Title: Consumer Learning
1Chapter 5
Consumer Learning and Memory
- Consumer Learning
- and Memory
2Why Marketers are Concerned about How Consumers
Learn
- Marketers want to teach consumers about their
products - product attributes
- where to buy them
- how to use and dispose of them
- They want to know how effective they have been in
communicating with the consumer - directly, through advertisements
- Indirectly, through product appearance,
packaging, price and distribution channels
3What is Learning?
- Generally, learning is a process by which changes
occur in the content or organization of an
individuals long-term memory - From a marketing standpoint, learning can be
thought of as the process by which individuals
acquire the purchase and consumption knowledge
and experience that they apply to future related
behavior
4Range of Learning Situations
- Learning occurs at various levels of consumer
involvement - Low-level involvement consumers have little or
no motivation to process the information - High-involvement learning consumers are highly
motivated to process the information
5Learning Theories
- There are many theories about how people learn
- They fall into two general categories
- Behavioral learning theories
- Cognitive theories
6Behavioral Learning Theories
- Are also referred to as stimulus-response
theories because based on premise that observable
responses to specific external stimuli signal
learning has taken place - When a person responds in a predictable way to a
known stimulus, he or she is said to have learned - There are two behavioral theories with relevance
to marketing - Classical conditioning
- Instrumental/operant conditioning
7Classical Conditioning
- The theory that conditioned learning results when
a stimulus that is paired with a stimulus that
elicits a known response serves to produce the
same response when used alone
8Classical Conditioning
- Schematic Presentation of Classical Conditioning
Conditioned Stimulus (CS)
9- The use of a well-known, admired individual to
advertise a product can condition consumers to
have positive feelings about the product - Cause marketing
10Strategic Applications of Classical Conditioning
- Three basic concepts derive from classical
conditioning - Repetition
- Stimulus generalization
- Stimulus discrimination
111. Repetition
- Increases the strength of the association between
a conditioned stimulus and an unconditioned
stimulus (learning) - It is used by advertisers when scheduling media
exposure for an advertising campaign - Too much repetition can lead to advertising
wearout - Consumers may become annoyed with repetitive ads
and develop a negative image of the product as a
result
122. Stimulus Generalization
- Learning relies not only on repetition, but on
peoples ability to generalize--that is, respond
in the same way to slightly different stimuli - Explains why some manufacturers try to make their
generic/store brands similar in appearance to
name brands
13- Marketers use this principle to take advantage of
a well-known and trusted brand in a number of
ways - Product line extensions
- Product form extension
- Product category extension
- Referred to as the halo effect
143. Stimulus Discrimination
- Opposite of stimulus generalization
- Results in the selection of a specific stimulus
from among similar stimuli - Forms the basis for marketers positioning
strategy - Permits marketers to differentiate their product
from competitors (through, e.g. different
features, colors, ingredients, etc.)
15Operant (Instrumental) Conditioning
- B.F. Skinner
- Learning occurs through trial and error
- Habits are formed as a result of rewards for
certain behaviors - Consumers who try different brands, models,
styles until they find the one that fits are
engaged in instrumental learning
16Operant Conditioning
Schematic Presentation of Operant Conditioning
Specific Behavior
Reinforcementor Punishment
Increased or DecreasedProbability of Response
17Reinforcement
- A reward given to acknowledge a desired behavior
and increase the probability it will be repeated - Positive reinforcement
- Events that strengthen the likelihood of a
specific response - Negative reinforcement
- A negative outcome that also serves to encourage
a specific behavior - Fear appeals
18Punishment
- Punishment discourages behavior as opposed to
encouraging behavior to avoid a negative result
19Extinction
- When a learned response is no longer reinforced,
it diminishes to the point of extinctioni.e.,
there is no longer a link between the stimulus
and the expected reward
20Strategic Applications of Instrumental
Conditioning
- Customer Satisfaction
- In order to keep its customers, a marketer or
business must maximize positive reinforcement - This can be done through the product itself
- Can also be done with other elements of the
purchase situation
21Reinforcement Schedules
- The pattern in which reinforcements are given
- Marketers have found that while product quality
needs to remain high to satisfy consumers,
non-product positive reinforcement does not have
to be offered every time
22- Three types of reinforcement schedules
- Continuous/total (every time)
- Systematic/fixed ratio (every nth time)
- Random/variable ratio
23Reinforcement Schedules Forgetting
Continuous Reinforcement
Intermittent Reinforcement
Forgetting occurs gradually over timeand the
residual effects of learning persist
Forgetting occurs more quickly
24Cognitive Learning Theory
- Learning based on mental activity (i.e. thinking
and problem-solving) - Unlike simpler organisms, we learn not only by
trial and error, but by - searching for information
- evaluating the information, and
- making a decision about what is best for us
25Marketing Implications of Cognitive Learning
Theory
- Primary implication is to emphasize the
importance of providing information to consumers - Providing information can be a promotional
strategy as well
26Cognitive Associative Learning
- Also called Neo-Pavlovian theory
- Learning involves not only the acquisition of new
reflexes it is the acquisition of new knowledge
about the world - Under this theory, consumers are viewed as
information seekers who use logical and
perceptual relations among events, along with
their own preconceptions, to form a sophisticated
representation of the world
27Implications for Marketers
- Marketers draw on both cognitive and operant
conditioning theories - Providing information about a product (e.g., eggs
are OK to eat) draws on cognitive theory - Providing rewards (e.g., frequent flyer miles,
coupons, etc.) draws on classical conditioning
theory
28Vicarious (Observational) Learning
- The process through which individuals learn
behavior by observing the behavior of others and
the consequences of such behavior - Role models tend to be people consumers admire
because of traits such as appearance,
accomplishment, skill, or social class
29- Another alternative form of observational
learning involves representation of negative
consequences of not using the advertised product
30Brand Loyalty
- A consumers consistent preference for and
purchase of a specific brand - In high-involvement purchases (e.g., a car) it
reduces risk and facilitates selection - In low-involvement purchases (e.g., tissues) it
saves time and effort - Brand loyalty generally results from consistent
positive experiences with a company and/or its
products
31- There has been a recent decline in brand loyalty
- Boredom or dissatisfaction with the products
- Variety-seeking
- Increased concern with price
- To counter these actions, marketers have adopted
a number of programs (e.g., frequent flyer) that
reward brand loyalty