Title: Europe games Market
1Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
Report Code GA1006
1-646-568-7747
1-437-886-1181
44-203-318-6627
91-120-473-0422, 91-844-785-9968
sales_at_goldsteinresearch.com
2Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
Sample Request
Europe Games Market Market Overview Europe is
one of the most lucrative markets for video game
consumption in the world, ranking behind North
America and Asia Pacific in terms of revenue
share in global games market. Europe games market
is majorly acquired by the Western Europe
countries such Germany, U.K, France and Italy.
With more than 90 penetration of smartphones in
Europe, more than 30 population of Europe plays
games online on their smartphones. In United
Kingdom, there are more than 2000 gaming firms
ranging from micro-studios that are developing
games for the escalating mobile market, to
internationally respected independent studios and
international publishers. More than 60 of all
registered gaming companies in Europe are
registered in the last five years, boosted by the
Smartphone revolution. Goldstein Research analyst
forecast the Europe Games market to expand at a
CAGR of 5.0 during the forecast period
2016-2024. Further, the market is anticipated to
reach USD 34.9 billion by the end of forecast
period. Browse Full Report _at_ https//www.goldste
inresearch.com/report/europe-games-industry-market
-research-analysis
3Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
- Covered in this Europe Games Market Report
- The report covers the present ground scenario and
the future growth prospects of the Europe games
market for 2016-2024 along with the total revenue
of gaming industry in every country. We
calculated the market size and revenue share on
the basis of revenue generated per segment,
region, and screen on a regional, and country
level. The revenue forecast is given on the basis
of number of game publishers and current growth
rate of the market. - Europe Games Market Segmentation
- By Component Type
- Hardware
- Gaming Consoles
- Gaming Peripherals
- Software
- Cloud Services
- Gaming Software
- By Gaming Platform Type
- PC
- T.V Gaming Consoles
- Mobile
Sample Request
4Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
- By Game Genre
- MMO (Massively Multiplayer Online)
- Strategy
- RPG (Role Playing Games)
- Action/Adventure
- Sports
- Other (Educational etc.)
- By Distribution Channel
- Online Distribution Channel
- Offline Distribution Channel
- Download Exclusive Sample Report
https//www.goldsteinresearch.com/request-sample/e
urope-games-industry-market-research-analysis
Sample Request
5Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
- Europe Games Market Analysis
-
Based on gaming platform, PC and TV gaming
consoles accounted for the largest revenue share
of 65 in Europe games market in 2016. Mobile
gaming segment is the fastest growing segment,
likely to expand at a CAGR of 9.6 over the
forecast period i.e.2016-2024. Europe Games
Market Outlook 2016-2024, has been prepared based
on an in-depth market analysis from industry
experts. The report covers the competitive
landscape and current position of major players
in the Europe games market. The report also
includes porters five force model, SWOT
analysis, company profiling, business strategies
of market players and their business models.
Europe games market report also recognizes value
chain analysis to understand the cost
differentiation to provide competitive advantage
to the existing and new entry players. Our Europe
Games market report comprises of the following
companies as the key players in the Europe games
market Activision Blizzard, Electronic Arts,
Microsoft, Sony, Tencent Holdings, Ubisoft,
Nintendo, Mojang, Apple.
Sample Request
6Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
According to our Europe games market study on
the basis of extensive primary and secondary
research, one major trend in the market is
virtual reality games. Virtual reality has gained
huge popularity in last two years, since the
launch of oculus and Google cardboard VR devices.
Development and availability of wide range of VR
gaming content for smartphones has significantly
driven the growth of Europe games
market. According to the report, major driver in
Europe games market is the growing mobile gaming
segment in the region with the popularity of game
genres such as casual game, social gaming and
free-to-play MMO games are driving this growth.
The growing number of Smartphone users and with
more than 90 internet penetration in Europe has
bolstered demand for mobile games- and it has
opened up completely new customers
group. Further, the report states that one
challenge in Europe games market is the lack of
government initiatives to support gaming
industry. The lack of government initiatives and
the inadequate offering of education in the field
of gaming is the major concern among the gaming
industry in Europe. The government is failing to
recognize the full potential of swiftly growing
gaming industry and is likely to appear as the
major challenge for the potential growth of
Europe games market. Geographically, Germany
accounted for the highest revenue share in the
region accounted for the 5 of global game sales
in 2016. On the other hand U.K is the most
lucrative and fastest growing games market in
Europe with highest spending rates for digital
game content, with 20 of population playing
games online and accounted for the worlds second
largest market for console gaming after France,
with 71 of its 35 million gamers playing games
on TV consoles. Germany provides the huge growth
opportunity to the gaming industry as its market
consist of more than 40 million gamers and quite
favorable conditions for the gaming companies to
grow significantly. .
Sample Request
7Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
About Goldstein Research Based in U.S., Goldstein
Research is a young business consulting company
and market research firm with vast reach across
America, Asia and parts of Europe and the Middle
East. In the next five years, we strive to
expand our reach to 50 nations spanning across
Europe, Asia and parts of the Middle East and
Africa. We strive to realize a strong brand
presence globally through our industry analysis
reports in various sector along with gaming
industry. With 30 domain experts and 50
employees working day and night to crunch numbers
and bring out the best and detailed market
reports and forecasts, we strive to enable you to
foresee upcoming market challenges and develop a
robust business model and strategies, which would
add to your profitability and market visibility
as a brand. Our mission is simple to develop
insightful business solutions, help our clients
make powerful future decisions to keep them well
ahead of the game which is the market, and leave
a mark across businesses and communities through
our well-defined ideas and clear cut forecasts.
Our mission is simple to develop insightful
business solutions, help our clients make
powerful future decisions to keep them well ahead
of the game which is the market, and leave a mark
across businesses and communities through our
well-defined ideas and clear cut forecasts.
8Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
For more information Contact Us
9Europe Games Market Outlook Industry Analysis,
Market Forecast 2016-2024
Thank you
Thank you