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Chapter 1: Characterization of Distributed Systems

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Title: Chapter 1: Characterization of Distributed Systems


1
Chapter 1 Characterization of Distributed Systems
  • Introduction
  • Examples of distributed systems
  • Resource sharing and the web
  • Challenges
  • Summary

2
Ubiquitous networks
  • Internet
  • Mobile phone networks
  • Corporation networks
  • Factory networks
  • Campus networks
  • Home networks

3
Distributed System Definition
  • A distributed system is one in which hardware or
    software components located at networked
    computers communicate and coordinate their
    actions only by passing messages.

4
Characteristics of Distributed System
  • Concurrency
  • concurrent programs execution share resource
  • No global clock
  • programs coordinate actions by exchanging
    messages
  • Independent failures
  • when some systems fail, others may not know

5
Share resources
  • It characterizes the range of the things that can
    usefully be shared in a networked computer
  • It extends from hardware components to
    software-defined entities.
  • It includes the stream of video frames and the
    audio connection.

6
Chapter 1 Characterization of Distributed Systems
  • Introduction
  • Examples of distributed systems
  • Resource sharing and the web
  • Challenges
  • Summary

7
Familiar and widely used computer networks
  • The Internet
  • Intranet
  • Mobile computing

8
Internet
  • It is a very large distributed system that allows
    users throughout the world to make use of its
    services.
  • Internet protocols is a major technical
    achievement.

9
The Internet
10
Intranet
  • What is Intranet?
  • A portion of the Internet that is separately
    administered and has a boundary that can be
    configured to enforce local security policies
  • Composed of several LANs linked by backbone
    connections
  • Be connected to the Internet via a router

11
A typical Intranet
12
Three main issues in the design of components for
the use in intranet
  • File services
  • Firewall
  • The cost of software installation and support

13
Mobile and ubiquitous computing
  • Mobile devices
  • Laptop computers
  • Handheld devices
  • PDA, mobile phone, pager, video camera, digital
    camera
  • Wearable devices
  • e.g. smart watches, digital glasses
  • Network appliances
  • e.g. washing machines, hi-fi systems, cars and
    refrigerators

14
Mobile and ubiquitous computing continued
  • Mobile computing (nomadic computing)
  • Access resources while on the move or in an
    unusual environment
  • Location-aware computing utilize resources that
    are conveniently nearby
  • Ubiquitous computing (pervasive computing)
  • The harnessing of many small, cheap computational
    devices

15
Portable and handheld devices in a distributed
system
16
Issues in the design of components for the use in
Mobile and ubiquitous computing
  • Discovery of resources
  • Eliminating the need for users to reconfigure
    their mobile devices
  • To cope with limited connectivity as they travel
  • Provide privacy and other security guarantees

17
Chapter 1 Characterization of Distributed Systems
  • Introduction
  • Examples of distributed systems
  • Resource sharing and the web
  • Challenges
  • Summary

18
Resource sharing
  • Is the primary motivation of distributed
    computing
  • Resources types
  • Hardware, e.g. printer, scanner, camera
  • Data, e.g. file, database, web page
  • More specific functionality, e.g. search engine,
    file

19
Some definitions
  • Service
  • manage a collection of related resources and
    present their functionalities to users and
    applications
  • Server
  • a process on networked computer that accepts
    requests from processes on other computers to
    perform a service and responds appropriately
  • Client
  • the requesting process
  • Remote invocation
  • A complete interaction between client and server,
    from the point when the client sends its request
    to when it receives the servers response

20
Case study the World Wide Web
  • Motivation of WWW
  • Documents sharing between physicists of CERN
  • Web is an open system it can be extended and
    implemented in new ways without disturbing its
    existing functionality.
  • Its operation is based on communication standards
    and document standards
  • Respect to the types of resource that can be
    published and shared on it.

21
Three main components of the Web
  • HyperText Markup Language
  • A language for specifying the contents and layout
    of pages
  • Uniform Resource Locators
  • Identify documents and other resources
  • A client-server architecture with HTTP
  • By with browsers and other clients fetch
    documents and other resources from web servers

22
HTML
ltIMG SRC http//www.cdk3.net/WebExample/Images/e
arth.jpggt ltPgt Welcome to Earth! Visitors may also
be interested in taking a look at the ltA HREF
http//www.cdk3.net/WebExample/moon.htmlgtMoonlt/Agt
. ltPgt (etcetera)
  • HTML text is stored in a file of a web server.
  • A browser retrieves the contents of this file
    from a web server.
  • -The browser interprets the HTML text
  • -The server can infer the content type from the
    filename extension.

23
URL
Scheme scheme-specific-location e.g mailtojoe_at_
anISP.net ftp//ftp.downloadIt.com/software/aProg
.exe http//net.pku.cn/ .
  • HTTP URLs are the most widely used
  • An HTTP URL has two main jobs to do
  • To identify which web server maintains the
    resource
  • To identify which of the resources at that server

24
Web servers and web browsers
25
HTTP URLs
  • http//servernameport//pathNameOnServer?argum
    ents
  • e.g.
  • http//www.cdk3.net/
  • http//www.w3c.org/Protocols/Activity.html
  • http//e.pku.cn/cgi-bin/allsearch?worddistributed
    system
  • --------------------------------------------------
    --------------------------------------------------
  • Server DNS name Pathname on server Arguments
  • www.cdk3.net (default) (none)
  • www.w3c.org Protocols/Activity.html (none)
  • e.pku.cn cgi-bin/allsearch
    worddistributedsystem
  • --------------------------------------------------
    --------------------------------------------------
    ---
  • Publish a resource remains unwieldy

26
HTTP
  • Defines the ways in which browsers and any other
    types of client interact with web servers
    (RFC2616)
  • Main features
  • Request-replay interaction
  • Content types. The strings that denote the type
    of content are called MIME (RFC2045,2046)
  • One resource per request. HTTP version 1.0
  • Simple access control

27
More features-services and dynamic pages
  • Dynamic content
  • Common Gateway Interface a program that web
    servers run to generate content for their clients
  • Downloaded code
  • JavaScript
  • Applet

28
Discussion of Web
  • Dangling a resource is deleted or moved, but
    links to it may still remain
  • Find information easily e.g. Resource
    Description Framework which standardize the
    format of metadata about web resources
  • Exchange information easily e.g. XML a self
    describing language
  • Scalability heavy load on popular web servers
  • More applets or many images in pages increase in
    the download time

29
Chapter 1 Characterization of Distributed Systems
  • Introduction
  • Examples of distributed systems
  • Resource sharing and the web
  • Challenges
  • Summary

30
Heterogeneity
  • Networks
  • Ethernet, token ring, etc
  • Computer hardware
  • big endian / little endian
  • Operating systems
  • different API of Unix and Windows
  • Programming languages
  • different representations for data structures
  • Implementations from different developers
  • no application standards

31
Heterogeneity continued
  • Middleware
  • applies to a software layer that provides a
    programming abstraction as well as masking the
    heterogeneity of the underlying networks,
    hardware, OSs and programming languages
  • Mobile code
  • is used to refer to code that can be sent from
    one computer to another and run at the
    destination

32
Openness
  • Openness of a computer system
  • -- is the characteristic that determines whether
    the system can be extended and re-implemented in
    various way.
  • e.g. Unix
  • Openness of distributed systems
  • -- is determined by the degree to witch new
    resource sharing services can be added and be
    made available for use by A variety of client
    programs.
  • e.g. Web
  • How to deal with openness?
  • -- key interfaces are published, e.g. RFC

33
Security
  • Confidentiality
  • protection against disclosure to unauthorized
    individuals,
  • e.g. ACL in Unix File System
  • Integrity
  • protection against alteration or corruption, e.g.
    checksum
  • Availability
  • protection against interference with the means to
    access the resources,
  • e.g. Denial of service

34
Scalability
  • A system is described as scalable
  • if will remain effective when there is a
    significant increase in the number of resources
    and the number of users
  • A scalable example system the Internet
  • design challenges
  • The cost of physical resources, e.g., servers
    support users at most O(n)
  • The performance loss, e.g., DNS no worse than
    O(logn)
  • Prevent software resources running out, e.g., IP
    address
  • Avoid performance bottlenecks, e.g., partitioning
    name table of DNS, cache and replication

35
Failure handling
  • Detecting
  • e.g. checksum for corrupted data
  • Sometimes impossible so suspect, e.g. a remote
    crashed server in the Internet
  • Masking
  • e.g. Retransmit message, standby server
  • Tolerating
  • e.g. a web browser cannot contact a web server
  • Recovery
  • e.g. Roll back
  • Redundancy
  • e.g. IP route, replicated name table of DNS

36
Concurrency
  • Correctness
  • ensure the operations on shared resource correct
    in a concurrent environment
  • e.g. records bids for an auction
  • Performance
  • Ensure the high performance of concurrent
    operations

37
Transparency
  • Access transparency
  • using identical operations to access local and
    remote resources, e.g. a graphical user interface
    with folders
  • Location transparency
  • resources to be accessed without knowledge of
    their location, e.g. URL
  • Concurrency transparency
  • several processed operate concurrently using
    shared resources without interference with
    between them
  • Replication transparency
  • multiple instances of resources to be used to
    increase reliability and performance without
    knowledge of the replicas by users or application
    programmers,
  • e.g. realcourse(http//vod.yf.pku.edu.cn/)

38
Transparency continued
  • Failure transparency
  • users and applications to complete their tasks
    despite the failure of hardware and software
    components, e.g., email
  • Mobility transparency
  • movement of resources and clients within a system
    without affecting the operation of users and
    programs, e.g., mobile phone
  • Performance transparency
  • allows the system to be reconfigured to improve
    performance as loads vary
  • Scaling transparency
  • allows the system and applications to expand in
    scale without change to the system structure or
    the application algorithms

39
Chapter 1 Characterization of Distributed Systems
  • Introduction
  • Examples of distributed systems
  • Resource sharing and the web
  • Challenges
  • Summary

40
Summary
  • Distributed systems are pervasive
  • Resource sharing is the primary motivation for
    constructing distributed systems
  • Characterization of Distributed System
  • Concurrency
  • No global clock
  • Independent failures
  • Challenges to construct distributed system
  • Heterogeneity
  • Openness
  • Security
  • Scalability
  • Failure handling
  • Concurrency
  • Transparency

41
Backup
42
OceanStore overview
43
The JXTA Search network architecture
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