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Chapter 5 The System Unit of a Computer System

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motherboard, interface cards and storage devices. Ports or Interface card ... also called Firmware. software (program) is stored in a chip instead of disc. ... – PowerPoint PPT presentation

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Title: Chapter 5 The System Unit of a Computer System


1
Chapter 5 The System Unit of a Computer System
  • 5.1 System Unit 88
  • 5.2 Basic Computer System 90
  • 5.3 Central Processing Unit 91
  • 5.4 Main Memory 93
  • 5.5 Computer Bus System 97
  • 5.6 Port and Interface 99

2
5.1 The System Unit (1)
Chapter 5 Computer System Unit
  • A computer system consists of both hardware and
    software.
  • Hardware
  • actual machinery,
  • e.g. the keyboard, mouse and monitor etc.
  • Software
  • programs or data.

3
5.1 The System Unit (2)
Chapter 5 Computer System Unit
  • System Unit of a PC
  • exists in the form of a metal case
  • including
  • motherboard, interface cards and storage devices
  • Ports or Interface card
  • Other devices, like keyboards, monitors and
    printers,
  • are connected to the ports/interface cards
  • through cables.
  • Notebook computer houses almost all of its
    electronic components in the system unit

4
5.1 The System Unit (3)
Chapter 5 Computer System Unit
  • Motherboard
  • includes many different types of chips
  • Chip (or integrated circuit, IC)
  • semi-conducting material
  • contain millions of transistors
  • linked by conducting wires
  • which are metallic paths printed on the
    motherboard.
  • Providing computational and storage capability

5
5.2 Basic Computer System
Chapter 5 Computer System Unit
  • A basic computer system consists of the following
    hardware components
  • 1. Central Processing Unit (CPU)
  • 2. Main memory
  • 3. Input devices
  • 4. Output devices
  • 5. Secondary storage
  • 6. Communication devices
  • For PC
  • The CPU and Memory are plugged on the
    motherboard. Those devices which connected to the
    motherboard are called Peripheral devices.

6
5.3 CPU (1)
Chapter 5 Computer System Unit
  • Central Processing Unit (CPU)
  • interprets and carries out the basic instructions
  • operates a computer
  • coordinates the tasks of other components of the
    computer

7
5.3 CPU (2)-Components
Chapter 5 Computer System Unit
  • 1. Control Unit (CU)
  • controls the overall operations
  • interprets program and
  • sets off action
  • controls peripheral devices.
  • 2. Arithmetic and Logic Unit (ALU)
  • carries out computational jobs, including
  • calculation, comparison and decision.

8
5.3 CPU (3)-Microprocessor
Chapter 5 Computer System Unit
  • Large computers
  • mainframes and supercomputers
  • CPU is made up of many chips and requires
    multiple circuit boards.
  • Personal Computer
  • the CPU is usually contained on a single chip
    called microprocessor

9
5.3 CPU (4)-Speed
Chapter 5 Computer System Unit
  • Clock speed
  • indicates the capability of a CPU
  • number of clock cycles or ticks per second
  • Since an instruction requires a fixed number of
    clock cycles to complete, the higher is the clock
    speed, the faster is the CPU.
  • measured in hertz (Hz)
  • Mega (M) is a prefix representing one million
    (106).
  • Giga (G) represents one billion (109).
  • For example,
  • a 800 MHz PowerPC produces 800 million ticks in
    one second
  • a 2.2 GHz Pentium 4 produces 2.2 billion ticks in
    one second.

10
5.4 Main memory (1)
Chapter 5 Computer System Unit
  • Volatile
  • Contents will be lost when the computer power is
    turned off
  • Non-volatile
  • Contents will be retained after the power is
    turned off

11
5.4 Main memory (2)
Chapter 5 Computer System Unit
  • 1. Random Access Memory (RAM)
  • hold instructions and data as computers are
    running
  • volatile
  • replaceable memory chips
  • Loading
  • copying data from secondary storage to RAM
  • e.g. When powered on, some OS files are loaded
    from the hard disk onto RAM
  • Saving a file
  • copying data from RAM to non-volatile secondary
    storage

12
5.4 Main memory (3)
Chapter 5 Computer System Unit
  • 2. Read only memory (ROM)
  • Store instructions and data permanently
  • Non-volatile
  • Contents can be read but cannot be changed
  • also called Firmware
  • software (program) is stored in a chip instead of
    disc.
  • ROM chip may store programs for booting
  • (when the computer is powered on or reset)
  • called the Basic Input/Output System (BIOS)
  • part of the system programs

13
5.4 Main memory (4)
Chapter 5 Computer System Unit
  • Complementary Metal-Oxide Semiconductor (CMOS)
  • Contents can be changed
  • Non-volatile
  • Stores configuration about a computer, including
  • Capacity of the hard disk
  • Types of existing ports, keyboard and monitor
  • Current time and date
  • CMOS does not store programs

14
5.4 Main memory (5) - Comparison
Chapter 5 Computer System Unit
15
5.4 Main memory (6) -Memory Size
Chapter 5 Computer System Unit
  • Memory Size
  • measured in byte
  • exists in multiples of 1,024 bytes (kB)
  • 1 kB 1,024 bytes
  • 1 Megabyte (MB) 1,024 x 1,024 bytes
  • 1 Gigabyte (GB) 1,024 x 1,024 x 1,024 bytes
  • For simplicity, 1024 is rounded down to 1000.
    Therefore, 1 MB equals approximately one million
    bytes and 1 GB approximates one billion bytes.

16
5.4 Main memory (7) - Data Access
Chapter 5 Computer System Unit
  • Memory address
  • Main memory is a series of locations
  • Each of length 1 byte
  • Each has a unique address, counting from zero
  • In 1 K memory, address ranges from 0 to 1,023
  • Since address is limited, the memory size is
    limited
  • Largest memory size depends on the architecture
  • Access is memory is called Direct Access
  • since each byte has a unique address
  • Data retrieve or store is efficiently
  • Opposite to Sequential Access
  • e.g. searching from a tape or finding from a
    word document

17
5.5 Buses in a computer (1)
Chapter 5 Computer System Unit
  • Bus
  • Channel for data transfer
  • Allowing a series of electronic bits to transmit
    at the same time
  • between
  • A. (1) memory and (2) peripheral devices
  • B. (1) memory and (2) CPU
  • A bus consists of two parts
  • Address bus
  • Data bus
  • When data is fetched from memory, the address is
    sent over address bus and the data is copied from
    the memory to data bus

18
5.5 Buses in a computer (2)
Chapter 5 Computer System Unit
  • Two basic types of bus
  • System bus (or processor bus)
  • channel between the CPU and the main memory.
  • Peripheral buses
  • channels between the main memory and other
    devices,

Peripheral bus
19
5.5 Buses in a computer (3)
Chapter 5 Computer System Unit
  • Bus Width
  • The width of a channel
  • Number of bits transmitted at one time
  • e.g. a 32-bit bus can transmit 32 bits (four
    bytes) at a time
  • Affects the overall performance of a computer

20
5.6 Ports and Interface cards (1)
Chapter 5 Computer System Unit
  • Ports
  • Built on the motherboard
  • Interface between peripheral devices and memory
  • Connect directly to Peripheral buses
  • Interface cards
  • Circuit board that connects a peripheral device
    to the motherboard
  • Inserted into Interface slots which are built on
    the motherboard
  • Connect directly to Peripheral buses

21
5.6 Ports and Interface cards (2)
Chapter 5 Computer System Unit
22
5.6 Ports and Interface cards (3)
Chapter 5 Computer System Unit
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