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Writing For The Computer Games Industry

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... starts/takes place in a adjective ... Character D: Unleash it upon the world! The Voices ... but once you have the job it's what you do with it that counts! ... – PowerPoint PPT presentation

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Title: Writing For The Computer Games Industry


1
Writing For The Computer Games Industry
  • Leanne Taylor

2
What's in a story?
  • That which we call a story, by any other name,
    would read as well wouldn't it?
  • What have you been up to?
  • How are you today?
  • What happened?
  • All of these are requests for stories
  • Stories are human interaction (and don't you
    forget it!)

3
And what's even more fun...
  • If something doesn't make sense, we make up a
    story to explain it
  • Even if it makes sense, we still like
    backstories!

4
So, on with the show!
  • You should have in front of youMy hero is a
    .The antagonist is a
    .The story starts/takes place
    in a .The hero uses a magical
    to defeat his enemy.
  • Of course, this is all generic, make what you've
    got make sense

5
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6
The Role of a Writer
  • The newest form of recognised professional
    writing
  • Not a lot of time with any one team
  • Mainly a solitary position
  • Ideas are what youre there for, so you have to
    believe in them
  • Still a new concept in the gaming industry,
    relatively speaking

7
You want me to write WHAT?
  • Novels dialogue can be convoluted and rely on
    the readers memory, explaining things only once
  • Movies dialogue must be short and reiterate
    things the audience may have forgotten, although
    explanations can be longer
  • Computer games dialogue must have everything and
    the kitchen sink in a line four words long

8
Cant sleep, clownll eat me
  • Characters need to explain their situation AND
    how they feel AND their sense of humour AND their
    personality with every line they say
  • Assume your audience has the attention span of a
    gnat (and save the fun stuff for side missions)
  • People you didnt know existed will come and make
    demands of you
  • Everything must be for the good of the game

9
Tip for Getting into Character
  • You enter a dark forest. A groaning comes from
    behind a nearby tree and a zombie starts
    shambling toward you. What do you do?
  • Character A Scream and run!
  • Character B Backhand it into the nearest tree.
    Zombie? Who cares?
  • Character C Stare at it until it disappears!
    Such a thing cannot exist!
  • Character D Unleash it upon the world!

10
The Voices Are Your Friends
  • Give any character at least three scenes to prove
    themselves
  • Write a character bio age, height, weight,
    appearance, mother, father, pets, morals
  • If all else fails, write what you know and never
    tell the person youre using as a template (it
    isnt pretty)
  • Watch people, but dont get arrested

11
Dont just stand there, DO something!
  • Actions speak louder than words dont have your
    character say something they can show
  • Character is more important than story
    excellent plot boring character boring
  • Any plot can have any character, but only your
    character can make it unique

12
But, alas, like all things...
  • It mainly comes down to hard work
  • Luck may play a part, but once you have the job
    it's what you do with it that counts!
  • If it's really what you want, keep trying, but
    you have to be passionate
  • Good luck!
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