Petter Nielsen pnielsenifi'uio'no - PowerPoint PPT Presentation

1 / 14
About This Presentation
Title:

Petter Nielsen pnielsenifi'uio'no

Description:

In relation with general prototyping. Approaches to and types of prototyping ... No clear relation between the prototype and final system ... – PowerPoint PPT presentation

Number of Views:36
Avg rating:3.0/5.0
Slides: 15
Provided by: pettern
Category:

less

Transcript and Presenter's Notes

Title: Petter Nielsen pnielsenifi'uio'no


1
Software Prototyping
2
Software prototyping
  • Intention/aim of prototyping
  • In relation with general prototyping
  • Approaches to and types of prototyping
  • Strengths and weaknesses of prototyping

3
Software prototyping
  • Suggestion for definition
  • An early demonstration of relevant parts of a
    desired IS, which are to be combined with other
    processes in system development to improve the
    final system
  • Early feedback about meeting users needs, as well
    as technical feasibility and efficiency
  • Demonstrations provides tangible models to
    evaluate
  • Communication and learning Internal and external

4
Motivation
  • You only know to build the system when you have
    built it
  • While working with prototypes, developers learns
    about the system
  • Preferred to postpone completion of
    specifications until system construction
  • An executable specification

5
Conditions for prototyping
  • Have to be a learning process
  • A dialog
  • Possible to criticize
  • Possible to implement the knowledge
  • Early availability for users and developers
  • Easy to change as needed

6
Terminology of prototyping
  • Not prototyping in a strict sense
  • Engineering
  • A well defined phase were a model is produced in
    advance,
  • exhibiting all the essential features of the
    final product,
  • for use as a test specimen and outside the
    further production
  • Software prototyping
  • In the context of the development process
  • No clear relation between the prototype and final
    system
  • Interest in the process and not the prototype as
    a product Learning
  • Reproduction is not a challenge

7
Approaches to prototyping
  • Approaches to prototyping, according to the goals
    we want to achieve
  • Exploratory
  • Experimental
  • Evolutionary

8
Exploratory prototyping
  • To handle the communication challenge between
    users and developers
  • User dont know which help IS can give them, and
    developers does not know users needs
  • To be used in the early phases of development
    clarifying requirements
  • Alternatives must be available for discussion
  • Only recommended if tools is available to develop
    with a minimum of effort cost and time
  • Normally thrown away

9
Experimental prototyping
  • Proposed solution evaluated by experimental use,
    also handling communication challenge
  • Appropriate in any phase after initial
    specification
  • The prototype can serve as
  • Complementary to the specification
  • Refinement of parts of the specification
  • Step between specification and implementation
  • Can be a throw-away or become a part of or the
    system

10
Evolutionary prototyping
  • Far away from the original term An approach with
    fixed requirements does not suffice
  • Continuous process of adaptation to changing
    requirements
  • Two forms
  • Incremental
  • Basis in existing practice and substitution over
    time
  • Evolutionary
  • Not a focus on capturing all requirements in
    advance but in cycles

11
Horizontal and vertical prototyping
  • Horizontal
  • Only specific layers of system is implemented
  • Vertical
  • Selected parts down through all layers

User-interface
Functionality
Data model
12
Relation to the final system
  • Prototype proper
  • In parallel with the real system
  • Illustrates specific parts of the system User
    interface or functionality
  • Several small to address different problems
  • Throw-away
  • Breadboard
  • Clarifying construction related questions
  • Based on specifications
  • Not related to users
  • Throw-away
  • Pilot system
  • Not only for testing but also employed in the
    system
  • No clear distinction between the prototype and
    the system
  • Requires more elaborated design than proper and
    breadboard

13
Summary
14
Strengths and weaknesses of prototyping
  • Introducing communication and feedback into
    software development methodology
  • Can lead to more adequate systems if used
    appropriate
  • Early demonstration of operational version
  • Easy way of involving the users The feel of
    participation, ownership and commitment
  • After successful evaluation, the prototype can be
    used as a teaching environment
  • Prepares the organization by giving a foretaste
  • No guaranty for real user participation
  • Requires a willingness to accept criticism and
    changes
  • Problems with multiple prototypes
  • Prototypes creates expectations Differences in
    final system and prototype without user consent
    will lead to acceptance problems
Write a Comment
User Comments (0)
About PowerShow.com