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Second Life: Game or No Game?

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Title: Second Life: Game or No Game?


1
Second Life Game or No Game?
  • Timothy McCann
  • Lehigh University 07
  • Instructional Gaming

2
Interesting or Not?
  • A little background on Instructional technology
  • As Instructional Technologist our goal is to work
    with technology (which in modern times has been
    mostly the computer) as a means to solve
    educational challenges in the classroom,
    workplace, and in distance learning environments.
  • In the simplest of terms we take technology, mix
    it with theory (in the broadest sense) and
    attempt to educate.
  • Second Life the Game

3
What is Second Life?
  • As described in a presentation by founder and CEO
    of Linden labs, Philip Roesdale Second Life is is
    a fully user created 3-D online virtual world.
    Built, programmed, sculpted, designed, and lived
    in by its residents.
  • Second life opened to the public in 2003
  • Users participate and interact in this digital
    universe though a user created avatar.
  • Introduction
  • Second Life create, interact

4
What is Second Life? (continued)
  • Statistics
  • Total residents 4,802,291
  • Logged in during the last 60 days 1,570,532
  • Avg. per day 30,000
  • 91 different countries
  • 25 International
  • 43 female
  • Avg. Age 32
  • Advances of Note
  • Currency Exchange system 300L1
  • 5 million U.S. dollars a month
  • Streaming media
  • SOON voice chatting
  • Business Models
  • Education Models
  • Off Shoot- Teen Second Life

5
Misconceptions
  • Previous Schema
  • Media/ societal misconceptions
  • Article RSS feed from MSNBC- If Second Life isn't
    a game, what is it?
  • By Kristen Kalning, Games Editor.
  • Game experts are working to formulate and answer
    that very question?

6
Is Second Life a Game? My Attempt at Analysis
  • Based on Salen and Zimmermans definition. A game
    is a system in which players engage in an
    artificial conflict, defined by rules, that
    results in a quantifiabe outcome.
  • No Second Life is not a game based on this narrow
    definition.
  • It is questionable on multiple levels.

7
Is Second Life a Game? My Attempt at Analysis
(continued 1)
  • But is it a game?
  • Certainly is PLAY
  • Could argue that it falls into the game category
    of limit case discussed in the class textbook.
  • Like RPGs quantifiable outcomes could be based
    upon the frame
  • If you look at it as a whole there may no be a
    single, overriding quantifiable goal.
  • But if you consider the session to session play
    you could say that if the participant has a
    personal goal, there is a quantifiable outcome.

8
Is Second Life a Game? My Attempt at Analysis
(continued 2)
  • But that doesnt explain the other aspects of the
    definition.
  • System?
  • Players?
  • Artificial Conflict?
  • Rules?

9
Is Second Life a Game? (My Attempt at Analysis)
  • Conclusion
  • In my opinion Second Life is not a game.
  • But instead a forum or platform where in the user
    can participate in open ended play.
  • Meets many of the criteria for a social
    networking tool.
  • MMORPG

10
User Created Content
  • The basis for Second Life is for users to create
    the world around them.
  • Participants use creation tools to construct
    objects and object behaviors.
  • Participants are then given intellectual rights
    to their creations. (Buy and sell basis for the
    economy).
  • This fosters a very open-ended creative
    atmosphere
  • Has be come a forum and engine for creating all
    types of things

11
Second Life Games
  • Content creation tools in Second Life have become
    a game creation engine.
  • In 2005 Second Life hosted its first game
    developers contest LINK
  • Space Rocks of Death
  • Second life games WIKI
  • Casinos

12
Instructional Technologists Perspective
  • From the perspective of instructional
    technologist this virtual world has a lot to
    offer.
  • As Instructional Technologist our goal is to work
    with technology (which in modern times has been
    mostly the computer) as a means to solve
    educational challenges in the classroom,
    workplace, and in distance learning environments.

13
Educational Environments
  • Interactive museums
  • International Space Flight and Planetary Museum
  • NOAA Island
  • Digital Colleges
  • Ohio University
  • Harvard Law

14
Educational Environments
  • Classrooms
  • Presentations
  • Multimedia Presentations
  • Darfur Conference

15
Second Life Instructional Games
  • The best of note could be a game created by Wells
    Fargo. The companies instructional goal was to
    create an environment within Second Life where
    young people participate in activities during
    which they learn about financial responsibility
    and money management.
  • With increases in the popularity, technological
    development and learning theory related to second
    life there are sure to be new games and
    educational environments.

16
References and Links
  • http//secondlife.com/education
  • http//www.simteach.com/wiki/index.php?titleCampu
    sSecond_Life
  • http//www.socialsignal.com/blog/catherine-winters
    /second-life-user-statistics
  • http//www.dailycamera.com/news/2007/feb/19/noaa-c
    reates-a-second-life/
  • http//www.simteach.com/wiki/index.php?titleTop_2
    0_Educational_Locations_in_Second_Life
  • http//www.secondlifeinsider.com/2007/02/18/educat
    ion-explores-second-life/
  • http//www.preoccupations.org/2006/08/education_an
    d_t.html
  • http//blog.secondlife.com/tag/education/
  • http//www.cnn.com/2006/TECH/11/13/second.life.uni
    versity/index.html
  • http//www.simteach.com/SLCC06/slcc2006-proceeding
    s.pdf
  • http//www.nytimes.com/2007/01/07/education/edlife
    /07innovation.html?ex1174190400en2aa89e8ac9c044
    a4ei5070
  • http//education.zdnet.com/?p652
  • http//secondlife.com/developers/2005_contest_chur
    ch.php
  • http//teen.secondlife.com/
  • http//www.apple.com/games/articles/2005/07/second
    life/
  • http//news.com.com/WellsFargolaunchesgameinsi
    deSecondLife/2100-1043_3-5868030.html
  • http//www.apple.com/startpage/
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