Bally Chohan IT Solutions UK - PowerPoint PPT Presentation

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Bally Chohan IT Solutions UK

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Bally Chohan IT Solution is an UK based IT Service Company. Bally Chohan is an IT Professional. – PowerPoint PPT presentation

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Title: Bally Chohan IT Solutions UK


1
Marketing Educational Gaming Industry
  • 8 Minutes pitch from Group A5
  • By Bally Chohan

www.ballychohan.com
2
Introduction
By Bally Chohan
  • Online Gaming Industry
  • Since 1998 used in the Netherlands
  • Gamercials playful commercials, brand
    experience, product placement.
  • Edugaming e-learning, interactive infotainment.

www.ballychohan.com
3
Gamercial example
By Bally Chohan
  • Phunky Frites
  • Client Aviko (Dutch producer of potatoes
    products)
  • Goal of the game Jump from product to product
    and dont fall in the boiling oil of the
    deep-fry!
  • Goal of Aviko Get people informed of the
    different products

www.ballychohan.com
4
Edugaming example
By Bally Chohan
  • Living Books
  • Client Het Woeste Woud (Animation Studio)
  • Partners KRO (Dutch public broadcasting
    company), University of Leiden, Reading
    foundation.

www.ballychohan.com
5
Industry Framework
By Bally Chohan
www.ballychohan.com
6
Business Models
By Bally Chohan
  • Main actor MAD Multimedia (Groningen)
    developing, producing and distributing
    interactive online products like educational
    games, gamercials, virals, animations and
    interactive videos.

www.ballychohan.com
7
Business Models
By Bally Chohan
  • Actor Client/Companies
  • ExampleNoordhoff Uitgevers (Biggest educational
    publisher in the Netherlands)
  • Vision Giving schools the freedom to educate in
    print, digital or a combination Multi Media
    Methods.
  • In collaboration with MAD Multimedia developing
    gaming engines

www.ballychohan.com
8
Business Models
By Bally Chohan
  • Actor Advertising companies
  • ExampleCampina (Dutch dairy company)
  • Goal Stimulate sales of the product Valess
  • Developed in collaboration with MAD Multimedia a
    viral gamercial to promote Valess at a target
    audience.

www.ballychohan.com
9
Business Model
By Bally Chohan
  • Actor Freelancers (Designers, photographers,
    musicians)
  • Produce input for the gamercials Edugames like
    graphics, sound effects, background music.

www.ballychohan.com
10
Busines Models
By Bally Chohan
  • Actor Internet users
  • Participation by entertainment/infotainment
  • Potential clients (Gamercials)

www.ballychohan.com
11
Product Innovations
  • Edugaminglearning theories, play a game with
    nurturing elements, a extrinsic motivation
    experience (Egenfeldt-Nielsen, 2005),
    drill-and-practice learning principles, simple
    game play and the missing physical presence of a
    teacher.

www.ballychohan.com
12
Product Innovations
By Bally Chohan
  • Gamercialsbrands can position their products
    and/or services in new interactive way,
    commercial message embedded in the gameplay, top
    of mind brand awareness and visibility.

www.ballychohan.com
13
Process Innovations
By Bally Chohan
  • Dynamic programming languages
  • Microsoft Silverlight, Java, Shockwave and
    Flashare very rich in a visual and
    sound-oriented way.
  • Russel Kay defines rich as in "Those applications
    offer functionality that goes far beyond mere
    reading and browsing, and they can be served over
    the Web"
  • Development iterativeand, short development
    cycle, not depended on operating system

www.ballychohan.com
14
Conclusions (Conceptual)
By Bally Chohan
  • The creation of an edu-game requires diverse
    skills (Motley Crew)
  • Differentiated Products (Infinite variety)
  • Durable products and durable rents (Ars longa)

www.ballychohan.com
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