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Computer Game Evaluation: World of Warcraft

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Very addicting. Game doesn't end. Some quests get repetitive. Kill ... Therefore, no other games I can compare it to. Audience. The Teen rating seems suitable ... – PowerPoint PPT presentation

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Title: Computer Game Evaluation: World of Warcraft


1
Computer Game EvaluationWorld of Warcraft
  • Dustin Kelley
  • CIS 487
  • Fall 2005

2
Basic Information
Game Title
Company Author
  • Type of Game MMORPG
  • Price 49.99 purchase, 15/month subscription
  • Launch Date 11/22/04
  • ESRB Rating Teen (13)
  • Platforms PC Mac
  • Minimum Requirements
  • 800 MHz CPU
  • 256 MB RAM
  • 32 MB 3D Graphics Card
  • 5 GB hard drive space
  • DirectX 9.0c
  • 56k modem w/ internet
  • Recommended
  • 1.6 GHz CPU
  • 512 MB RAM
  • 64 MB 3D Graphics Card
  • Cable/DSL internet

3
Installation
  • 4 CDs
  • Easy installation, automated and prompts when to
    insert next CD
  • Patches and upgrades are automatically downloaded
    and installed when game is started
  • May take a few hours total
  • Writes nearly 5 GB to your hard drive
  • CD not required while playing

4
Quick Overview
  • Game must be played online only
  • Standard RPG elements (leveling, experience,
    etc.)
  • Real-time, action-oriented rather than turn-based
  • Many different options when creating your
    character, each giving the player a new
    experience
  • Two factions Alliance Horde
  • Choose male or female
  • Eight races to choose from
  • Alliance Dwarves, Gnomes, Humans, Night Elves
  • Horde Orcs, Undead, Tauren, Trolls
  • Nine classes total, with eight in each faction,
  • Druid, Hunter, Mage, Paladin (Alliance only),
    Priest, Rogue, Shaman (Horde only), Warlock,
    Warrior
  • Well-balanced each have their own
    advantages/disadvantages
  • Each faction has 3 different starting locations

5
Storyline
  • Alliance vs. Horde ceasefire
  • Still warfare through in-game run-ins
  • Each race is fighting for their place in the
    world of Azeroth
  • Each race has an introduction video describing
    its role in the world
  • Storyline is driven at will by the player through
    quests

6
Players Role
  • Immerse yourself into the fantasy world of
    Azeroth to take on the role and live the life of
    your chosen race class
  • When grouping with other players, each class has
    its own role(s), such as tanking (keeping mobs
    from attacking other members), healing group
    members, etc.

7
User Interface
  • Simple and easy to learn
  • Actions, attacks, and other items are accessed
    through buttons on the action bar located at the
    bottom of the screen
  • Top row of keys, 1 through , may be assigned to
    actions for quick access
  • Smart mouse cursor changes as different object
    types are hovered over, and mouse-click actions
    are changed as well
  • By default, character movement controlled by
    mouse, ASDW keys, or arrow keys
  • All keys and actions are fully customizable
  • Custom UI mods are available for download, or may
    be created by the user

8
User Interface
9
Game Play
  • Player can choose different styles of play at any
    time
  • Questing
  • Accept and complete a quest for an NPC for
    rewards (money, items, experience)
  • Leads player to new areas
  • Grinding
  • Kill mobs just to gain experience
  • Farming
  • Gathering materials or items needed for various
    reasons
  • Killing certain mobs hoping for a particular
    dropped item
  • Instances
  • Dungeons usually attempted with a group
  • Individually spawned for your own group only (no
    other players encountered inside)
  • Rare item drops
  • Battlegrounds
  • Groups of each faction compete in
    Player-vs-Player (PvP) instances

10
Game Play (contd)
  • Non-linear progression
  • Gain experience by questing or fighting
  • Level up your character to learn new skills, get
    better items, become more powerful
  • Level 60 is the cap
  • Make friends by grouping with others, or joining
    a guild
  • Many later battles require groups
  • Guild members can be very helpful when learning
    the game
  • Learn professions to make useful items for
    yourself, or to sell/trade to other players

11
Scoring
  • Experience points
  • Leveling your character, skills, talents, etc.
  • PvP rankings
  • Honor points
  • Guild rankings
  • Territory reputation

12
Artwork
  • Landscapes
  • Beautifully designed
  • Wide variety of vast areas to explore
  • Characters
  • Easily distinguishable races
  • Each new piece of armor or weapon equipped
    changes the look of your character accordingly

13
Sound Music
  • Background music
  • Changes accordingly with new locations
  • Not always on, but kicks in at just the right
    times
  • Realistic nature sounds
  • Birds chirping, crickets at night, etc.
  • Unique sounds for the many different
    actions/events keep you more aware of whats
    going on
  • Different enemy types have distinguishable
    sounds/voices
  • Never seem overly repetitive

14
Special Features
  • Game is always growing as patches and updates are
    released
  • New instances battlegrounds
  • New items
  • Choose server (PvP or not)
  • Multiple race/class combinations
  • Auction House (in-game eBay)

15
Manual
  • Over 200 pages
  • Well-organized
  • Very helpful to new players
  • Explains quite a bit about the games many
    different features
  • Not completely necessary to read, as there is an
    optional in-game alert system to tell you about
    new situations

16
Bugs
  • Not currently aware of any
  • New patches are occasionally released by Blizzard
    to fix bugs found, add new features, etc.

17
Game Review
  • The Good
  • Countless hours of play
  • Always find new milestones to work toward
  • Always something to do, even after you reach 60
  • Extremely high replayability due to the many
    character options
  • Encourages grouping with other players
  • Open-ended you decide what you want to do next
  • The Bad
  • Very addicting
  • Game doesnt end
  • Some quests get repetitive
  • Kill blah, bring me blah
  • Could consume your life if youre not careful
  • Subscription cost ends up being 180/year

18
Game Review (contd)
  • Comparison
  • First MMORPG Ive played
  • Therefore, no other games I can compare it to
  • Audience
  • The Teen rating seems suitable
  • Competence
  • Ability to handle complex situations
  • Design Mistakes?
  • I think not

19
Summary
  • Overall strengths
  • Funativity very high
  • Player choices affect how game is played
  • Enormous world to discover
  • Huge amount of information to learn
  • Overall weaknesses
  • Subscription costs
  • Game has no ending or final boss
  • No ultimate goal
  • Hinders the feeling of completeness you get from
    beating a game

20
Summary (contd)
  • Is the game worth purchasing?
  • Yes, very much so
  • The subscription cost is not too bad
  • Always being updated
  • Very high fun/cost ratio
  • How could it be improved?
  • Add a balance system that doesnt cause
    over-crowding of one faction on a server
  • Overall game is improved with every patch release
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