Title: Interaktionsdesign og etnografi E2007
1Interaktionsdesign og etnografi E2007
- Lektion 21
- Embodied interaction - fænomenologi
2Læringsmål
- At forstå den filosofiske/teoretiske grund for
Dourishs nøglebegreb embodied interaction med
særlig vægt på fænomenologien
3Indhold
- Social og tangible computing embodied
interaction - Embodiment og fænomenologi
- En begrebsoversigt i det filosofiske landskab
- Nogle hovedpersoner
- Husserl
- Heidegger
- Schutz
- Merleau-Ponty
- Wittgenstein
- Gibson
- Suchman
- Norman
- Status på projektarbejde
- Reflektioner / opgaver i projektet
- Invitationer skal ud i dag!
4Being-in-the-world Embodied interaction
- A common theme for social and tangible computing
- Exploiting human skills and experiences
familiarity - Direct participation in the world
- a world of physical and social reality
- our experience is physical as well as physical
- unfolding in time and space
- Focusing on context
- settings in which action unfolds
- how action is related to those settings
5Two initial definitions
- Embodiment 1 Embodiment means possessing and
acting through a physical manifestation in the
world.
- Embodiment 2Embodied phenomena are those that
by their very nature occur in real time and real
space
6Embodiment
- Embodiment in physical computing
- Embodiment in social computing
- Embodiment is
- the nexus of presence and practice
- a feature of engaged participation with the world
- a pre-ontological (nature of being and categories
of existence) apprehension of the world
7Embodiment Phenomenology
- Phenomenology
- study of the phenomena of experience
- Edmund Husserl
- Martin Heidegger
- Alfred Schutz
- Merleau-Ponty
- Action and interaction prior to theory and
abstract understanding
8Philosophical foundation of embodied interaction
Duality betweenmind body
Descartes
Modernsociology
Weber
Phenomenology
Husserl
Transcendental phenomenology
Critical theory
Haraway Stone Ihde
Schutz
Heidegger
Merleau-Ponty
Hermeneutic phenomenology
Phenomenology ofthe social world
Phenomenology of perception
Winograd Flores
Wittgenstein
Garfinkel
Languagegames
Computers cognition
Ethnomethodology
Ecological psychology
Gibson
Lave
Suchman
Situatedaction
Norman
Polanyi
Gaver
Affordance
Tacit knowledge
Interactive system design
9Husserl (1859-1938) Transcendental Fænomenologi
- The crisis of Galilean science
- A philosophy of experience
- turning towards the things themselves
- experience rather than abstraction
- Rejection of formalized and abstract reasoning
- The structure of intentionality and the
life-world - external and internal phenomena
- how are meaning, memory and cognition manifest as
elements of our experience?
10Heidegger (1889-1976)Hermeneutisk fænomenologi
- Rejected Husserls cartesianism
- Husserl retained a separation between inner
mental life and the outside world - Dasein
- being-in-the-world
- the nature of human experience is based in
engaged participation in the world - theory no longer prior to practice
- Ready-to-hand (zuhanden) (tool as extension of
the body) - Present-at-hand (vorhanden) (tool as tool)
- Examples mouse, hammer
11Schutz (1899-1959)Phenomenology of the Social
World
- The lived world is shared - lebenswelt
- social conduct arises within theframe of
everyday reality - inspired by / criticism of Max Weber
- The problem of intersubjectivity
- sociology traditionally (Max Weber) places
orderly nature ofsocial interaction outside the
interaction itself - phenomenology argues it is to be found inside, in
the lived experience of social action - social order is mutually constituted by its
members - inspired Garfinkels development of
ethnomethodology
12Merleau-Ponty (1908-1961)Phenomenology of
perception
- Most central for embodiment
- Mediating between Husserl (perception) and
Heidegger (being) - The body as mediating between internal and
external experience - The role of the body in perception
- Three meanings of embodiment that contribute to
and condition the actions of the individual - Physical embodiment (human subject with arms,
legs etc) - Set of bodily skills and situational responses
that we have developed - Cultural skills, abilities, and understandings
that we gain from the cultural world in which we
are embedded
- Critical theory and embodiment (concern with the
body and relationship between self and
technology) - Haraway (cyborgs)
- Stone (virtual presence)
- Ihde (mediating role of technology)
13Pause
14Other theorists Being in
- the physical world
- Gibson
- Norman
- Polanyi
- Gaver
- Winograd Flores
- the social world
- Suchman
- Lave
15Gibson
- Psychologist
- Frustrated about separation of seeing from acting
- Ecological psychology knowledge in the world
rather than knowledge in the head - Affordance (brought into design by Norman)
- Three-way relationship between environment,
organism, activity
- Polanyi
- Tacit knowledge, embodied skills
- Implicit way of knowing vs explicit forms of
knowledge characteristic of science - Practical reflexivity vs reflexive consciousness
(OFK LM) - Not all know-how can be verbalized
- Examples
- Meteorologists
- Paper pulp factory
- Faces
16Norman Gaver
- Norman Affordance (inspired by Gibson)
- Physical design and computer interfaces
- Affordance as an opportunity for action
- Gaver ecological approach (Gibson) and
affordances a new model for interaction design - Re-designed video-communication systems (the
Virtual Window)
17Suchman
- Being in the social world
- The directness of embodiment is also crucial in
the social world - Situated Action moment-by-moment response to
immediate needs and settings - Social order
- The organization of action emerges within the
frame of action itself - Inspired by Garfinkel (ethnomethodology, who in
turn is inspired by Schutz and Wittgensteins
language philosophy) - Link between HCI and sociology
- Also Lave and Lave Wenger
18Wittgenstein (1889-1951)Meaning of language
- Career phases
- early work on mathematical logic (1921)
- later work on language philosophy (1953)
- From truth conditions to adequacy conditions -
appropriateness - relationship between meaning and practice
- language-games
- the meaning of a word is its use in the
language - language and meaning is inseparable from the
practices of language users - Winograd Flores inspired by Wittgenstein
(cognition, language and computers)
19Two elaborate definitions
- Embodiment 1 Embodiment means possessing and
acting through a physical manifestation in the
world. - Embodiment 2Embodied phenomena are those that
by their very occur in real time and real space
- Embodiment 3 Embodiment is the property of our
engagement with the world that allows us to make
it meaningful - Embodiment 4Embodied Interaction is the
creation, manipulation, and sharing of meaning
through engaged interaction with artifacts.
20Relating Meaning and Action
- The Cartesian view
- meaning is the province of the mental
- actions are meaningful because we observe and
give them meaning - action arises from meaning
- the expression of internal mental states
21Relating Meaning and Action
- The Phenomenological view
- we act in a world that is already has meaning
- meaning in my relation to the world
- meaning that reflects social practice and history
- meaning arises from action
- the way I encounter the world gives it meaning
for me - the way I act in the world reflects different
meanings - experience and interaction come before meaning
22Relating Meaning and Action
- Meaning as a focus for embodiment
- embodiment focuses on participation action
- New questions for tangible social computing
- how do artifacts reflect and convey meaning?
- how do people create and communicate meaning?
- how does meaning arise in interaction?
23Reflektion / opgaver lektion 21
- Teoretiske øvelser / reflektioner
- Relater nogle af egenskaberne ved jeres design
(socialt såvel som fysisk) til embodiment-begrebet
- Hvilken / hvilke af de omtalte filosofier eller
teorier synes I har størst betydning for jeres
måde at tænke interaktionsdesign på? - I gruppen / for jeres fælles design
- Individuelt
- Projektopgaver
- Lav en plan for hvordan I vil gribe jeres
posterpræsentation an - Hvad skal præsenteres?
- Interaktivitet
- Hands-on
- Hands-out (200 ord et billede, der kort
præsenterer koncept til Mie og Signe senest den
19. november kl. 15) - Husk at trykkeriet skal have jeres fil til
posteren senest 3 arbejdsdage inden I skal bruge
posterne dvs allersenest fredag morgen kl 8 - Hvem vil I invitere til præsentationen?
- Aflever udfyldte invitationer i konvolutter med
adresser til Lone senest kl 14 i dag - Hver gruppe udpeger en koordinator som Signe
Tanja kan kontakte
24Status på projektarbejde
25Slut