Title: Reversible Computing Theory I: Reversible Logic Models
1Reversible Computing Theory IReversible Logic
Models
2Reversible Logic Models
- It is useful to have a logic-level (Boolean)
model of adiabatic circuits. - Can model all logic using maximally pipelined
logic elements, which consume their inputs. - A.k.a., input consuming gates.
- Warning In such models Memory requires
recirculation! Thus, this is not necessarily
more energy-efficient in practice for all
problems than retractile (non-input consuming)
approaches! - There is a need for more flexible logic models.
- If inputs are consumed, then the input?output
logic function must be invertible.
3Input-consuming inverter
in
out
- Before After in out in out 0 - -
1 1 - - 0 - E.g. SCRL implementation
Input arrow indicates inputdata is consumed by
element.
Alternate symbol
in
out
Invertible!
(Symmetric)
4An Irreversible Consuming Gate
- Input-consuming NAND gate Before After
A B out A B out 0 0 - - - 1 0
1 - 1 0 - - - 0 1 1 - - Because its irreversible, it has no
implementation in SCRL (or any fully adiabatic
style) as a stand-alone, pipelined logic element!
A
out
B
4 possible inputs, 2possible outputs. At least
2 of the 4 possibleinput cases must lead
todissipation!
5NAND w. 1 input copied?
- Still not invertible Before After A B A
out A B A out 0 0 - - - -
0 1 0 1 - - - - 1
1 1 0 - -
- - 1 0 1 1 - - - At least 1 of the 2 transitions to the A0,
out1 final state must involve energy dissipation
of order kBT. How much, exactly? See exercise.
Delay buffer
A
A
out
B
6NAND w. 2 inputs copied?
- Finally, invertible! Before After
A B A B out A B A B out 0 0 -
- - - - 0 0 1 0
1 - - - - - 0 1 1
1 0 - - - - - 1 0
1 1 1 - - - - -
1 1 0 - Any function can be made invertible by simply
preserving copies of all inputs in extra outputs. - Note Not all output combinations here are legal!
- Note there are more outputs than inputs.
- We call this an expanding operation.
- But, copied inputs can be shared by many gates.
A
A
out
B
B
7SCRL Pipelined NAND
A
B
A
out AB
5T
B
Inverters only neededto restore A, B Can be
shared withother gates that takeA, B as inputs.
- Including inverters 23 transistors
- Not including inverters 7 transistors
8Non-Expanding Gates
- Controlled-NOT (CNOT) or input-consuming
XOR A B A C 0 0 0
0 0 1 0 1 1 0 1
1 1 1 1 0 - Not universal for classical reversible computing.
(Even together w. all other 1 2 output rev.
gates.) - However, if we add 1-input, 1-output
quantumgates, the resulting gate set is
universal! - More on quantum computing in a couple of weeks.
A
A
A
A
B
C A?B
B
C A?B
Can implement w. a diadic gate in SCRL
9Toffoli Gate (CCNOT)
A
A
A B C A B C0 0 0 0 0 00 0 1
0 0 10 1 0 0 1 00 1 1 0
1 11 0 0 1 0 01 0 1 1 0
11 1 0 1 1 01 1 1 1 1 1
- Subsumes AND, NAND, XOR, NOT, FAN-OUT,
- Note that this gate is its own inverse.
- Our first universal reversible gate!
A
AA
B
BB
B
B
C
C
C C?AB
C
(XOR)
10Fredkin Gate
- The first universal reversible logic gate to be
discovered. (Ed Fredkin, mid 70s) - B and C are swapped ifA1, else passed
unchanged. - Is also conservative, conserves 1s and 0s.
- Thus in theory requires no separate power input,
even if 1 and 0 have different energy levels!
A B C A B C0 0 0 0 0 00 0 1
0 0 10 1 0 0 1 00 1 1 0
1 11 0 0 1 0 01 0 1 1 0
11 1 0 1 1 01 1 1 1 1 1
A
A
B
B
C
C
11Reversible Computing Theory IIEmulating
Irreversible Machines
12Motivation for this study
- We want to know how to carry out any arbitrary
computation in a way that is reversible to an
arbitrarily high degree. - Up to limits set by leakage, power supply, etc.
- We want to do this as efficiently as possible
- Using as few device ticks as possible
(spacetime) - Minimizes HW cost, leakage losses
- Using as few adiabatic transitions as possible
(ops) - Minimizes frictional losses
- But, a desired computation may be originally
specified in terms of irreversible primitives.
13General-Case vs. Special-Case
- Wed like to know two kinds of things
- For arbitrary general-purpose computations,
- How to automatically emulate them in a fairly
efficient reversible way, - w/o needing new intelligent/creative design work
in each case? - Topic of todays lecture
- For various specific computations of interest,
- What are the most efficient reversible
algorithms? - Or at least, the most efficient that we can find?
- Note These may not necessarily look anything
like the most efficient irreversible algorithms! - More on this point later
14The Landauer embedding
- The obvious embedding of irreversible ops into
expanding reversible ones leads to a linear
increase in space through time. (Landauer 61) - Or, increase in width of an input-consuming
circuit
Expandingoperations(e.g., AND)
Desiredoutput
Garbagebits
input
Circuit depth, or time ?
15Lecerf Reversal
- Lecerf (63) was interested in the group-theory
question of whether an iterated permutation of
items would eventually return to initial item. - Proved undecidable by reducing Turings halting
problem to this question, w. a reversible TM. - Reversible TM reverses direction instead of
halting. - Returns to initial state iff irreversible TM
would halt. - Only problem with thisNo useful output data!
Desiredoutput
f
f ? 1
Garbage
Copy ofInput
Input
16The Bennett Trick
- Bennett (73) pointed out that you could simply
fan-out (reversibly copy) the desired output
before reversing. - Note O(T) storage is still temporarily needed!
Desired output
f
f ? 1
Copy ofInput
Input
Garbage
17Improving Spacetime Efficiency
- Bennett 73 transforms a computation taking
spacetime ST to one taking ?(ST2) spacetime in
the worst case. - Can we do better?
- Bennett 89 Described a technique that takes
spacetime - Actually, can generalize slightly and arrange for
exponent on T to be 1?, where ??0 (very slowly) - Lange, McKenzie, Tapp 97 Space ?(S) is even
possible, if you use time ?(exp(?(S))) - Not any more spacetime-efficient than Bennett.
18Reversible Climbing Game
- Suppose a guy armed with a hammer, N spikes, a
rope is trying to climb acliff, while obeying
the following rules. - Question How high can he climb?
- Rules
- Standing on the ground or on a spike, he
caninsert remove a spike 1 meter higher up. - He can raise lower himself betweenspikes the
ground using his rope. - He cant insert or remove a spike whiledangling
from a higher spike! - Maybe not enough leverage/stability?
19Analogy w. Emulation Problem
- Height on cliff represents
- How many steps of progress havewe made through
the irreversiblecomputation? - Number of spikes represents
- Available memory of reversible machine.
- Spike in cliff at height H represents
- Using a unit of memory to record the state of
the irreversible machine after H steps. - Adding/removing a spike at height H1if there is
a spike is at height H represents - Computing/uncomputing state at H1 steps given
state at H.
20Lets Climb!
0. Standing on ground.
21How high can we climb?
- Using only N spikes, and the strategy
illustrated, we can climb to height 2N?1 (wow!) - Li Vitanyi (Theorem) This is the optimal
strategy for this game. - Open question
- Are there more efficient general reversiblization
techniques that are not based on this game model?
22Pebble Game Representation
23Triangle representation
k 2n 3
k 3n 2
24Analysis of Bennett Algorithm
- n of recursive levels of algorithm
- k of lower-level iterations to go forward 1
higher-level step - Tr of reversible lowest-level steps
executed 2(2k?1)n - Ti of irreversible steps emulated kn
- So, n logk Ti, and so Tr 2(2k?1)log Ti/log k
2elog(2k?1)log(Ti)/log k 2Tilog(2k ?1)/log k
(n1 spikes)
25Linear-Space Emulation
(Lange, McKenzie, Tapp 97)
Unfortunately, the tree may have 2S nodes!
26Can we do better?
- Bennett 73 takes order-T time, LMT 97 takes
order-S space. - Can some technique achieve both, simultaneously?
- Theorem (Frank Ammer 97) The problem of
iterating a black-box function cannot be done in
time T space S on a reversible machine. - Proof really does cover all possible algorithms!
- The paper also proves loose lower bounds on the
extra space required by a linear-time simulation. - Results might also be extended to the problem of
iterating a cryptographic one-way function. - Its not yet clear if this can be made to work.
27One-Way Functions
- are invertible functions f such that f is easy
to compute (e.g., takes polynomial time) but f ?1
is hard to compute (e.g., takes exponential
time). - A simple example
- Consider f(p,q) pq with p,q prime.
- Multiplication of integers is easy.
- Factoring is hard (except using quantum
computers). - The one-way-ness of this function is essential
to the security of the RSA public-key
cryptosystem. - No function has yet been proven to be one-way.
- However, certain kinds of one-way functions are
known to exist if P ? NP.
28Elements of Frank-Ammer Proof
- Consider a chain of bit-strings (size S each)
that is incompressible by a certain compressor. - This is easily proven to exist. (See next slide.)
- Machines job is to follow this chain from one
node to the next by using a black-box function. - The compressor can run a reversible machine
backwards, to reconstruct earlier nodes in the
chain from later machine configurations. - If the reversible machine only uses order-S space
in its configurations, then the chain is
compressible! - Contradicts choice of incompressible chain QED.
29Existence of Incompressibles
- A decompressor or description system s0,1
maps any bit-string description d to the
described string x. - Notation fD means a unary operator on D, fD?D
- x is compressible is s iff ?d s(d)x, dltx
- Notation b means the length of bit-string b in
bits. - Theorem Every decompressor has an incompressible
input of any given length ?. - Proof There are 2? length-? bit-strings, but
only shorter descriptions.
30Cost-Efficiency Analysis
- Cost EfficiencyCost Measures in
ComputingGeneralized Amdahls Law
31Cost-Efficiency
- Cost-efficiency of anything is min/,
- The fraction of actual cost that really needed
to be spent to get the thing, using the best
poss. method. - Measures the relative number of instances of the
thing that can be accomplished per unit cost, - compared to the maximum number possible
- Inversely proportional to cost .
- Maximizing means minimizing .
- Regardless of what min actually is.
- In computing, the thing is a computational task
that we wish to carry out.
32Components of Cost
- The cost of a computation may generally be a
sum of terms for many different components - Time-proportional (or related) costs
- Cost to user of having to wait for results
- E.g., missing deadlines, incurring penalties.
- May increase nonlinearly with time for long
times. - Spacetime-proportional (or related) costs
- Cost of raw physical spacetime occupied by
computation. - Cost to rent the space.
- Cost of hardware (amortized over its lifetime)
- Cost of raw mass-energy, particles, atoms.
- Cost of materials, parts.
- Cost of assembly.
- Cost of parts/labor for operation maintenance.
33More cost components
- Continued...
- Area-time proportional (or related) costs
- Cost to rent a portion of an enclosing convex
hull for getting things in out of the system - Energy, heat, information, people, materials,
entropy. - Some examples incurring area-time proportional
costs - Chip area, power level, cooling capacity, I/O
bandwidth, desktop footprint, floor space, real
estate, planetary surface - Note that area-time costs also scale with the
maximum number of items that can be
sent/received. - Energy expenditure proportional (or related)
costs - Cost of raw free energy expenditure (entropy
generation). - Cost of energy-delivery system. (Amortized.)
- Cost of cooling system. (Amortized.)
34General Cost Measures
- The most comprehensive cost measure includes
terms for all of these potential kinds of costs. - comprehensive Time SpaceTime AreaTime
FreeEnergy - Time is an non-decreasing function
f(?tstart?end) - Simple model Time ? ?tstart?end
- FreeEnergy is most generally
- Simple model FreeEnergy ? ?Sgenerated
- SpaceTime and AreaTime are most generally
- Simple model
- SpaceTime ? Space ? Time
- AreaTime ? Area ? Time
Max ops thatcould be done
Max items thatcould be I/Od
35Generalized Amdahls Law
- Given any cost that is a sum of components, tot
1 n, - There are diminishing proportional returns to be
gained from reducing any single cost component
(or subset of components) to much less than the
sum of the remaining components. - ? Design-optimization effort should concentrate
on those cost components that dominate total cost
for the application of interest. - At a design equilibrium, all cost components
will be roughly equal (unless externally driven)
36Reversible vs. Irreversible
- Want to compare their cost-efficiency under
various cost measures - Time
- Entropy
- Area-time
- Spacetime
- Note that space (volume, mass, etc.) by itself as
a cost measure is only significant if either - (a) The computer isnt reusable, so the cost to
build it dominates operating costs, or - (b) I/O latency ? V1/3 affects other costs.
Or, for some applications,one quantity might be
minimizedwhile another one (space, time,
area)is constrained by some hard limit.
37Time Cost Comparison
- For computations with unlimited power/cooling
capacity, and no communication requirements - Reversible is worse than irreversible by a factor
of sgt1 (adiabatic slowdown factor), times maybe
a small constant depending on the logic style
used. r,Time ? i,Time s
38Time Cost Comparison, cont.
- For parallelizable, power-limited applications
- With nonzero leakage r,Time ? i,Time /
Ron/offg - Worst-case computations g ? 0.4
- Best-case computations g 0.5.
- For parallelizable, area-limited,
entropy-flux-limited, best-case applications - with leakage ? 0 r,Time ? i,Time / d 1/2
- where d is systems physical diameter.
- (see transparency)
39Time cost comparison, cont.
- For entropy-flux limited, parallel, heavily
communication-limited, best case applications - with leakage approaching 0 r,Time ? i,Time3/4
- where i,Time scales up with the space
requirement V as i,Time ? V2/9 - so the reversible speedup scales with the 1/18
power of system size. - not super-impressive!
(details later)
40Bennett 89 alg. is not optimal
k 2n 3
k 3n 2
Just look at all the spacetime it wastes!!!
41Parallel Frank02 algorithm
- We can simply scrunch the triangles closer
together to eliminate the wasted spacetime! - Resulting algorithm is linear time for all n and
k and dominates Ben89 for time, spacetime,
energy!
k3n2
k2n3
Emulated time
k4n1
Real time
42Setup for Analysis
- For energy-dominated limit,
- let cost equal energy.
- c energy coefficient, r r(min) leakage
power - i energy dissipation per irreversible
state-change - Let the on/off ratio Ron/off r(max)/r(min)
Pmax/Pmin. - Note that c ? itmin i (i / r(max)),
so r(max) ? i2/c - So Ron/off ? i2 / cr(min) i2 / cr
43Time Taken
- There are n levels of recursion.
- Each multiplies the width of the base of the
triangle by k. - Lowest-level triangles take time ctop.
- Total time is thus ctopkn.
k4n1
Width 4 sub-units
44Number of Adiabatic Ops
- Each triangle contains k (k ? 1) 2k ? 1
immediate sub-triangles. - There are n levels of recursion.
- Thus number of adiabatic ops is c(2k ? 1)n
k3n2
52 25little triangles(adiabaticoperations)
45Spacetime Usage
- Each triangle includes the spacetime usage of all
k ? 1 of its subtriangles, - Plus,additional spacetime units, each
consisting of 1 storage unit, for time
topkn?1
k5n1
1 state of irrev. mach. Being stored
1
2
Time top kn-1
3
Resulting recurrence relationST(k,0) 1 (or
c)ST(k,n) (2k?1)ST(k,n?1) (k2?3k2)kn?1/2
123 units
46Reversible Cost
- Adiabatic cost plus spacetime cost r a r
(2k-1)nc/t ST(k,n)rt - Minimizing over t gives r 2(2k-1)n
ST(k,n) c r1/2 - But, in energy-dominated limit, c r ? i2 /
Ron/off, - So r 2i (2k-1)n ST(k,n) / Ron/off1/2
47Tot. Cost, Orig. Cost, Advantage
- Total cost i for irreversible operation
performed at end of algorithm, plus reversible
cost, gives tot i 1 2(2k-1)n
ST(k,n) / Ron/off1/2 - Original irreversible machine performing kn ops
would use cost orig ikn, so, - Advantage ratio between reversible irreversible
cost,
48Optimization Algorithm
- For any given value on Ron/off,
- Scan the possible values of n (up to some limit),
- For each of those, scan the possible values of k,
- Until the maximum R(i/r) for that n is found
- (the function only has a single local maximum)
- And return the max R(i/r) over all n tried.
49Spacetime blowup
Energy saved
k
n
50Asymptotic Scaling
- The potential energy savings factor scales as
R(i/r) ? Ron/off0.4, - while the spacetime overhead goes only as
R(i/r) ? R(i/r)0.45, or Ron/off0.18. - E.g., with an Ron/off of 109, you can do
worst-case computation in an adiabatic circuit
with - An energy savings of up to a factor of 1,200 !
- But, this point is 700,000 less
hardware-efficient, if Frank02 algorithm is used
for the emulation.
51Various Cost Measures
- Entropy - advantage as per previous analysis
- Area times time - scales w. entropy generated
- Performance, given area constraint -
- In leakage-free limit, advantage proportional to
d1/2 - With leakage, whats the max advantage? (See hw)
- NOW
- Are there any performance/cost advantages from
adiabatics even when there is no cost or
constraint for entropy or for area? - YES, for flux-limited computations that require
communications. Lets see why
52Perf. scaling w. of devices
- If alg. is not limited by communications needs,
- Use irreversible processors spread in a 2-D
layer. - Remove entropy along perpendicular dimension.
- No entropy removal rate limits,
- so no speed advantage from reversibility.
- If alg. requires only local communication,latency
? cyc. time, in an NDNDND mesh, - Leak-free reversible machine perf. scales better!
- Irreversible tcyc ?(ND1/3)
- Reversible tcyc ?(ND1/4) ?(ND1/12) faster!
- To boost reversibility speedup by 10, one must
consider 1036-CPU machines (1.7 trillion moles
of CPUs!) - 1.7 trillion moles of H atoms weighs 1.7 million
metric tons! - A 100-m tall hill of H-atom sized CPUs!
53Lower bound on irreversible time
- Simulate Nproc ND3 cells for Nsteps ND steps.
- Consider a sequence of ND update steps.
- Final cell value depends on ND4 ops in time T.
- All ops must occur within radius r cT of cell.
- Surface area A ? T2, rate Rop ? T2 sustainable.
- Nops ? Rop T ? T3 needs to be at least ND4.
- ? T must be ?(ND4/3) to do all ND steps.
- Average time per step must be ?(ND1/3).
- Any irreversible machine (of any technology or
architecture) must obey this bound!
54Irreversible 3-D Mesh
55Reversible 3-D Mesh
56Non-local Communication
- Best computational task for reversibility
- Each processor must exchange messages with
another that is ND1/2 nodes away on each cycle - Unsure what real-world problem demands this
pattern! - In this case, reversible speedup scales with
number of CPUs to only the 1/18th power. - To boost reversibility speedup by 10, only
need 1018 (or 1.7 micromoles) of CPUs - If each was a 1-nm cluster of 100 C atoms, this
is only 2 mg mass, volume 1 mm3. - Current VLSI Need cost level of 25B before
you see a speedup.
57Ballistic Machines
- In the limit if cS ? 0, the asymptotic benefit
for 3-D meshes goes as ND1/3 or Nproc1/9. - Only need a billion devices to multiply
reversible speedup by 10. - With 1 nm3 devices, a cube 1 ?m on a side
(bacteria size) would do it! - Does Drexlers rod logic have low enough cS and
small enough size to attain this prediction? - (Need to check.)
58Minimizing volume via folding
- Allows previoussolutions to bepacked in
min.volume. - Volume scalesproportionallyto mass.
- No change inspeed or entropy flux.
59Cooling Technologies
60Irreversible Max Perf. Per Area
61Reversible Entropy Coeffs.
62Rev. vs. Irrev. Comparisons
63Sizes of Winning Rev. Machines
64Some Analytical Challenges
- Combine Frank 02 emulation algorithm,
- Analysis of its energy and space efficiency as a
function of n and k, - And plug it into the analysis for the 3-D meshes,
to see - What are the optimal speedups for arbitrary mesh
computations on rev. machines, as a function of - Ron/off, device volume, entropy flux limit,
machine size. - And, does perf./hw improve, and if so, how much?
65Reversible Processor Architecture
66Why reversible architectures?
- What about automatic emulation algorithms?
- E.g. Ben73, Ben89, LMT, Frank02.
- Transform an irreversible alg. to an equiv.
revble one. - But, these do not yield the most cost-efficient
reversible algorithms for all problems! - E.g., log(RE(i./r)/Ron/off) may be only 0.4
rather than 0.5. - Finding the best reversible algorithm requires a
creative algorithm discovery process! - An optimally cost-efficient general-purpose
architecture must allow the programmer to specify
a custom reversible algorithm that is specific to
his problem.
67Reversibility Affects All Levels
- As Ron/off increases cost of device manuf.
declines (while the cost of energy stays high), - Maximizing overall cost-efficiency requires an
increasingly large fraction of all bit-ops be
done adiabatically. - Maximizing the efficiency of the resulting
algorithms, in turn, requires reversibility in - Logic design
- Functional units
- Instruction set architectures
- Programming languages
- High-level algorithms
(unless a perfect emulator is found)
Increasing requirementfor degree of
reversibility
Pro-gram-mingmodel
68All Known Reversible Architectures
- Ed Barton (MIT class project, 1978)
- Conservative logic, w. garbage stack
- Andrew Ressler (MIT bachelors thesis, 1979 MIT
masters thesis, 1981) - Like Bartons, but more detailed. Paired
branches. - Henry Baker (1992)
- Reversible pointer automaton machine
instructions. - J. Storrs JoSH Hall (1994)
- Retractile-cascade-based PDP-10-like
architecture. - Carlin Vieri (MIT masters thesis, 1995)
- Early Pendulum ISA, irrev. impl., full VHDL
detail. - Frank Rixner (MIT class project, 1996)
- Tick VLSI schematics layout of Pendulum
subset, w. paired branches - Frank Love (MIT class project, 1996)
- FlatTop Adiabatic VLSI impl. of programmable
reversible gate array - Vieri (MIT Ph.D. thesis, 1999)
- Fully adiabatic VLSI implementation of Pendulum
w. paired branches
69Reversible Programmable Gate-Array Architectures
70(as of May 99)
71Photo of packaged FlatTop chip
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74A Bouncing BBMCA Ball
75A BBMCA Fredkin Gate
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86Reversible von Neumann Architectures
87Reversible Architecture Issues
- Instruction-Set Architecture (ISA) Issues
- How to define irrev. ops (AND, etc.) reversibly?
- How to do jumps/branches reversibly?
- What kind of memory interface to have?
- What about I/O?
- How to permit efficient reversible algorithms?
- Should the hardware guarantee reversibility?
- Microarchitectural issues
- Register file interface
- Reversible ALU operations
- Shared buses
- Program counter control
88The Trivial Cases
- Many typical instructions already reversible
- NOT a
- Set register a to its bitwise logical complement,
a a - NEG a
- Set a to its twos complement negation
- a -a or a a 1
- INC a
- Increment a by 1 (modulo 2?).
- ADD a b
- Add register b into register a (a (a b)
mod 2?) - XOR a b
- Exclusive-or b into a (a a ?
b) - ROL a b
- Rotate bits in register a left by positions
given by b.
89The Nontrivial Cases
- Other common instructions are not reversible
- CLR a
- Clear register a to 0.
- LD a b
- Load register a from addr. pointed to by b.
- LDI a 3
- Load immediate value 3 into register a.
- AND a b
- Set a to the bitwise AND of a and b
- JMP a
- Jump to the instruction pointed to by a.
- SLL a b
- Shift the bits in a left by b bits, filling with
0s on right.
90Irreversible Data Operations
- How to do expanding ops reversibly?
- E.g., AND a b - Prior value of a is lost.
- Approach 1 Garbage Stack approach.
- Based on Landauers embedding.
- Push all data that would otherwise be destroyed
onto a special garbage stack hidden from pgmr. - Can unwind computation when finished to recover
stack space. (Lecerf 63/Bennett 73 approach) - Problems Large garbage stack memory needed.
- Limits computation length.
- Leaves programmer no opportunity to choose a more
efficient reversible algorithm!
91Illustrating Garbage Stack
- Let ? mean reversible move, ? mean reversible
copy, ? a reversible uncopy.
Garbage StackMemory (GSM)
AND a b
implemented by...
230
0
Garbage StackPointer (GSP)
1. t ? a2. a ? t b3. t ? GSMGSP
1
46
3
17
2
0
3
0
4
...
92Programmer-Controlled Garbage
- Put extra data in a programmer-manipulable
location. - What if destination location isnt empty?
- Signal an error, or
- Use an op that does something reversible anyway
- Provide undo operations to accomplish
unexpanding inverses of expanding ops. - 1st method Errors on non-empty destination
- AND A B C -If (A0) A?BC else error
- UNAND A B C -If (ABC) A?BC else error
- 2nd method Use always-reversible store ops.
- ANDX A B C - A ? A ? (B C) (self-undoing!)
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94Pendulum - packaged die photo
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