Title: HCI 5
1HCI 5 6
- Attention and memory
- and
- Knowledge and Models
2The Cocktail Party Effect
- Allows you to hear your name mentioned through
the rumble of the crowd - Like being interrupt driven like a parallel
processor is waiting to hear your name - Allows you to focus on one conversation above
all others
3Attention Two types
- Focused attention
- we choose which stream of information, among all
the streams of information, to attend to. - Divided attention
- carrying on one conversation while
intermittently attending to other details - Skilled, expert behavior enables divided
attention - Drive and talk on cell phone
4Attention Additional properties
- Voluntary
- We decide to pay attention to something else
- Involuntary
- Some stimulus grabs our attention, forcing itself
into our consciousness
5Attention and HCI
- Our attention has a bearing on how effectively we
interact with the system - Can we attract the users attention to the
salient parts of the interface?
6Guiding attention
- Structure guides attention
- Structure information in the interface to make it
easy to navigate and find the salient parts - Not too much, not too little
- Group or order into meaningful parts
- Using Gestalt principles of proximity,
similarity, closure, continuity, symmetry
7Guiding attention Other approaches
- Spatial cues
- Temporal cues
- Color
- Alerting techniques and other highly annoying,
distracting junk like flashing, reverse video,
beeps, clicks, whirrs, alarms...
8Structure Methods in general
- Important information should be displayed in a
prominent place - Less important information should be displayed in
a less prominent place - Rarely needed information should be available on
request
9Multitasking Handling interruptions
- Activity in an aircraft cockpit is different than
everyday activities it is the domain of highly
skilled, highly motivated, expert users and
highly constrains behavior. - Activities are hierarchically structured into
primary and secondary activities - The task being attended to is foregrounded
while the others are said to be suspended
10Multitasking difficulties
- Where was I before I was interrupted?
- Results in missed steps or repeated steps
- Most frequently occurs when the interrupted
activity is one that is automated like when you
are driving a familiar stretch of road, start
thinking about something else and suddenly
realize that you dont know if youve passed a
certain landmark
11What was I cooking?
- Quan Tran
- Everyday task
- Interruptions frequent
- Ingredients similar in appearance
- How do you bring someone back to the right place
in the recipe?
12Reminder strategies
- Cognitive aids
- Lists
- Post-its
- Knots
- Chairs in the way
- External representations that gain attention
- Normans Knowledge in the world
13Reminder difficulties
- Norman Reminders consist of signal and
message - Many tasks are not necessarily sequential in
nature they dont have a prescribed, required
sequence
14Automatic processes
- Highly practiced tasks become automatic
- Fast
- Minimal attention required
- Unavailable to consciousness!
- Sensory motor tasks can be automatic
- Riding a bike
- Driving a car
- Cognitive tasks can be automatic
- Reading .and, and.
15Stroop effect
- One automatic cognitive process (reading the
word) conflicts with another cognitive process
(perceiving the color)
16Automatic vs controlled processes
- Controlled processes
- Affected by the brains limited capacity
- Require attention
- Require conscious control
- Automatic processes
- Fast
- Unaffected by the brains limited capacity
- Do not require attention
- Unavailable to consciousness!
- VERY difficult to change once learned!
- Once changed may revert in times of stress!
17Memory
- Meaningfulness affects the ability to remember
- Meaningfulness attributes
- Familiarity frequency of occurrence
- Associated imagery ability of the word to
illicit images
18Meaningfulness guideline
- Consider context, culture and the user
- An application within a specific design culture
should be cast in terms of the language of that
culture.
19Icon Meaningfulness
- Context of use
- Provides a constraint
- Task it is used in
- Provides a constraint
- Surface form of representation
- Underlying concept that is represented
20Icon Representational form
- Concrete
- It looks like what it is
- Abstract
- It maps to some memorized meaning arrows, lines
- Arrows and line represent some dynamic or action
- Combination is most memorable once learned
21Representational form mapping
- Resemblance an analogous image.
- Exemplar selected as a typical example
- Subject to context
- Symbolic the thing referred to is a higher level
abstraction (cracked wine glass) - Arbitrary bear no resemblance to the underlying
concept
22Recognition vs recall
- Recognition Knowledge in the world
- Recall Knowledge in the head
- Tradeoffs between them (Norman)
- Retrievability
- Learning
- Efficiency of use
- Ease of use at first encounter
- Aesthetics
23Proof of use ofKnowledge in the world
- Skilled interface users cannot recite the options
available they must search for them! - Skilled UNIX users can execute a series of
commands but cannot provide a list of what to do
24Types of memory
- Episodic memory
- Storage of autobiographical experiences, objects,
images (others) that were personally encountered. - Semantic memory
- General knowledge built up through a lifetime
25One of the BIG questions
- How is knowledge held in memory?
- The way it is stored affects
- How it is accessed
- How long it takes to access it
- The way in which it can be used
- What can be reasoned about
- The effectiveness of the reasoning
- (others)
26Knowledge representations
- Analogical
- A symbolic representation
- Picture-like images
- Propositional
- A symbolic representation
- Abstract, language-like statements
- Distributed
- Considered to be sub-symbolic
- Networks of nodes
- Knowledge is implicit in the connections between
nodes
27Imagists vs propositionalists
- Imagists believe that images play an important
(but probably not exclusive) role in human
thinking - Propositionalists believe that images are a
by-product, propositions underlie and are really
responsible for thinking
28Imagists vs propositionalistsMental rotations
- Imagists believe that the degrees of rotation of
an image, not the image complexity, determines
the amount of time it takes to do the rotation - Propositionalists believe that the image
complexity, not the degrees of rotation,
determines the amount of time it takes to do the
rotation - Research results? Controversial and unclear.
29And now for something completely different The
connectionists!
- Yeh, yeh, sure, sure the truth is that both
images and propositions are important to human
thinking - But underlying images and propositions is a
neural network of nodes - Images and propositions are emergent properties
of that network.
30Why worry about this?
- If you know the way that knowledge is
represented, organized and retrieved then perhaps
it is possible to develop interfaces that
facilitate thinking and problem solving.
31Knowledge organization
- It must be organized, otherwise you couldnt
answer a series of seemingly unrelated questions
in a short period of time - It could be semantically organized
- It could be organized in schema
32Knowledge organization (cont)
- Semantic networks
- Knowledge is represented as a network of nodes
and links - The nodes are objects or classes of objects
- The links are relationships between the objects
- Schemata
- Network of knowledge based on experience
- Facilitate our understanding of everyday events
- Scripts are types of schemata that describe
scenarios
33Mental models and Schemata
- Schemata are too inflexible how can they
possibly inform us on all the different
variations found in everyday life? - How could schemata explain humans ability to
handle unique or novel situations? - Mental models try to account for this dynamic
aspect of life by being dynamically created, on
the fly, from schemata
34Images and Mental models
- Mental models are constructed when we need to
make inferences or predictions about the future - Mental models can have a mental simulation run
on them to predict future states of a system - An image is a one-shot, one-off representation of
the state of affairs at one point in time
35Models and error
- Remember Normans system image?
- Example in book
- Developing expectations about performance of a
voice mail system... - Using an answering machine model
- Delivered unexpected results.
36Model types
- Structural
- Allows reasoning about how it works
- Functional
- Allows reasoning about how to use the system
37Model types (cont)
- Structural
- Allows reasoning about how it works
- Internalize a model of how the system is
functionally structured - Useful for repair of the system
- Requires a great deal of effort to learn
- Requires a great deal of effort to use
- Context free
38Model types (cont)
- Functional
- Allows reasoning about how to use the system
- AKA the task-action mapping model
- Context dependent
- Used to infer about novel situations by comparing
the familiarity of the task domain not how the
device works
39Rasmussen
- Addresses reducing human error in the control of
complex systems - All about process control operators (like nuclear
power plants) - Sees it as a matte of skill level
- Skill based behavior (automatic)
- Rule based behavior (previously experienced)
- Knowledge based behavior (novel situation)
40The End!
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