main Memory
  • Two key performance factors for main memory are
    speed and size.
  • Normally, a particular computer make and model is
    designed to use a given memory type, and the
    speed for that type is fixed.
  • There is nothing you can do to increase memory
    speed.
  • You can, however, increase the amount of main
    memory, up to the maximum size of memory that
    your computer brand and model can hold.
  • If your computer is constantly swapping files,
    installing more memory will dramatically improve
    performance.
  • Memory is cheap and is often the best way to get
    better performance

30
Magnetic Disks
  • Magnetic and optical disks provide long-term,
    nonvolatile data storage.
  • The types and sizes of such storage devices will
    affect computer performance.
  • Data are recorded on magnetic disks in concentric
    circles.
  • The disks spin inside the disk unit, and as they
    spin magnetic spots on the disks are read or
    written by the read/write head.
  • The time required to read data from a disk
    depends on two measures
  • Rotational delay the time it takes the data to
    rotate to the data point
  • Seek time - time it takes the read/write head arm
    to position the head over the correct circle

31
Figure 3-9 Magnetic Disk Components
32
Optical Disks
  • There are two kinds of optical disks CDs
    (compact disks) and DVD (digital versatile
    disks).
  • Both are made of plastic and coated with a
    photosensitive material.
  • Bits are recorded by burning a pit into the
    photosensitive material using a low-power laser.
  • The presence of a pit causes light to reflect and
    signifies a one the absence of reflection
    signifies a zero.
  • Nonvolatile
  • The practical differences between CDs and DVDs
    are capacity and speed.
  • A typical CD has a maximum capacity of 700 MB,
    whereas a DVD disk can store up to 4.7GB.
  • DVD transfer rates about 10 times faster than
    those for CDs.

33
Video Displays
  • There are two types of video display monitors
    CRTs and LCDs.
  • CRT monitors use cathode ray tubes, the same
    devices used in traditional TV screens.
  • dot pitch - the distance between pixels on the
    screen.
  • The smaller the dot pitch, the sharper and
    brighter the screen image will be.
  • LCD monitors use a different technology called
    liquid crystal display.
  • With LCD monitors, no tube is required, so they
    are much slimmer, around 2 inches or so deep.
  • pixel pitch - distance between pixels on the
    screen.
  • The smaller the pixel pitch, the sharper and
    brighter the image will be.

34
Figure 3-10 Contemporary Operating Systems
35
Application Software
  • Application software consists of programs that
    perform a business function.
  • Some application programs are general purpose,
    such as Excel or Word.
  • Other application programs are specific
  • QuickBooks, for example, is an application
    program that provides general ledger, and other
    accounting functions.
  • You can buy computer software several ways
  • Off-the-shelf
  • Off-the-shelf with alterations
  • Tailor made

36
Application Software (Continued)
  • Horizontal-market application software provides
    capabilities common across all organizations and
    industries.
  • Word processor, graphics programs, spreadsheets,
    and all presentation programs are all
    horizontal-market application software.
  • Vertical-market application software serves the
    needs of a specific industry.
  • Examples of such programs are
  • Those used by dental offices to schedule
    appointments and bill patients
  • Those used by auto mechanics to keep track of
    customer data and customers automobile repairs
  • Those used by parts warehouses to track
    inventory, purchases, and sales

37
Application Software (Continued)
  • Sometimes organizations develop custom
    application software.
  • They develop such programs themselves or hire a
    development vendor.
  • Custom development is difficult and risky.
  • Every application program needs to be adapted to
    changing needs and changing technologies .

38
Figure 3-11 Software Sources and Types
39
Firmware
  • Firmware is computer software that is installed
    into devices like printers, print servers, and
    various types of communication devices.
  • The software is coded just like other software,
    but it is installed into special, read-only
    memory of the printer or other device.
  • Users do not need to load firmware into devices
    memory.
  • Firmware can be changed or upgraded, but this is
    normally a task for IS professionals.

40
Summary
  • Computing devices consists of hardware and
    software.
  • General-purpose computers can run multiple
    programs special-purpose computers, like those
    in cell phones, run only one program that is
    fixed in memory.
  • Hardware can be categorized according to its
    primary functions input, processing, output, and
    storage.
  • Input hardware includes devices such as keyboards
    and mice.

41
Summary (Continued)
  • Processing hardware includes the CPU and main
    memory.
  • Output devices are video displays, printers, and
    the like.
  • Storage devices include magnetic and optical
    disks.
  • Computers use bits to represent data.
  • A bit, or binary digit, has a value of zero or
    one.
  • Bits are used to represent computer instructions
    and data.

42
Summary (Continued)
  • Four popular operating systems are Windows, Mac,
    OS, Unix, and Linux.
  • Computer software consists of the operating
    system and application software.
  • Software can be purchased off-the-shelf,
    purchased off-the-shelf and then altered, or
    tailor-made.
  • Types of software include horizontal, vertical,
    and custom.
  • Firmware is program code installed in read-only
    memory of printers or communications devices.

43
Security GuideViruses, Trojan Horses, and Worms


  • A virus is a computer program that replicates
    itself and consumes the computers resources.
  • The program code that causes unwanted activity is
    called the payload.
  • There are many different virus types
  • Viruses
  • Trojan horses
  • Worm

44
Virus
  • A computer virus attaches itself to a program or
    file so it can spread from one computer to
    another, leaving infections as it travels. Much
    like human viruses, computer viruses can range in
    severity Some viruses cause only mildly annoying
    effects while others can damage your hardware,
    software or files. Almost all viruses are
    attached to an executable file, which means the
    virus may exist on your computer but it cannot
    infect your computer unless you run or open the
    malicious program. It is important to note that a
    virus cannot be spread without a human action,
    (such as running an infected program) to keep it
    going.  People continue the spread of a computer
    virus, mostly unknowingly, by sharing infecting
    files or sending e-mails with viruses as
    attachments in the e-mail.

45
Worm
  • A worm is similar to a virus by its design, and
    is considered to be a sub-class of a virus. Worms
    spread from computer to computer, but unlike a
    virus, it has the capability to travel without
    any help from a person. A worm takes advantage of
    file or information transport features on your
    system, which allows it to travel unaided. The
    biggest danger with a worm is its capability to
    replicate itself on your system, so rather than
    your computer sending out a single worm, it could
    send out hundreds or thousands of copies of
    itself, creating a huge devastating effect. One
    example would be for a worm to send a copy of
    itself to everyone listed in your e-mail address
    book. Then, the worm replicates and sends itself
    out to everyone listed in each of the receiver's
    address book, and the manifest continues on down
    the line. Due to the copying nature of a worm and
    its capability to travel across networks the end
    result in most cases is that the worm consumes
    too much system memory (or network bandwidth),
    causing Web servers, network servers and
    individual computers to stop responding. In more
    recent worm attacks such as the much-talked-about
    .Blaster Worm., the worm has been designed to
    tunnel into your system and allow malicious users
    to control your computer remotely

46
Trojan horses
  • A Trojan Horse is full of as much trickery as the
    mythological Trojan Horse it was named after. The
    Trojan Horse, at first glance will appear to be
    useful software but will actually do damage once
    installed or run on your computer.  Those on the
    receiving end of a Trojan Horse are usually
    tricked into opening them because they appear to
    be receiving legitimate software or files from a
    legitimate source.  When a Trojan is activated on
    your computer, the results can vary. Some Trojans
    are designed to be more annoying than malicious
    (like changing your desktop, adding silly active
    desktop icons) or they can cause serious damage
    by deleting files and destroying information on
    your system. Trojans are also known to create a
    backdoor on your computer that gives malicious
    users access to your system, possibly allowing
    confidential or personal information to be
    compromised. Unlike viruses and worms, Trojans do
    not reproduce by infecting other files nor do
    they self-replicate.

47
Security GuideViruses, Trojan Horses, and Worms
(Continued)


  • Prevention steps are
  • Find and apply patches to the operating system
    and to applications.
  • Never download files, programs, or attachments
    from unknown Web sites.
  • Do not open attachments to emails from strangers.
  • Do not open unexpected attachments to emails,
    even from known sources.
  • Run a retroactive antivirus program at regular
    intervals, at least once per week.

48
Key Terms and Concepts
  • Antivirus programs
  • Application software
  • Binary digit
  • Bus
  • Byte
  • Cache memory
  • CD-R
  • CD-ROM
  • CD-RW
  • CRT monitor

Central processing unit (CPU) Clock speed Custom
software Data channel Dot pitch DVD-R DVD-ROM DVD-
RW Firmware General-purpose computer Gigabyte
(GB) Hardware




49
Key Terms and Concepts (Continued)
Horizontal-market application Input
hardware Intel instruction set Kilobyte (K) LCD
monitor License agreement Linux Mac OS Macro
virus Main memory Megabyte (MB) Memory swapping

Motherboard Nonvolatile OEM (original equipment
manufacturer) Off-the-self software Open-source
community Operating system (OS) Optimal
resolution Output hardware Patch Payload Pixel




50
Key Terms and Concepts (Continued)

Pixel pitch Power PC instruction set RAM
memory Seek time Software piracy Special function
cards Special-purpose computer Storage
hardware Terabyte (TB) Trojan horse Unix
Vertical-market application Virus Volatile Windows
Worm

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