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Augmented Reality & Virtual Reality Market - 2018

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Augmented Reality Market & Virtual Reality Market categories the global market by Technology (Semi & Fully Immersive VR, Mobile & Spatial AR), by Sensors & Components (Data Glove, Accelerometer, HMD, ICs), by Applications (Military, Medical, Gaming) & Geography Download PDF :- – PowerPoint PPT presentation

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Title: Augmented Reality & Virtual Reality Market - 2018


1
MarketsandMarkets Presents Publishing
Date March 2014
  • Augmented Reality Virtual Reality Market worth
    1.06 Billion USD by 2018, at a CAGR of 15.18
    from 2013 and 2018 by Geography is estimated to
    be the largest market.

2
About our Report
                     
  • New technologies are evolving to make an
    effectual contribution to thriving segments like
    mobile computing, gaming, military, healthcare,
    and so on. Virtual reality technology was already
    in existence since decades and AR technology
    emerged as a variant of VR. AR technology
    overlaps the computed generated data and images
    on to the real world view and it offers a new
    experience to users.
  • The use of AR technology completely changes the
    concept and drives AR technology far beyond the
    abilities and opportunities of different
    applications.
  • The report provides key strategic contribution on
    the augmented reality market with comprehensive
    forecasts for revenue creation across technology,
    hardware, and applications connected to this
    market. Many kinds of information available
    through AR applications which includes
    commentaries, advice, physical conditions,
    distance, x-ray, map, diagram, and views which
    let the users have to different applications.

               
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(No Transcript)
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Inside of Report
  • Browse
  • 86 market data tables.
  • 35 figures spread through 254 pages.
  • in-depth TOC on Augmented Reality and Virtual
    Reality Market 
  • - Forecast to 2018.

                     
               
  • The major segments are further segmented into sub
    segments. All the segments and sub segments are
    separately described in the report.
  • Global dedicated devices augmented reality market
    is expected to reach 659.98 million by 2018,
    whereas the immersive virtual reality market is
    expected to reach 407.51 million by 2018. The
    mobile based augmented reality and non-immersive
    virtual reality market analysis is done
    separately to maintain the mutual exclusiveness
    of data sets.

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Table of Content
                     
Table Of Contents 1 Introduction (Page No. -
22) 1.1 Key Take-Aways 1.2 Report
Description 1.3 Markets Covered 1.4
Companies Covered in The Report 1.5
Stakeholders 1.6 Research Methodology 1.7
Report Assumptions 2 Executive Summary (Page No.
- 36) . . 10 Company Profiles (Overview,
Products and Services, Financials, Strategy
Development) (Page No. - 194) 10.1
Artoolworks Inc 10.2 Augean Plc 10.3
Augmented Pixels Co. 10.4 Aurasma
               
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Structured Cabling
Download Free Sample Pages - http//www.marketsa
ndmarkets.com/pdfdownload.asp?id1185 The report
provides key strategic contribution on the
augmented reality market with comprehensive
forecasts for revenue creation across technology,
hardware, and applications connected to this
market.
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Company Coverage
                     
  • Total Immersion (U.S.),
  • Qualcomm Inc. (U.S.),
  • Metaio GmbH (Germany),
  • Oculus VR, Inc. (U.S.),
  • Vuzix Corporation (U.S.),
  • Eon Reality, Inc. (U.S.).

               
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Summary
The report provides key strategic contribution on
the augmented reality market with comprehensive
forecasts for many kinds of information available
through AR applications which includes
commentaries, advice, physical conditions,
distance, x-ray, map, diagram, and views which
let the users have in thoughts and to run on to
different applications. This report has included
the drivers and challenges involved in the
market. The global augmented and virtual reality
market segmentation revolves around four major
verticals technology, sensors, applications and
geography. Each of these is further segmented
into individual sub-segments. The industry
vertical segment covers major applications such
as aerospace, designing, automobile, consumer
electronics, medical, military, and education.
9
Get detail of this Report ?
We at MarketsandMarkets, are inspired to help our
clients grow by providing apt business insight
with our huge market intelligence
repository. For More Information -
http//www.marketsandmarkets.com/Market-Reports/au
gmented-reality-virtual-reality-market-1185.html
ContactMr. RohanMarkets and Markets UNIT no
802, Tower no. 7, SEZMagarpatta city,
HadapsarPune, Maharashtra 411013,
India1-888-600-6441Email sales_at_marketsandmarket
s.com
10
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