Title: Ray Tracing in Gaming
1Ray tracing future or just a gimmick?
Back in 2018, Nvidia introduced Ray tracing, an
RT core-based rendering technique that enhances
visual effects and shadow reflections by tracing
the path of light and simulating pixel coloring.
Ray-tracingA rendering technique and talk of the
town In 2018, Nvidia came up with its new RTX
cards with better chipset supported by Tension
and RT cores. It was for the better gameplay and
graphics visualization, along with new
phenomenon Ray-tracing, previously known as a
realtime rendering technique. For the high-end
GPUs, gamers can get the ultimate visual reality
by rendering a light path and AI.
2Ray-tracing off vs Ray-tracing on For the
mid-budget gamers? As I previously mentioned,
gamers can feel it with their high-end GPUs like
RTX 2080 super or RTX 2080 ti. But using it with
the entry-level RTX cards like RTX 2060 or 2060
super, you will just drop your FPS and ruin your
gameplay gradually. Ray-tracing with AMD
cards Some high-end AMD cards like 5700XT and
above which come along with Rdna architecture
launched in 2019. Which did the process 30-50
better than the entry- level RTX cards in some
games though they dont have RT cores. They are
still working on it. Do all games support
Ray-tracing?
(some games have already came out)
3At present just a handful of games support this
like Battlefield or Tomb-rider. And a dozen
games are coming in the future. Is Ray-tracing
that much important? Its a big NO. It has
already been proved that Ray-tracing decreases
fps gradually and for an entry-level RTX card
owner it just hampers their gameplay. Rdna-2 and
RTX 3000 series launch Is there hope? We hope
that by 2021, AMD is coming with chipsets of
Rdna-2 architecture, the successor of Rdna
chipset. And they are significantly highlighting
their work with Ray-tracing. They want to give a
good fight with the high-end Nvidia GPUs and at
the end of the day, let it be profitable for
consumers. Nvidia is also coming with their RTX
3000 series and they(Nvidia and AMD) both must go
for reasonable pricing which is not noticeable
for the high-end GPUs from Nvidia. Will cards
with moderate Ray-tracing be affordable? It
depends on both AMD and Nvidia with their
marketing strategy, but price to a performance
ratio will be better obviously. Low TDP and high
chipset binding will go to the next level and
hope that ray-tracing will not remain luxury
for budget gamers anymore.