Title: CYBERCHASE Training
1 CYBERCHASE Training Builders Math
2007 - 2008
2Agenda
- Welcome Introductions
- Introduction To Cyberchase
- Cyberchase 2007 2008
- Materials Review
- Sign Up To Join The Chase!
3Workshop Objectives
- By the end of todays presentation, you will
- be a Cyberchase Expert
- learn how to use the Cyberchase television
episodes and corresponding educational materials
to help the children in your program better
understand mathematical concepts - have an opportunity to sign up to receive free
Cyberchase educational materials through 2008
4What is
?
5 6The CYBERCHASE Mission
- The CYBERCHASE project strives to
- Help 8- to 11-year-olds develop and
sustain enthusiasm for math - Help children develop skills in reasoning
and problem solving - Demonstrate the usefulness of
mathematical thinking - Help children see math in the everyday world
- Change childrens perceptions of math and
foster an I can do this! attitude.
7CYBERCHASE is Popular and Effective
- Broadcast on 300 PBS stations digital channels
in 50 states (95 of TV households) - Download your favorite episode at
- Google Video, Amazon Unbox, Open Media Network,
iTunes - A big hit with kids of all ages
- Skews evenly between boys and girls
- Nearly 1/3 of the audience is African-American or
Hispanic - Nearly 5 million viewers tune in every week
- Ranks in the top tier of the PBS Kids line-up
- CYBERCHASE is effective! According to research,
CYBERCHASE viewers are better problem-solvers and
are more confident about math relative to
non-viewers
72 half hour episodes on
air as of fall 2007
8The Series
- Action-packed Adventures
- Packed with mystery, humor, and action, the TV
show features a team of curious kids who outwit,
outsmart, and outlast the bad guys in their
adventurous quest to save Cyberspace. -
- Centers on the classic battle of good vs. evil.
- One of the original inspirations for the series
was Alice in Wonderland. - Each episode takes place on a different fantasy
Cyber-site. - Key to shows success is that it shows ordinary
kidsnot teenagers or adultsusing brain power
to solve mysteries and problems.
9The Series
The Good Guys Jackie African-American suburban
girl a drama queen, over the top, the
organizer. Inez Latina city girl stubborn
and talkative, loves animals and has a
cat. Matt Caucasian country boy kinesthetic
learner backpack full of gadgets. Digit
Wisecracking, loudmouthed Cyberbird.
10The Series
The Bad Guys Hacker Pompous, power-hungry,
conniving. Wants to take over Cyberspace. A good
guy turned bad. Wears a pocket protector. Buzz
Hackers bumbling henchman. Short and round not
the sharpest tool in the shed. Delete Hackers
other bumbling henchman. Tall and skinny not the
brightest star in the heavens.
11The Series
- The Premise
- Hacker is on a dastardly mission to crash
Motherboard, and take over all of cyberspace. - Jackie, Inez, and Matt are whisked into
cyberspace to help Motherboard and prevent
Hackers victory. - In each episode, the kids must thwart Hackers
diabolical plans with their only weapon BRAIN
POWER!
12The Series
- Sneaky Learning
-
- Math content is an integral part of the humor,
mystery, adventure, and fun of the series - Series content guided by NCTM math standards,
classroom experience of math educators, and
cognitive research - Each episode focuses on the exploration of a
single math concept - Applies math to real-world problem-solving.
13The Series
- Whats the
- BIG IDEA?
- Each episode is built on a single math concept or
skill. - All mysteries and problems in the episode relate
to the BIG IDEA. - The Cyber kids are challenged to apply this
concept or skill to a variety of situations.
14The Series
- Important to note. . .
- Some characters may not catch on to math
concepts immediately - Problems are broken down into simple steps
- Characters employ different strategies and
learning styles - Solutions come with process and persistence.
15The Series
- For Real
- Each episode is immediately followed by a
live-action epilogue where The Big Idea is
applied to real life. - Bianca and Harry constantly encounter
conundrums and challenges that require math
skills and brain power. - Each epilogue is exactly five minutes long and
provides a stand-alone overview of the concept
and its applications.
16 Cyberchase Outreach
17Outreach Goals
- Extend learning into homes, classrooms,
libraries, museums, and after school programs
nationwide. - Special focus on reaching girls, minorities and
underserved kids, particularly those without
ready access to technology. - Support teaching and learning through a network
of outreach partner organizations. - Directly connect with educators at professional
conferences through presentations, trainings and
exhibits. - Drive viewers to the TV program and visitors to
the Web site.
18Outreach Partners
- Year-long outreach to PBS stations, libraries,
museums/science centers and after school sites
nationwide - Key Partnerships Collaborations
- PBS Stations
- After School and Educational Programs such as
- AAHPERD
- American Library Association (ALA)
- Association of Science Technology Centers
(ASTC) - Childrens Aid Society
- Childrens Museum of Houston
- Girl Scouts
- Girls Incorporated
- National Engineers Week Foundation
- Sally Ride Science
19Museum Outreach
- Cyberchase The Chase Is On!
- Created in partnership with the
Childrens Museum of
Houston - 1500 sq. ft. bilingual traveling exhibit
- Visiting 14 cities over 5 years including
- The New York Hall of Science Flushing, NY
- EdVenture Columbia, SC
- Minnetrista Muncie, IN
- Chicago Childrens Museum Chicago, IL
- Port Discovery Baltimore, MD
- Austin Childrens Museum Austin, TX
20 Cyberchase Online
21Cyberchase Online
- Site includes
- Over 40 multi-level math games
- Streaming video
- Webisodes
- Family activities teacher materials
- Opportunities to submit drawings and stories
- Statistics
- Over 1.3 BILLION page views to date
- 650,000 unique visits per week
- An online poll indicates that 85 of visitors are
seven or older
www.pbskidsgo.org/cyberchase
22 Visit Cyberchase Web Site www.pbskidsgo.org/cyberc
hase
- Visit For Parents Teachers
23Educational Materials Available Online
- Thematic Initiatives from previous seasons of
Cyberchase featured - Know Your Dough
- Tackled topics such as saving, spending and
budgeting, CYBERCHASE to help children learn
smart money skills they can use their whole lives - Super Cyberchase Science
- Illustrated how math can unlock and help children
explore science ideas - Math in Science Engineering
- Helped children think like engineers, who use
both math and science to solve practical problems
and create valuable and useful things for our
everyday world - My Big Idea
- Presented and modeled the problem-solving process
behind inventing used by mathematicians,
scientists, and engineers
24New Themes 2007 - 2008
252007 2008 CYBERCHASE Themes
Construction projects are full of
mathematics. Through CYBERCHASE Builders Math,
kids and grownups have fun making things while
building important math skills. Topics
Include Measurement Algebraic
Thinking Multi-Step Problem Solving Patterns In
Nature 2D 3D Geometry
26Builders Math Activity Example
272007 2008 Resources Available
- Available Now
- Cyberchase Comic books
- Cyberchase Posters
- Coming Soon
- Builders Math DVD and CD-Rom
- Math in Sports DVD and CD-Rom
28Wrap Up
- Questions
- Please make sure that you have signed up to
continue to receive Cyberchase materials - Email us at cyberchase_at_thirteen.org if you would
like to request additional materials - Stayed tuned for more information from Cyberchase!
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