Title: Personalization in Ecommerce Applications
1Personalization in E-commerce Applications
2Topics
- E-commerce (EC)
- Adaptation
- Frameworks for EC website development
- Trends in e-commerce applications
- Reminder
3E-commerce (EC)
4E-commerce (EC) Introduction
- Definition the conducting of business
communication and transactions over networks and
through computers - Buying and selling of goods and services
- All aspects of business interaction, two levels
- Business to Business e-commerce (B2B)
- Business to Consumer e-commerce (B2C)
- ( Source Glossary of IT Internet Terms)
5E-commerce (EC) Advantages
- Geographical and time zone distance are no longer
important - Presentation of products and services in a
web-based catalog is an effective way to publish
information at low costs
6E-commerce (EC) Problems Solutions
- Lack of face to face dialog
- Good EC product candidates software, music,
book, high-tech products - Good EC service candidates information, booking,
shipping services - Problematic candidates dress, insurance
- One size fits all catalog
- Personalization
- Allowing individuals to customize website
appearance and functionality
7Adaptation
8Adaptable versus Adaptive
- Adaptable
- Adaptation decided by user
- Lower-level feature
- Adaptive
- Adaptation performed by system in an automated way
9Factors for Adaptivity
- User
- Device
- Context of use
10User Characteristics
- User characteristics
- Knowledge skills
- Interests preferences
- Needs about disability
- Goals
- B2C e-commerce
- Complex products/services
- Category or properties
- Accessible services
- Application domain
11Type of Devices
- Environment data
- PC, laptop, mobile phone, PDA, on-board device,
- Different characters
- Screen size
- Computation and memory capabilities
- I/O mechanism
- Connection speed, bandwidth
12Context of Use
- Broad
- Physical context
- User location (most popular context feature)
- Environment conditions
- Social Context
- Social community or group
- Task being performed
13What is Adapted?
- Suggestion of product/service (content
recommendation) - Recommender
- Tailored to user/device/context characteristics
- Configuration guide
- Presentation of product/service
- Media, presentation styles
- User interface (structure)
- Layout e.g. information navigation structure
14More HCI, Less Adaptation
- Accessibility
- 3D, virtual reality UI
- Usability
- Guidelines e.g. Serco
- Users w/ special needs
- Emotional buying style
- Being usable is the 1st step for being successful
15Frameworks for EC website development
16Merchant Systems
- Facilitate creation and management of electronic
catalogs - Support transactional, secure services and
integration with legacy software - Only basic personalization features, e.g. product
recommendation - Personalization strategies, e.g. BroadVision
- Push recommend information and access
- Pull handle user request in a personalized way
- Quantifier matching
17Personalized Product Recommendation
- Enhance recommendation capabilities
- Interactive user search according to own
selection criteria, e.g. dynamic taxonomies - Inference based on user behavior
- Recommendation techniques
- Collaborative filtering analyzing similarities
in different peoples purchase history, e.g.
Amazon - Content-based filtering analyzing product
properties similar to individuals past purchase - Taking indirect users into account
18Collaborative versus Content-based filtering
- Collaborative
- Pros
- Items as elementary entities
- Cons
- Bootstrapping problems minimum number of
ranking - Sparse user-rank matrix
- Content-based
- Pros
- Successfully recommend new items
- Cons
- Information must be available
- User behavior monitor
- Similar items
19How to Enhance Customers Trust in Recommender
- Transparency and explanation
- Right amount of information
- Negotiation between customer and system
- Explanation of recommendation
20Customer Information Sharing
- Increase knowledge about common customers
- Points for attention
- Respect customers privacy preferences
- Mutual trust between service providers
- Misuse
- Competitors
21Personalized Product Info Presentation
- Individual customers interests preferences
- Dynamically generated product descriptions in
electronic catalogs - How?
- Individual user model
- Different levels of detail
- Information on demand
- Customized compare table
- Example SeTA system
22Personalized Product Presentation Example
23Personalized Product Presentation Example
24Personalized Product Presentation Example
- Customized compare table
- Enable user to check product similarities and
differences important to him/her - Unobtrusively identify user priorities
25Customer Relationship Management (CRM)
- One-to-one interaction
- Ultimate goal profit increase
- Individual and personalized interaction
- Customer satisfaction
- Long-term relationship with customers
- Increase customer loyalty
- Accurate user model
- Supplement the lack of direct and personal
contact with a human being
26Mass Customization
- Production of product/services tailored to
specific customer needs, maintaining mass
production efficiency and costs - Past off-the-shelf goods
- Good
- Enhance relationship between customer vendor
- Limitation
- Costly and require expertise knowledge in
configuration from scratch
27Mass Customization Example Footwear
- http//www.adidas.com/products/miadidas04/content/
uk/container.asp
28Trends in e-commerce applications
29Ubiquitous Computing
- Possibility of accessing a serve anytime,
anywhere and exploiting different types of
(mobile) devices - Adaptation in particular to context of use and
device specific requirements - Context-aware Applications
- Example mobile guides
- Ability to integrate different adaptation
strategies
30M-commerce
- Commercial transactions performed by exploiting
wireless devices - Support e-commerce transactions by providing
information access and promotion - Information about users local context
- Timely, relevant, focused services
- Physical context
- Type of activity
31M-commerce Services and Applications
(Source Grami and Schell)
32Low Acceptance of Mobile Devices
- Technical limitation of mobile devices
- High cost yet poor quality services
- Lack of standards and protocols
- Individuals attitudes
- Users goal
33Design Elements of M-commerce Interface
(Source Lee and Benbasat)
34M-commerce Adaptation
- Adapting product/service presentation to screen
size - Adapting layout of user interface to
characteristics of device
35Reminder
36Personalization
- Not a goal, but
- Add values to
- CRM by supporting long-term relationship
- Quality of the offer if tailored to customer
needs - Usability if make navigation easier
- Back-office integration