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Kinesiology Analysis of a Long Jump

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Title: Kinesiology Analysis of a Long Jump


1
Kinesiology Analysis of a Long Jump
  • Daintylee Dixon
  • Dennis Nwabude
  • Marc Lujares
  • Sike Ekhator
  • Yajaira Rodriguez

2
Introduction
  • Long Jump is an athletic (track and field) event
    where athletes combine speed, strength, and
    agility in attempt to land as far from the
    take-off point as possible.
  • The Long Jump consist of four phases Approach,
    Take-off (TO), Flight and Landing.

3
Phase I- Approach
  • The objective of the approach is to gradually
    accelerate to a maximum controlled speed at
    takeoff.
  • The greater the velocity, or speed, at takeoff,
    the higher and longer the trajectory of the
    center of mass will be.
  • The importance of a higher velocity at takeoff
    is a major factor in the success rate for many
    sprinters in this event.

4
The Approach of Long Jump
5
Joints and Muscles of Approach
  • Muscles
  • Concentric and Eccentric
  • gluteus maximus
  • hamstring
  • -vasti
  • - soleus
  • Gastrocnemius
  • tibialis
  • Concentric
  • rectus femoris
  • soleus
  • Joints Movement
  • supination / pronation/ plantarflexion at ankle
  • flexion and extension at the knee
  • extention and flexion at the hip

6
Phase II- Take-off (TO)
  • The objective of the takeoff is to create a
    vertical impulse through the athletes center of
    gravity while maintaining balance and control.
  • This phase is one of the most technical parts of
    the long jump.
  • While concentrating on foot placement, the
    athlete must also work to maintain proper body
    position, keeping the torso upright and moving
    the hips forward and up to achieve the maximum
    distance from board contact to foot release.
  • There are four main styles of takeoff the kick
    style, double-arm style, sprint takeoff, and
    bounding takeoff. We will focus on the sprint
    take-off (TO).

7
TO board
8
The Sprint styles of TO
  • The sprint takeoff is the style most widely
    instructed by coaching staff.
  • This is a classic single-arm action that
    resembles a jumper in full stride.
  • It is an efficient takeoff style for maintaining
    velocity through takeoff.

9
Sprint Take-off (TO)
10
Muscles and Joints of Sprint TO
  • Muscles
  • Concentric
  • - hamstring
  • Eccentric
  • - Gluteus Maximus
  • - rectus femoris
  • Concentric and Eccentric
  • - Vasti - soleus and gastrocnemius
  • Joints movement
  • Plantar-flexion and dorsi-flexion at ankle
  • flexion and full extension at knee
  • extension and flexion at hip
  • Stabilization
  • -hip acts as stabilizer

11
Phase III- Flight
  • The objective of this phase is to counteract the
    natural forward rotation of the body from takeoff
    while maintaining an effective landing position.
  • Once a competitor leaves contact with the ground
    there is nothing that can be done to alter the
    flight path of his or her center of gravity. What
    will affect the distance of the jump is the
    body position at landing.
  • If a competitor was to leave the ground without
    taking any action to prevent forward rotation in
    the air, the body would naturally move into a
    facedown position as the velocity of the lower
    half of the body at takeoff is greater than the
    upper half of the body due to the contact with
    the ground.
  • The three predominant in-the-air techniques used
    in the long jump in order of increasing
    difficulty of execution are the sail, hang, and
    hitch-kick. We will focus on the sail techniques.

12
The Sail Techniques of Flight
  • The sail technique is one of the most basic long
    jump techniques practiced by competitors.
  • After the takeoff phase is complete, the jumper
    immediately lifts the legs into a toe-touching
    position.
  • This is useful for the beginner jumper, as it
    allows the competitor to move into the landing
    position early.
  • The downside of this technique is that it does
    not counter the bodys natural tendency to rotate
    too far forward.

13
The Sail technique of Flight in the Long Jump
14
Muscles and Joints of Sail technique of Flight
  • Muscles
  • Concentric
  • -gluteus maximus
  • -soleus
  • -gastrocnemius
  • Eccentric
  • -rectus femoris
  • -Vastus medialis / lateralis
  • Joints Movement
  • - Flexion and extension at the hip
  • extension and flexion at the knee
  • Plantar-flexion ankle

15
Phase IV- Landing
  • When landing, it is the primary objective of the
    jumper to not fall back in the landing pit.
  • The jump is measured from the location in which
    the body contacts the sand closest to the takeoff
    point.
  • For this reason many jumpers will work on keeping
    their feet in front of the body at a maximum
    distance from the hips.
  • Upon landing, competitors will often use their
    arms in a sweeping motion to help keep the legs
    up and the body forward.
  • Generally a jumper will bend the knees upon
    contacting the ground to cushion the impact on
    the body.

16
Landing
17
Muscles and Joints of Landing
  • Muscles
  • Concentric
  • - quadriceps
  • - hamstring
  • - gluteus maximus
  • Eccentric
  • Gastrocnemius
  • Joint Movements
  • Dorsi-flexion at ankle,
  • Flexion at knee and hip

18
Newton Laws
  • Newtons Laws help to explain the relationship
    between forces and their impact on individual
    joints, as well as on total body motion.
  • These concepts can help one understand athletic
    movements, improve athletic function, understand
    mechanisms of injury, treat and prevent injury.

19
Newtons 1st - Law of Inertia
  • The body remain at rest or in motion except when
    compelled by an external force to change its
    state.
  • The Approach
  • The greater the velocity, or speed, at takeoff,
    the higher and longer the trajectory of the
    center of mass will be.
  • Take-off (TO)
  • The resistance to change in a bodys angular
    velocity depends on both the body center of mass
    and axis of rotation.
  • In the Sail technique of flight
  • at the point at which the legs are flexed that
    brings the center of mass to the AOR and inertia
    is increased.

20
Newton 2nd- Law of Acceleration
  • The acceleration of the body is directly
    proportional to the force causing it. This takes
    place in the same direction in which the force
    acts and it is inversely proportional of the
    body.
  • The Approach
  • Has to be long enough to allow the body to
    transition from acceleration to the upright
    running phase that the jumper uses to reach
    maximum velocity on the last two strides.
  • Approach Prior to Take-off (TO) creates greater
    impulse and momentum which results in an increase
    velocity.

21
Acceleration continue
  • Take-Off (TO)
  • Jumper gets ready to change force to a vertical
    position, slow down and changes direction.
  • In take off in order for the jumper to create
    more acceleration, the jumper decreases moment of
    inertia.
  • The jumper attempts to create as much force as
    quick as possible (decrease time) thus create
    increase peak force.
  • Flight and Landing
  • The acceleration created during the approach and
    take-off is the result of greater distance.

22
Newton 3rd -Law of Action-Reaction
  • For every action, there is an equal and opposite
    reaction.
  • Approach and take-off
  • More force is created through the jumpers mass.
  • The Flight
  • During the Sail Technique the jumper brings the
    body to mid circumference which brings the body
    to a state of mass moment of Inertia making an
    increase of the radius of Gyration and an
    increase of distance between the axis of rotation
    and the center of mass.

23
Applied forces
  • Internal forces
  • Forces act within the body.
  • Internal forces can cause movement of the body
    segments at a joint, but cannot produce a change
    in motion of a bodys COM.
  • So, the runner is able to travel forces at every
    joints
  • External forces
  • Forces that acts on a object/body as a result of
    its interaction with the environment
    surrounding.
  • As the runner does the Approach phase the
    distance created acceleration and velocity
    allowing the runner to jump a greater distance.

24
Training
  • The long jump generally requires training in a
    variety of areas. These areas include, but are
    not limited to, those listed below
  • Jumping
  • Long Jumpers tend to practice jumping 2-3 times a
    week.
  • Over-distance running
  • This is beneficial for building sprint
    endurance.
  • Weight training
  • It is customary for a long jumper to weight train
    up to 4 times a week, focusing mainly on quick
    movements involving the legs and trunk.
  • Flexibility
  • Effective flexibility works to prevent injury,
    which can be important for high impact events
    such as the long jump.


25
Activating Muscle and Recruitment of Nervous
System
  • Increasing the number of muscular fibers
    activated to produce greater force or carry out a
    particular movement must be use in large muscle
    (e.g. thigh- recruitment of muscle).
  • Active muscle force output varies over a wide
    gradiation in order to allow for appropriate use
    of force to carry out activity in a smooth and
    control manner.
  • The contraction of the gastrocnemius and the
    quadriceps is crucial to produce a greater
    force. The multi-pennation at the gastrocnemius
    produce great force.

26
Limitations
  • Take-off (TO)
  • Jumpers must be conscious to place the foot flat
    on the ground, because jumping off either the
    heels or the toes will have negative effects on
    the jump.
  • Taking off from the board heel-first will cause a
    breaking effect, which will decrease velocity and
    put strain on the joints.
  • Jumping off the toes will decrease stabilization,
    putting the leg at risk of buckling or collapsing
    from underneath the jumper.

27
Long Jump
28
Long Jump Video
29
References
  • Clifford, L. The take off drill for the long
    jump. n.d. PHD Department of Kinesiology The
    University of Michigan
  • http//www.coachr.org/ij.htm
  • http//en.wikipedia.org/wiki/long.jump
  • Neumann, D. Kinesiology of the Musculoskeletal
    System. 2002. Human Kinetics.
  • Seyfarth et al. Optimum take-off techniques and
    muscle design for long jump. 1999. Institute for
    sport medicine.

30
Five Questions
  • 1. How many phases are there in the Long Jump?
  • a. 7 phases
  • b. 5 phases
  • c. 4 phases
  • d. none of the above
  • 2. When landing it is the primary objective of
    the jumper not to ?
  • a. bend his/her knees
  • b. stand on the TO board
  • c. fall back in the pit.
  • d. none of the above
  • 3. The second phase of a Long Jump is called
  • a. landing
  • b. approach
  • c. take-off (TO)
  • d. flight

31
Five Questions continue
  • 4. What are both concentric and eccentric
    muscle(s) involve in Phase I- Approach?
  • a. soleus
  • b. hamstring
  • c. rectus femoris
  • d. gluteus maximus
  • e all of the above
  • 5. The phases of Long Jump, in its correct order
    are
  • a. Landing, Flight, Take-off and Approach
  • b. Take-off, Landing, Approach, and Flight
  • c. Approach, Flight, Take-off and Landing
  • d. Approach, Take-off, Flight and Landing
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