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Chapter 4 Fostering Learning and Reinforcement

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Title: Chapter 4 Fostering Learning and Reinforcement


1
Chapter 4Fostering Learning and Reinforcement
  • Overview of Learning Theories
  • Learning Through Rewards and Punishments
  • Contingencies of Reinforcement
  • Schedules of Reinforcement
  • Social Learning Theory
  • Case Henry Butts Oldsmobile

2
Nature of Learning
  • Learning is a relatively permanent change in
    knowledge or observable behavior that results
    from practice or experience.
  • Importance of Learning to OB Not in Text
  • Most organizational behavior is learned (remember
    that only 2-12 of behavior is directly linked to
    personality)
  • By controlling the situation, a manager can
    influence behavior/performance
  • The manager is held accountable for the
    performance of his/her subordinates

3
Overview of the Three Types of Learning
  • Classical Conditioning The learning of
    involuntary, reflexive behavior, such as
    emotional reactions
  • Operant Conditioning The learning of voluntary,
    goal-directed behavior through the direct
    experience of consequences
  • Social Learning The learning of voluntary,
    goal-directed behavior through observation and
    imitation of others

4
Classical Conditioning
Unconditioned stimulus (food)
Reflex response (salivation)
Conditioned stimulus (metronome)
5
Examples of Operant Behaviors and Their
Consequences
BEHAVIORS
CONSEQUENCES
The Individual
  • works and is paid.
  • is late to work and is docked pay.
  • enters a restaurant and eats.
  • enters a football stadium and watches a football
    game.
  • enters a grocery store and buys food.

6
Examples of the Three Types of LearningWhich
Example Illustrates Each Type?
  • After a tightening in policy regarding lateness,
    a worker sees a coworker fired for excessive
    tardiness, resulting in increased attention to
    arriving on time
  • After a tightening in policy regarding lateness,
    a worker receives a written reprimand for being
    late twice in one month, resulting in increased
    attention to arriving on time
  • After witnessing a coworkers accidental loss of
    several fingers in a machinery accident, a worker
    experiences anxiety when operating the same piece
    of machinery

7
Contingency of Reinforcement
  • Definition The relationship between a behavior
    and the preceding and following environmental
    events that influence that behavior
  • Basic Components
  • Antecedent -- the stimulus that precedes the
    behavior
  • Behavior -- the behavior emitted in response to
    the stimulus
  • Consequence -- the positive or negative
    consequence of the behavior
  • Important Note Managers can often control the
    contingencies of reinforcement influencing their
    subordinates behavior, and thereby, the behavior
    itself

8
Example of Contingent Reinforcement
NO
Manager is silent or reprimands employee
Manager and employee set goal
Does employee achieve goal?
Manager compliments employee for accomplishment
YES
Reinforcement Contingent on Consequence
Employee Task Behavior
Antecedent (precedes the behavior)
Consequences (result of the behavior)
9
Categories of Reinforcers
  • All reinforcers fall into one of two categories
  • Primary Reinforcers -- Based upon the
    satisfaction of physiological needs, such as
    food, water, air, sex, escape from pain, etc.
    (Note that the text defines this as an event
    for which the individual already knows the
    value.)
  • Secondary Reinforcers -- Learned reinforcers
    the text defines this as an event that once had
    neutral value but has taken on some positive or
    negative value for an individual because of past
    experience.

10
Types of Contingencies of Reinforcement
Event is Added
Event is Removed
(best to use)
Positive reinforcement (increases behavior)
Pleasant Event
Omission (decreases behavior)
Unpleasant Event
Negative reinforcement (increases behavior)
Punishment (decreases behavior)
(worst to use)
11
Rewards Used by Organizations
MATERIAL REWARDS Pay Pay raises Stock
options Profit sharing Deferred
compensation Bonuses/bonus plans Incentive
plans Expense accounts
SUPPLEMENTAL BENEFITS Company automobiles Health
insurance plans Pension contributions Vacation
and sick leave Recreation facilities Child care
support Club privileges Parental leave
STATUS SYMBOLS Corner offices Offices with
windows Carpeting Drapes Paintings Watches Rings P
rivate restrooms
SOCIAL/INTER- PERSONAL REWARDS Praise Developmenta
l feedback Smiles, pats on the back, and other
nonverbal signals Requests for suggestions Invitat
ions to coffee or lunch Wall plaques
REWARDS FROM THE TASK Sense of achievement Jobs
with more responsibility Job autonomy/self-directi
on Performing important tasks
SELF-ADMINISTERED REWARDS Self-congratulation Self
-recognition Self-praise Self-development
through expanded knowledge/skills Greater sense
of self-worth
12
Negative Reinforcement
  • Definition An unpleasant event is occurring
    which can be removed by emitting the desired
    behavior
  • Differs from punishment, but may result from the
    fear of punishment
  • Two types are identified
  • Escape Learning An unpleasant event occurs
    until the employee emits an escape response to
    terminate it
  • Avoidance Learning An employee prevents an
    unpleasant event from occurring by emitting the
    proper behavior Not in Text

13
Potential Negative Effects of Punishment
Recurrence of undesirable employee behavior
Undesirable emotional reaction
Short-term decrease in frequency
of undesirable employee behavior
But leads to long-term
Aggressive, disruptive behavior
Undesirable employee behavior
Punishment by manager
Antecedent
Apathetic, noncreative performance
Fear of manager
Which tends to reinforce
High turnover and absenteeism
14
Punishment and Interpersonal RelationsNot in
Text
  • The inappropriate use of punishment increases
    with
  • Anger and/or frustration on the part of the
    manager
  • Inadequate interpersonal communication
  • In such cases, this inappropriate punishment
    creates long term interpersonal problems, by
  • Reducing trust
  • Stifling motivation
  • Undermining and/or destroying relationships

15
How to Make Punishment Effective
Managers should
  • Use the principles of contingent punishment,
    immediate punishment, and punishment size
  • Praise in public, punish in private
  • Develop alternative desired behavior
  • Balance the use of pleasant and unpleasant events
  • Use positive discipline (i.e., change behavior
    through reasoning, with an emphasis on personal
    responsibility or self control, rather than by
    imposing increasingly severe punishments)

16
Guidelines for UsingContingencies of
Reinforcement
Managers should
  • Not reward all employees the same (i.e., take
    individual differences into account to reward
    employees with consequences that they personally
    value, within the constraints of perceived
    equity)
  • Consider consequences of both actions and
    non-actions
  • Make employees aware of what behavior will be
    reinforced (and then be sure to reinforce it
    uniformly)
  • Let employees know what they are doing wrong
  • Not punish in front of others
  • Make their response equal to workers behavior

17
Schedules of Reinforcement
  • Definition The determination of when reinforcers
    are applied after every response or only after
    some responses
  • Two general categories of schedule are
  • Continuous Reinforcement Every behavior is
    reinforced the simplest schedule
  • Intermittent Reinforcement Only some behaviors
    are reinforced four types are identified in the
    text
  • Fixed Interval based on a fixed time interval
  • Fixed Ratio based on a fixed number of responses
  • Variable Interval based on a variable time
    interval
  • Variable Ratio based on a variable number of
    responses

18
Comparisons of Schedules of Reinforcement
FORM OF REWARD
INFLUENCE ON PERFORMANCE
EFFECTS ON BEHAVIOR
SCHEDULE
Fixed interval
Reward on fixed time basis
Leads to average and irregular performance
Fast extinction of behavior
Fixed ratio
Reward tied to specific number of responses
Leads quickly to very high and stable
performance
Moderately fast extinction of behavior
Variable interval
Reward given after varying periods of time
Leads to moderately high and stable performance
Slow extinction of behavior
Variable ratio
Reward given for some behaviors
Leads to very high performance
Very slow extinction of behavior
19
Social Learning Theory
  • Learning viewed as knowledge acquisition through
    the mental processing of information
  • Individuals learn voluntary behaviors by
    observing the behavior/consequences of others,
    cognitively processing that information, and then
    imitating, or not repeating, that behavior

20
Five Dimensions ofSocial Learning Theory
Vicarious Learning
Symbolizing
Forethought
Self-Control
Self-Efficacy
21
Explanation of theFive Dimensions of Social
Learning Theory
  • People use symbols as cognitive models that serve
    to guide their behavior
  • People use forethought to anticipate, plan, and
    guide their behaviors and actions
  • People learn vicariously (indirectly) by
    observing the behavior of others and the real or
    imagined consequences of those behaviors
  • People exhibit self-control by taking personal
    responsibility to learn new behavior even though
    there is no external pressure to do so
  • People have differing levels of self-efficacy,
    which differentially influences their learning
    and behavior

22
Self-Efficacy
  • Definition Refers to the individuals confidence
    in their ability to perform a specific task in a
    specific situation
  • Varies by people and tasks
  • Strongly influences learning, with higher levels
    facilitating learning by enhancing goal setting,
    effort, and persistence toward success
  • Managers can and should influence subordinates
    self-efficacy levels

23
Self-Efficacy at Work
HIGH
I know I can do the job and have outstanding
quality
  • Set goals
  • Preserve/practice
  • Creatively solve
  • problems
  • Visualize success
  • Learn from failure

Past Accomplishments
Performance of Others
LOW
Self-efficacy
  • Avoid difficult tasks
  • Think of excuses
  • for failing
  • Develop low
  • aspirations
  • Quit
  • Blame setbacks on
  • lack of ability or luck

Emotional State
I dont think I can do the job on time and have
outstanding quality
24
How Managers Can ApplySocial Learning Theory
Managers should
  • Identify behaviors that lead to improved
    performance
  • Select an appropriate model
  • Make sure that employees have requisite skills
  • Create a positive learning situation
  • Provide positive consequences for successful
    performance (i.e., reinforcement)
  • Develop organizational support for new behaviors
    (i.e., maintain proper contingencies of
    reinforcement)

25
Henry Butts Oldsmobile Case Questions
  • How effective is Henry Butts management
    strategy?
  • Which component of this strategy is now illegal?
    What is used in its place?
  • Identify or speculate on examples in the case of
    the following concepts from the chapter
  • Operant learning social learning
  • Secondary reinforcement
  • Positive reinforcement, negative reinforcement,
    punishment
  • Escape or avoidance learning
  • Continuous, fixed ratio, and fixed or variable
    interval reinforcement schedules
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