Title: Time Quantum and Context Switch Time
1Time Quantum and Context Switch Time
2Turnaround Time Varies With The Time Quantum
3Turnaroun time when q5
5 8 9
14 15 17
Avg turnaround time (all jobs arrived at t0)
(158917)/4 (3217)/4 49/4 12.25 Time
quantum context switch time ? practical figures
are given in text (P185 3rd paragraph)
4Multilevel Queue
- Ready queue is partitioned into separate
queuesforeground (interactive)background
(batch) - Each queue has its own scheduling algorithm
- foreground RR
- background FCFS
- Scheduling must be done between the queues
- Fixed priority scheduling (i.e., serve all from
foreground then from background). Possibility of
starvation. - Time slice each queue gets a certain amount of
CPU time which it can schedule amongst its
processes i.e., 80 to foreground in RR - 20 to background in FCFS
5Multilevel Queue Scheduling
6Multilevel Feedback Queue
- A process can move between the various queues
aging can be implemented this way - Multilevel-feedback-queue scheduler defined by
the following parameters - number of queues
- scheduling algorithms for each queue
- method used to determine when to upgrade a
process - method used to determine when to demote a process
- method used to determine which queue a process
will enter when that process needs service
7Example of Multilevel Feedback Queue
- Three queues
- Q0 time quantum 8 milliseconds
- Q1 time quantum 16 milliseconds
- Q2 FCFS
- Scheduling
- A new job enters queue Q0 which is served FCFS.
When it gains CPU, job receives 8 milliseconds.
If it does not finish in 8 milliseconds, job is
moved to queue Q1. - At Q1 job is again served FCFS and receives 16
additional milliseconds. If it still does not
complete, it is preempted and moved to queue Q2.
8Multilevel Feedback Queues
9Multiple-Processor Scheduling
- CPU scheduling more complex when multiple CPUs
are available - Homogeneous processors within a multiprocessor
system. (Symmetric multiprocessing SMP) - Load sharing
- Asymmetric multiprocessing only one processor
(master processor) accesses the system data
structures, alleviating the need for data sharing - ? master processor do I/O, assign job to each sub
processor - I/O is important enough for the master processor
- (for example, human eye, ear, mouth ?? brain
)
10Real-Time Scheduling
- Hard real-time systems required to complete a
critical task within a guaranteed amount of time - ? such a guarantee made under resource
reservation. - ? No secondary storage virtual memory
(explained later) - ? general OS cant be used.
- ? embedded controller OS are generally
used. - Soft real-time computing requires that critical
processes receive priority over less fortunate
ones
11Solaris 2 Scheduling
12Solaris(SUN) CPU scheduling
- Priority the higher number, the higher
priority (0-59)- time quantum Time quantum for
the associated priority. Lower has larger - Time quantum expired priority get lower.
- Return from sleep priority get higher.
- (look Fig. 6.11)
- The selected thread runs on the CPU until it
(1) blocks, (2) use its time slice, (3) is
preempted by a higher-priority thread. - If there
are multiple threads with the same priority, the
scheduler uses a round-robin queue.
13Windows XP Priorities
- priority based, preemptive scheduling.
- XP scheduler ensures that the highest priority
thread will always run. - 32 level priority scheme.
- variable class thread (?? ??? 1-15), real-time
class(16-32)
14Window XP
- each priority class has its base priority.
- for example,
- REALTIME_PRIORITY_CLASS 24 refer text
- NORMAL_PRIORITY_CLASS 8
- IDLE_PRIORITY_CLASS 4
- when a threads time quantum runs out, the
thread is interrupted. If the thread is in
variable class, its priority is lowered. The
priority is never lowered below the base
priority. - When a variable-priority thread is released from
a wait operation, the dispatcher boosts the
priority. ? a thread waiting for keyboard I/O (or
mouse I/O) would get a higher priority ? enhance
its response time. - Distinguish between the foreground
process(currently selected on the screen)
background processes ? by priority 3.
15Linux Scheduling (X)
- Two algorithms time-sharing and real-time
- Time-sharing
- Prioritized credit-based process with most
credits is scheduled next - Credit subtracted when timer interrupt occurs
- When credit 0, another process chosen
- When all processes have credit 0, recrediting
occurs - Based on factors including priority and history
- Real-time
- Soft real-time
- Posix.1b compliant two classes
- FCFS and RR
- Highest priority process always runs first
16Java Thread Scheduling
- JVM Uses a Preemptive, Priority-Based Scheduling
Algorithm - FIFO Queue is Used if There Are Multiple Threads
With the Same Priority
17Java Thread Scheduling (cont)
- JVM Schedules a Thread to Run When
- The Currently Running Thread Exits the Runnable
State - A Higher Priority Thread Enters the Runnable
State - Note the JVM Does Not Specify Whether Threads
are Time-Sliced or Not
18Time-Slicing
- Since the JVM Doesnt Ensure Time-Slicing, the
yield() Method - May Be Used
- while (true)
- // perform CPU-intensive task
- . . .
- Thread.yield()
-
- This Yields Control to Another Thread of Equal
Priority
19Thread Priorities
- Priority Comment
- Thread.MIN_PRIORITY Minimum Thread Priority
- Thread.MAX_PRIORITY Maximum Thread Priority
- Thread.NORM_PRIORITY Default Thread Priority
- Priorities May Be Set Using setPriority() method
- setPriority(Thread.NORM_PRIORITY 2)
20Algorithm Evaluation
- Deterministic modeling takes a particular
predetermined workload and defines the
performance of each algorithm for that workload.
(Use gantt chart) - Queueing models
- Simulation
- Implementation the most difficult one
21Evaluation of CPU Schedulers by Simulation